The function `writeDbgInfoNopsBuffered` was based on the function
`pwriteDbgInfoNops`, originally written by me, and then modified to
write to a memory buffer instead of an open file. When writing to a
file, any extra bytes beyond the end of the file extend the size of
the file, and the function body of `pwriteDbgInfoNops` takes advantage
of this when `next_padding_bytes` causes the write to go beyond the
end of the file. However, when writing to a memory buffer, the
underlying array list must be expanded if the write would cause the
buffer to expand.
Note that the current documentation for the `-z noexecstack` is
incorrect. This indicates that an object *does not* require an
executable stack.
This is actually the default of LLD, and there has never been a way to
override this default by passing `-z execstack` to LLD.
This commit removes the redundant `-z noexecstack` option from
zig build-exe/build-lib/build-obj and ignores the option if passed
to zig cc for compatibility.
As far as I can tell, there is no reason for code to require an
executable stack. This option only exists because the stack was
originally executable by default and some programs came to depend
on that behavior. Instead, mprotect(2) may be used to make memory
pages executable.
Full RELRO is a hardening feature that makes it impossible to perform
certian attacks involving overwriting parts of the Global Offset Table
to invoke arbitrary code.
It requires all symbols to be resolved before execution of the program
starts which may have an impact on startup time. However most if
not all popular Linux distributions enable full RELRO by default for
all binaries and this does not seem to make a noticeable difference
in practice.
"Partial RELRO" is equivalent to `-z relro -z lazy`.
"Full RELRO" is equivalent to `-z relro -z now`.
LLD defaults to `-z relro -z lazy`, which means Zig's current `-z relro`
option has no effect on LLD's behavior.
The changes made by this commit are as follows:
- Document that `-z relro` is the default and add `-z norelro`.
- Pass `-z now` to LLD by default to enable full RELRO by default.
- Add `-z lazy` to disable passing `-z now`.
Split type relocs into two kinds: local and global. Global relocs
use a global type resolver and calculate offset to the existing
definition of a type abbreviation.
Local relocs use offset in the abbrev section of the containing
atom plus addend to generate a local relocation.
gitrev kubkon/zig-yaml 8cf8dc3bb901fac8189f441392fc0989ad14cf71
Calculate line and col info indexed by token index. We can then
re-use this info to track current column number (aka indentation
level) of each "key:value" pair (map) or "- element" (list).
This significantly cleans up the code, and leads naturally to
handling of unindented lists in tbd files.
Prior to this change we would assume the ABI for Apple targets to
be GNU which could result in subtle errors in LLVM emitting calls
to non-existent system libc provided functions such as `_sincosf`
which is a GNU extension and as such is not provided by macOS for example.
This would result in linker errors where the linker would not be
able to find the said symbol in `libSystem.tbd`.
With this change, we now correctly identify macOS (and other Apple
platforms) as having ABI `unknown` which translates to unspecified
in LLVM under-the-hood:
```
// main.ll
target triple = "aarch64-unknown-macos-unknown"
```
Note however that we never suffix the target OS with target version
such as `macos11` or `macos12` which means we fail to instruct LLVM
of potential optimisations provided by the OS such as the availability
of function `___sincosf_stret`. I suggest we investigate that in a
follow-up commit.
Warnings about non-implemented `-z nocopyreloc` are common when
compiling go code (including Go's tests themselves). Let's just
make it stop complaining.
This avoids the following error:
```
error: incompatible pointer types passing 'int64_t *' (aka 'long long *') to parameter of type 'long *'
overflow = __builtin_saddl_overflow(lhs, rhs, res);
^~~
```
My previous understanding was that this error would not occur because
prior to this line we check that int64_t is equivalent to long, like
this:
```c
```
However, it appears that this is still a warning in C if int64_t is
primarily aliased to `long long`, even though `long` and `long long` are
the same thing.
Most of the work here was additions to zig.h. The lowering code is
mainly responsible for calling the correct function name depending on
the operand type.
Some of the compiler-rt calls here are not implemented yet and are
non-standard symbols due to the C programming language not needing them.
After this commit, the behavior tests with -ofmt=c are passing again.
Rename all references of sparcv9 to sparc64, to make Zig align more with
other projects. Also, added new function to convert glibc arch name to Zig
arch name, since it refers to the architecture as sparcv9.
This is based on the suggestion by @kubkon in PR 11847.
(https://github.com/ziglang/zig/pull/11487#pullrequestreview-963761757)
This commit adds the ability to emit the following debug sections:
.debug_info
.debug_abbrev
.debug_line
.debug_str
Line information and files are now being loaded correctly by browser debuggers.
This implements parts to commit a decl's debug information into
a linear memory buffer. The goal is to write this buffer at once
after we finished linking.
This improves the ABI alignment resolution code.
This commit fully enables the MachO linker code in stage3. Note,
however, that there are still miscompilations in stage3.
Instead, just return ChildProcess directly. This structure does not
require a stable address, so we can put it on the stack just fine. If
someone wants it on the heap they should do.
const proc = try allocator.create(ChildProcess);
proc.* = ChildProcess.init(args, allocator);
Rather than allocating Decl objects with an Allocator, we instead allocate
them with a SegmentedList. This provides four advantages:
* Stable memory so that one thread can access a Decl object while another
thread allocates additional Decl objects from this list.
* It allows us to use u32 indexes to reference Decl objects rather than
pointers, saving memory in Type, Value, and dependency sets.
* Using integers to reference Decl objects rather than pointers makes
serialization trivial.
* It provides a unique integer to be used for anonymous symbol names,
avoiding multi-threaded contention on an atomic counter.
While this code probably could do with some love and a redesign,
this commit fixes the allocations by making sure we explicitly
pass an allocator where required, and we use arenas for temporary
or narrowly-scoped objects such as a `Die` (for `Die` in particular,
not every `FormValue` will be allocated - we could duplicate, or
we can use an arena which is the proposal of this commit).
When the last instruction is a debug instruction, the type of it is void.
Similarly for 'noreturn' emit an 'unreachable' instruction to tell the wasm-validator
the path cannot be reached.
Also respect the '--strip' flag in the self-hosted wasm linker and not emit a 'name' section
when the flag is set to `true`.
Previously, the data segments were being aligned twice.
This caused us to overalign the segment and therefore allocate a much larger
size for each segment than was required. This fix ensures we align and set the size
just once, ensuring semantically correct binaries as well as smaller binaries.
When linking with an object file, verify if a relocation is a table index relocation.
If that's the case, add the relocation target to the function table.
This fixes a memory leak when an object file contains one or more element sections which
then contains one or more function indexes. This commit ensures the slice of index functions
for each element section will be freed upon resource deallocation also.
* The `@bitCast` workaround is removed in favor of `@ptrCast` properly
doing element casting for slice element types. This required an
enhancement both to stage1 and stage2.
* stage1 incorrectly accepts `.{}` instead of `{}`. stage2 code that
abused this is fixed.
* Make some parameters comptime to support functions in switch
expressions (as opposed to making them function pointers).
* Avoid relying on local temporaries being mutable.
* Workarounds for when stage1 and stage2 disagree on function pointer
types.
* Workaround recursive formatting bug with a `@panic("TODO")`.
* Remove unreachable `else` prongs for some inferred error sets.
All in effort towards #89.