* std lib tests are passing on x86_64-linux with and without -lc
* stage2 is building from source on x86_64-linux
* down to 38 remaining uses of `usingnamespace`
We already have a LICENSE file that covers the Zig Standard Library. We
no longer need to remind everyone that the license is MIT in every single
file.
Previously this was introduced to clarify the situation for a fork of
Zig that made Zig's LICENSE file harder to find, and replaced it with
their own license that required annual payments to their company.
However that fork now appears to be dead. So there is no need to
reinforce the copyright notice in every single file.
This finishes LemonBoy's Draft PR ziglang#6750. It updates ChildProcess to collect the output from stdout/stderr asynchronously using Overlapped IO and named pipes.
Reading stdin&stderr at different times may lead to nasty deadlocks (eg.
when stdout is read before stderr and the child process doesn't write
anything onto stdout).
Implement a polling mechanism to make sure this won't happen: we read
data from stderr/stdout as it becomes ready and then it's copied into an
ArrayList provided by the user, avoiding any kind of blocking read.
`msghdr` and `msghdr_const` definitions have been added back the way
they were in std.os. std.os.sendmsg has also been modified to accept a
msghdr_const again to ensure backwards-compatibility with this PR.
Underneath the hood, std.os.sendmsg will @ptrCast the provided
msghdr_const into a std.x.os.Socket.Message.
`sockaddr_storage` definitions have been added back the way they were in
std.os, except that it now simply aliases
std.x.os.Socket.Address.Native.Storage as all of
std.x.os.Socket.Address.Native.Storage's fields are equivalent to the
fields that were previously defined for std.x.os.bits.sockaddr_storage.
std.x.os.Socket.sendMessage now no longer is a stub that aliases
std.os.sendmsg, but instead calls and handles
errors from std.os.system.sendmsg directly.
Addresses feedback to urge backwards compatibility from @andrewrk.
Cross-platform versions of msghdr, sendmsg, recvmsg, linger, and iovec
were provided based on findings from glibc, musl, and Microsoft's
documentation.
Implemented initial Reactor interface for epoll (linux) which wraps
around I/O reactor subsystems such as epoll, kqueue, select, etc. across
different platforms. The Reactor interface allows for driving async I/O
in Zig applications.
A test was added for the Reactor interface to drive a TCP
client/listener socket pair.
A greatest-common-subset of possible socket initialization flags (close
socket on exec syscalls, initialize socket to be non-blocking) were
implemented.
A test was added for using sendmsg/recvmsg syscalls across different
platforms for a TCP client/listener socket pair.
Conflicts:
* lib/std/os/linux.zig
* lib/std/os/windows/bits.zig
* src/Module.zig
* src/Sema.zig
* test/stage2/test.zig
Mainly I wanted Jakub's new macOS code for respecting stack size, since
we now depend on it for debug builds able to pass one of the test cases
for recursive comptime function calls with `@setEvalBranchQuota`.
The conflicts were all trivial.
Implement loading Winsock extensions.
Add missing Winsock extension GUID's.
Implement readVectorized() for POSIX sockets and
readVectorized() / writeVectorized() for Windows
sockets.
Inverse how mixins are used to implement platform-independent syscalls
for the std.x.os.Socket abstraction. This cleans up the API as suggested
by @komuw.
Add missing constants to ws2_32 such as SIO_BASE_HANDLE.
Made all declared constants in ws2_32 comptime_int, and fixed a few
broken constants (i.e. GUID's).
Fixed a few syscalls not having callconv(WINAPI) in ws2_32.
Fixed a typo in std.x.net.tcp.Client.
Removed unnecessary @alignCast's for socket addresses in
std.x.net.Socket.
Added a warning on using timeout methods for std.x.net.Socket.
Fixed compilation error spotted by CI in std.os that references
std.os.windows.ws2_32.SD_RECEIVE.
Renamed std.x.os.Socket.setOption()'s parameter `name: u32` to `code:
u32`.
Socket I/O methods such as read, readv, write, writev, send, recv,
sendmsg, recvmsg have been generalized to read(buf, flags), write(buf,
flags), readVectorized(vectors, flags), and writeVectorized(vectors,
flags). There is still some work left to be done abstracting both
readVectorized and writeVectorized properly across platforms, which is
work to be done in a future PR.
Support for setting the linger timeout of a socket, querying the remote
address of a socket, setting whether or not keep-alive messages are to
be sent through a connection-oriented socket periodically depending on
host operating system settings has been added.
`std.io.Reader` and `std.io.Writer` wrappers around `Socket` has been
implemented, which wrap around Socket.read(buf, flags) and
Socket.write(buf, flags). Both wrappers may be provided flags which are
passed to Socket.read / Socket.write accordingly.
Cross-platform support for `getpeername()` has been implemented.
Windows support for the new `std.x.os.Socket` has been implemented. To
accomplish this, a full refactor of `std.os.windows.ws2_32` has been
done to supply any missing definitions and constants based on
auto-generated Windows syscall bindings by @marler8997.
`std.x.net.TCP.Listener.setQuickACK` has been moved to
`std.x.net.TCP.Client.setQuickACK`.
Windows support for resolving the scope ID of an interface name
specified in an IPv6 address has been provided.
`sockaddr_storage` definitions have been provided for Windows, Linux,
and Darwin. `sockaddr_storage` is used to allocate space before any
socket addresses are queried via. calls such as accept(), getsockname(),
and getpeername().
Zig-friendly wrappers for GetQueuedCompletionStatusEx(), getpeername(),
SetConsoleCtrlHandler(), SetFileCompletionNotificationModes() syscalls
on Windows have been provided.
Socket.setOption() was provided to set the value of a socket option in
place of os.setsockopt. Socket.getOption() will be provided in a future
PR.
There is still further work to be done regarding querying socket option
values on Windows, which is to be done in a subsequent PR.
* `comptime const` is redundant
* don't use `extern enum`; specify a tag type.
`extern enum` is only when you need tags to alias. But aliasing tags
is a smell. I will be making a proposal shortly to remove `extern enum`
from the language.
* there is no such thing as `packed enum`.
* instead of `catch |_|`, omit the capture entirely.
* unused function definition with missing parameter name
* using `try` outside of a function or test
* move concurrency primitives that always operate on kernel threads to
the std.Thread namespace
* remove std.SpinLock. Nobody should use this in a non-freestanding
environment; the other primitives are always preferable. In
freestanding, it will be necessary to put custom spin logic in there,
so there are no use cases for a std lib version.
* move some std lib files to the top level fields convention
* add std.Thread.spinLoopHint
* add std.Thread.Condition
* add std.Thread.Semaphore
* new implementation of std.Thread.Mutex for Windows and non-pthreads Linux
* add std.Thread.RwLock
Implementations provided by @kprotty