`std.Io.tty.Config.detect` may be an expensive check (e.g. involving
syscalls), and doing it every time we need to print isn't really
necessary; under normal usage, we can compute the value once and cache
it for the whole program's execution. Since anyone outputting to stderr
may reasonably want this information (in fact they are very likely to),
it makes sense to cache it and return it from `lockStderrWriter`. Call
sites who do not need it will experience no significant overhead, and
can just ignore the TTY config with a `const w, _` destructure.
For instance, when running a Zig test using the self-hosted aarch64
backend, this logic was previously expecting `std.zig.Server` to be
used, but the default test runner intentionally does not do this because
the backend is too immature to handle it. On 'master', this is causing
sporadic failures; on this branch, they became consistent failures.
This commit replaces the "fuzzer" UI, previously accessed with the
`--fuzz` and `--port` flags, with a more interesting web UI which allows
more interactions with the Zig build system. Most notably, it allows
accessing the data emitted by a new "time report" system, which allows
users to see which parts of Zig programs take the longest to compile.
The option to expose the web UI is `--webui`. By default, it will listen
on `[::1]` on a random port, but any IPv6 or IPv4 address can be
specified with e.g. `--webui=[::1]:8000` or `--webui=127.0.0.1:8000`.
The options `--fuzz` and `--time-report` both imply `--webui` if not
given. Currently, `--webui` is incompatible with `--watch`; specifying
both will cause `zig build` to exit with a fatal error.
When the web UI is enabled, the build runner spawns the web server as
soon as the configure phase completes. The frontend code consists of one
HTML file, one JavaScript file, two CSS files, and a few Zig source
files which are built into a WASM blob on-demand -- this is all very
similar to the old fuzzer UI. Also inherited from the fuzzer UI is that
the build system communicates with web clients over a WebSocket
connection.
When the build finishes, if `--webui` was passed (i.e. if the web server
is running), the build runner does not terminate; it continues running
to serve web requests, allowing interactive control of the build system.
In the web interface is an overall "status" indicating whether a build
is currently running, and also a list of all steps in this build. There
are visual indicators (colors and spinners) for in-progress, succeeded,
and failed steps. There is a "Rebuild" button which will cause the build
system to reset the state of every step (note that this does not affect
caching) and evaluate the step graph again.
If `--time-report` is passed to `zig build`, a new section of the
interface becomes visible, which associates every build step with a
"time report". For most steps, this is just a simple "time taken" value.
However, for `Compile` steps, the compiler communicates with the build
system to provide it with much more interesting information: time taken
for various pipeline phases, with a per-declaration and per-file
breakdown, sorted by slowest declarations/files first. This feature is
still in its early stages: the data can be a little tricky to
understand, and there is no way to, for instance, sort by different
properties, or filter to certain files. However, it has already given us
some interesting statistics, and can be useful for spotting, for
instance, particularly complex and slow compile-time logic.
Additionally, if a compilation uses LLVM, its time report includes the
"LLVM pass timing" information, which was previously accessible with the
(now removed) `-ftime-report` compiler flag.
To make time reports more useful, ZIR and compilation caches are ignored
by the Zig compiler when they are enabled -- in other words, `Compile`
steps *always* run, even if their result should be cached. This means
that the flag can be used to analyze a project's compile time without
having to repeatedly clear cache directory, for instance. However, when
using `-fincremental`, updates other than the first will only show you
the statistics for what changed on that particular update. Notably, this
gives us a fairly nice way to see exactly which declarations were
re-analyzed by an incremental update.
If `--fuzz` is passed to `zig build`, another section of the web
interface becomes visible, this time exposing the fuzzer. This is quite
similar to the fuzzer UI this commit replaces, with only a few cosmetic
tweaks. The interface is closer than before to supporting multiple fuzz
steps at a time (in line with the overall strategy for this build UI,
the goal will be for all of the fuzz steps to be accessible in the same
interface), but still doesn't actually support it. The fuzzer UI looks
quite different under the hood: as a result, various bugs are fixed,
although other bugs remain. For instance, viewing the source code of any
file other than the root of the main module is completely broken (as on
master) due to some bogus file-to-module assignment logic in the fuzzer
UI.
Implementation notes:
* The `lib/build-web/` directory holds the client side of the web UI.
* The general server logic is in `std.Build.WebServer`.
* Fuzzing-specific logic is in `std.Build.Fuzz`.
* `std.Build.abi` is the new home of `std.Build.Fuzz.abi`, since it now
relates to the build system web UI in general.
* The build runner now has an **actual** general-purpose allocator,
because thanks to `--watch` and `--webui`, the process can be
arbitrarily long-lived. The gpa is `std.heap.DebugAllocator`, but the
arena remains backed by `std.heap.page_allocator` for efficiency. I
fixed several crashes caused by conflation of `gpa` and `arena` in the
build runner and `std.Build`, but there may still be some I have
missed.
* The I/O logic in `std.Build.WebServer` is pretty gnarly; there are a
*lot* of threads involved. I anticipate this situation improving
significantly once the `std.Io` interface (with concurrency support)
is introduced.
Basically everything that has a direct replacement or no uses left.
Notable omissions:
- std.ArrayHashMap: Too much fallout, needs a separate cleanup.
- std.debug.runtime_safety: Too much fallout.
- std.heap.GeneralPurposeAllocator: Lots of references to it remain, not
a simple find and replace as "debug allocator" is not equivalent to
"general purpose allocator".
- std.io.Reader: Is being reworked at the moment.
- std.unicode.utf8Decode(): No replacement, needs a new API first.
- Manifest backwards compat options: Removal would break test data used
by TestFetchBuilder.
- panic handler needs to be a namespace: Many tests still rely on it
being a function, needs a separate cleanup.
added adapter to AnyWriter and GenericWriter to help bridge the gap
between old and new API
make std.testing.expectFmt work at compile-time
std.fmt no longer has a dependency on std.unicode. Formatted printing
was never properly unicode-aware. Now it no longer pretends to be.
Breakage/deprecations:
* std.fs.File.reader -> std.fs.File.deprecatedReader
* std.fs.File.writer -> std.fs.File.deprecatedWriter
* std.io.GenericReader -> std.io.Reader
* std.io.GenericWriter -> std.io.Writer
* std.io.AnyReader -> std.io.Reader
* std.io.AnyWriter -> std.io.Writer
* std.fmt.format -> std.fmt.deprecatedFormat
* std.fmt.fmtSliceEscapeLower -> std.ascii.hexEscape
* std.fmt.fmtSliceEscapeUpper -> std.ascii.hexEscape
* std.fmt.fmtSliceHexLower -> {x}
* std.fmt.fmtSliceHexUpper -> {X}
* std.fmt.fmtIntSizeDec -> {B}
* std.fmt.fmtIntSizeBin -> {Bi}
* std.fmt.fmtDuration -> {D}
* std.fmt.fmtDurationSigned -> {D}
* {} -> {f} when there is a format method
* format method signature
- anytype -> *std.io.Writer
- inferred error set -> error{WriteFailed}
- options -> (deleted)
* std.fmt.Formatted
- now takes context type explicitly
- no fmt string
preparing to rearrange std.io namespace into an interface
how to upgrade:
std.io.getStdIn() -> std.fs.File.stdin()
std.io.getStdOut() -> std.fs.File.stdout()
std.io.getStdErr() -> std.fs.File.stderr()
e.g. `x86_64-windows.win10...win11_dt-gnu` -> `x86_64-windows-gnu`
When the OS version is the default this is redundant with checking the
default in the standard library.
In a compiler built with debug extensions, pass `--debug-incremental` to
spawn the "incremental debug server". This is a TCP server exposing a
REPL which allows querying a bunch of compiler state, some of which is
stored only when that flag is passed. Eventually, this will probably
move into `std.zig.Server`/`std.zig.Client`, but this is easier to work
with right now. The easiest way to interact with the server is `telnet`.
The doc comment here agreed with the implementation, but not with *any*
`Step` which populates a `GeneratedFile`, where they are treated as
cwd-relative. This is the obvious correct choice, because these paths
usually come from joining onto a cache root, and those are cwd-relative
if not absolute.
This was a pre-existing bug, but #23836 caused it to trigger more often,
because the compiler now commonly passes the local cache directory to
the build runner process as a relative path where it was previously an
absolute path.
Resolves: #23954
This is fairly straightforward; the actual compiler changes are limited
to the CLI, since `Compilation` already supports this combination.
A new `std.Build` API is introduced to allow representing this. By
passing the `emit_object` option to `std.Build.addTest`, you get a
`Step.Compile` which emits an object file; you can then use that as you
would any other object, such as either installing it for external use,
or linking it into another step.
A standalone test is added to cover the build system API. It builds a
test into an object, and links it into a final executable, which it then
runs.
Using this build system mechanism prevents the build system from
noticing that you're running a `zig test`, so the build runner and test
runner do not communicate over stdio. However, that's okay, because the
real-world use cases for this feature don't want to do that anyway!
Resolves: #23374
This reverts commit dea72d15da4fba909dc3ccb2e9dc5286372ac023, reversing
changes made to ab381933c87bcc744058d25a876cfdc0d23fc674.
The changeset does not work as advertised and does not have sufficient
test coverage.
Reopens#22822
Inheriting allow-deprecation from parent modules doesn't make too much
sense, so instead make them default to disallow unless otherwise
specified. This allows build system to avoid redundant
`-fno-allow-deprecated` args.
This makes the generated CLIs smaller, and makes zig1.wasm update not
needed.
Also represented `is_root` differently (moved to field of graph).
Acts as a replacement for `addSharedLibrary` and `addStaticLibrary`, but
linking mode can be changed more easily in build.zig, for example:
In library:
```zig
const linkage = b.option(std.builtin.LinkMode, "linkage", "Link mode for a foo_bar library") orelse .static; // or other default
const lib = b.addLibrary(.{
.linkage = linkage,
.name = "foo_bar",
.root_module = mod,
});
```
In consumer:
```zig
const dep_foo_bar = b.dependency("foo_bar", .{
.target = target,
.optimize = optimize,
.linkage = .static // or dynamic
});
mod.linkLibrary(dep_foor_bar.artifact("foo_bar"));
```
It also matches nicely with `linkLibrary` name.
Signed-off-by: Eric Joldasov <bratishkaerik@landless-city.net>
The previous logic here was trying to assume that custom test runners
never used `std.zig.Server` to communicate with the build runner;
however, it was flawed, because modifying the `test_runner` field on
`Step.Compile` would not update this flag. That might have been
intentional (allowing a way for the user to specify a custom test runner
which *does* use the compiler server protocol), but if so, it was a
flawed API, since it was too easy to update one field without updating
the other.
Instead, bundle these two pieces of state into a new type
`std.Build.Step.Compile.TestRunner`. When passing a custom test runner,
you are now *provided* to specify whether it is a "simple" runner, or
whether it uses the compiler server protocol.
This is a breaking change, but is unlikely to affect many people, since
custom test runners are seldom used in the wild.
This commit amends `std.Build.ExecutableOptions` etc to have a new
field, `root_module`, which allows artifacts to be created whose root
module is an existing `*Module` rather than a freshly constructed one.
This API can be far more versatile, allowing construction of complex
module graphs before creating any compile steps, and therefore also
allowing easy reuse of modules.
The fields which correspond to module options, such as
`root_source_file`, are all considered deprecated. They may not be
populated at the same time as the `root_module` field. In the next
release cycle, these deprecated fields will be removed, and the
`root_module` field made non-optional.
The goal here is to support both levels of unwind tables (sync and async) in
zig cc and zig build. Previously, the LLVM backend always used async tables
while zig cc was partially influenced by whatever was Clang's default.
The compiler defaults this value to off so that users whose system
shared libraries are all ELF files don't have to pay the cost of
checking every file to find out if it is a text file instead.
When a GNU ld script is encountered, the error message instructs users
about the CLI flag that will immediately solve their problem.
The dependency cache is shared amongst all Build objects. This is currently
done by allocating a single instance and storing a reference to it in each
Build object. However, the Graph object already exists to host shared
state so by moving it there we reuse the same pattern for shared state
and avoid an extra object on the heap.
The compiler actually doesn't need any functional changes for this: Sema
does reification based on the tag indices of `std.builtin.Type` already!
So, no zig1.wasm update is necessary.
This change is necessary to disallow name clashes between fields and
decls on a type, which is a prerequisite of #9938.
Ensures that all runned command are visible when using `--verbose` flag,
for example `pkg-config` from Step.Compile or `git describe` from build.zig.
Signed-off-by: Eric Joldasov <bratishkaerik@landless-city.net>
A compilation build step for which the binary is not required could not
be compiled previously. There were 2 issues that caused this:
- The compiler communicated only the results of the emitted binary and
did not properly communicate the result if the binary was not emitted.
This is fixed by communicating the final hash of the artifact path (the
hash of the corresponding /o/<hash> directory) and communicating this
instead of the entire path. This changes the zig build --listen protocol
to communicate hashes instead of paths, and emit_bin_path is accordingly
renamed to emit_digest.
- There was an error related to the default llvm object path when
CacheUse.Whole was selected. I'm not really sure why this didn't manifest
when the binary is also emitted.
This was fixed by improving the path handling related to flush() and
emitLlvmObject().
In general, this commit also improves some of the path handling throughout
the compiler and standard library.