* add safety panic for resuming a function which is returning, pending
an await
* remove IrInstructionResultPtr
* add IrInstructionReturnBegin. This does the early return in async
functions; does nothing in normal functions.
* `await` gets a result location
* `analyze_fn_async` will call `analyze_fn_body` if necessary.
* async function frames have a result pointer field for themselves
to access and one for the awaiter to supply before the atomic rmw.
when returning, async functions copy the result to the awaiter result
pointer, if it is non-null.
* async function frames have a stack trace pointer which is supplied by
the awaiter before the atomicrmw. Later in the frame is a stack trace
struct and addresses, which is used for its own calls and awaits.
* when awaiting an async function, if an early return occurred, the
awaiter tail resumes the frame.
* when an async function returns, early return does a suspend
(in IrInstructionReturnBegin) before copying
the error return trace data, result, and running the defers.
After the last defer runs, the frame will no longer be accessed.
* proper acquire/release atomic ordering attributes in async functions.
however the traces are not merged on `await` or async function calls
yet.
When an async function has an error set or error union as its return
type, it has a `StackTrace` before the args in the frame, so that it is
accessible from `anyframe->T` awaiters. However when it does not have an
errorable return type, but it does call or await an errorable, it has a
stack trace just before the locals. This way when doing an `@asyncCall`
on an async function pointer, it can populate the args (which are after
the `StackTrace`) because it knows the offset of the args based only on
the return type.
This sort of matches normal functions, where a stack trace pointer could
be supplied by a parameter, or it could be supplied by the stack of the
function, depending on whether the function itself is errorable.
Sadly due to a workaround for LLD linker limitations on macOS
we cannot put libuserland into an .a file; instead we have to use object
files. Again due to linker limitations, bundling compiler_rt.o into
another relocatable object also doesn't work. So we're left with
disabling stack probing on macOS for the stage1 self-hosted code.
These workarounds could all be removed if the macos support in the LLD
linker improved, or if Zig project had its own linker that did not have
these issues.
This modifies the build process of Zig to put all of the source files
into libcompiler.a, except main.cpp and userland.cpp.
Next, the build process links main.cpp, userland.cpp, and libcompiler.a
into zig1. userland.cpp is a shim for functions that will later be
replaced with self-hosted implementations.
Next, the build process uses zig1 to build src-self-hosted/stage1.zig
into libuserland.a, which does not depend on any of the things that
are shimmed in userland.cpp, such as translate-c.
Finally, the build process re-links main.cpp and libcompiler.a, except
with libuserland.a instead of userland.cpp. Now the shims are replaced
with .zig code. This provides all of the Zig standard library to the
stage1 C++ compiler, and enables us to move certain things to userland,
such as translate-c.
As a proof of concept I have made the `zig zen` command use text defined
in userland. I added `zig translate-c-2` which is a work-in-progress
reimplementation of translate-c in userland, which currently calls
`std.debug.panic("unimplemented")` and you can see the stack trace makes
it all the way back into the C++ main() function (Thanks LemonBoy for
improving that!).
This could potentially let us move other things into userland, such as
hashing algorithms, the entire cache system, .d file parsing, pretty
much anything that libuserland.a itself doesn't need to depend on.
This can also let us have `zig fmt` in stage1 without the overhead
of child process execution, and without the initial compilation delay
before it gets cached.
See #1964
* in Zig build scripts, getOutputPath() is no longer a valid function
to call, unless setOutputDir() was used, or within a custom make()
function. Instead there is more convenient API to use which takes
advantage of the caching system. Search this commit diff for
`exe.run()` for an example.
* Zig build by default enables caching. All build artifacts will go
into zig-cache. If you want to access build artifacts in a convenient
location, it is recommended to add an `install` step. Otherwise
you can use the `run()` API mentioned above to execute programs
directly from their location in the cache. Closes#330.
`addSystemCommand` is available for programs not built with Zig
build.
* Please note that Zig does no cache evicting yet. You may have to
manually delete zig-cache directories periodically to keep disk
usage down. It's planned for this to be a simple Least Recently
Used eviction system eventually.
* `--output`, `--output-lib`, and `--output-h` are removed. Instead,
use `--output-dir` which defaults to the current working directory.
Or take advantage of `--cache on`, which will print the main output
path to stdout, and the other artifacts will be in the same directory
with predictable file names. `--disable-gen-h` is available when
one wants to prevent .h file generation.
* `@cImport` is always independently cached now. Closes#2015.
It always writes the generated Zig code to disk which makes debug
info and compile errors better. No more "TODO: remember C source
location to display here"
* Fix .d file parsing. (Fixes the MacOS CI failure)
* Zig no longer creates "temporary files" other than inside a
zig-cache directory.
This breaks the CLI API that Godbolt uses. The suggested new invocation
can be found in this commit diff, in the changes to `test/cli.zig`.
closes#2024
there's a new cli option `--main-pkg-path` which you can use to choose
a different root package directory besides the one inferred from the
root source file
and a corresponding build.zig API:
foo.setMainPkgPath(path)
* better libc detection
This introduces a new command `zig libc` which prints
the various paths of libc files. It outputs them to stdout
in a simple text file format that it is capable of parsing.
You can use `zig libc libc.txt` to validate a file.
These arguments are gone:
--libc-lib-dir [path] directory where libc crt1.o resides
--libc-static-lib-dir [path] directory where libc crtbegin.o resides
--msvc-lib-dir [path] (windows) directory where vcruntime.lib resides
--kernel32-lib-dir [path] (windows) directory where kernel32.lib resides
Instead we have this argument:
--libc [file] Provide a file which specifies libc paths
This is used to pass a libc text file (which can be generated with
`zig libc`). So it is easier to manage multiple cross compilation
environments.
`--cache on` now works when linking against libc.
`ZigTarget` now has a bool field `is_native`
Better error messaging when you try to link against libc or use
`@cImport` but the various paths cannot be found. It should also be
faster.
* save native_libc.txt in zig-cache
This avoids having to detect libc at runtime on every invocation.
this should actually improve CI times a bit too
See the description at the top of std/os/startup.zig (deleted in this
commit) for a more detailed understanding of what this commit does.
* add almost all the input parameter state to the hash
- missing items are the detected MSVC installation on Windows
and detected libc installation on POSIX
- also missing are C files and .h files that libclang finds
* artifacts are created in global cache directory instead of
zig-cache.
- exception: builtin.zig is still in zig-cache
* zig run uses the new cache correctly
* zig run uses execv on posix systems
Disclaimer: Forgive me if my format sucks, I've never submitted a PR before!
Fixes: #517
I added a few things to allow zig to link with the CRT properly both statically and dynamically. In Visual Studio 2017, Microsoft changed how the c-runtime is factored again. With this change, they also added a COM interface to allow you to query the respective Visual Studio instance for two of them. This does that and also falls back on a registry query for 2015 support. If you're using a Visual Studio instance older than 2015, you'll have to use the existing options available with the zig compiler. Changes are listed below along with a general description of the changes.
all_types.cpp:
The separate variables for msvc/kern32 have been removed and all win32 libc directory paths have been combined into a ZigList since we're querying more than two directories and differentiating one from another doesn't matter to lld.
analyze.cpp:
The existing functions were extended to support querying libc libs & libc headers at runtime.
codegen.cpp/hpp:
Microsoft uses the new 'Universal C Runtime' name now. Doesn't matter from a functionality standpoint. I left the compiler switches as is to not introduce any breaking changes.
link.cpp:
We're linking 4 libs and generating another in order to support the UCRT.
Dynamic: msvcrt/d, vcruntime/d, ucrt/d, legacy_stdio_definitions.lib
Static: libcmt/d, libvcruntime/d libucrt/d, legacy_stdio_definitions.lib
main.cpp:
Update function call names.
os.cpp/hpp:
COM/Registry interface for querying Windows UCRT/SDK.
Sources:
[Windows CRT](https://docs.microsoft.com/en-us/cpp/c-runtime-library/crt-library-features)
[VS 2015 Breaking Changes](https://msdn.microsoft.com/en-us/library/bb531344.aspx)