This change relaxes the restriction added in the prior commit that LLD
should be alongside LLVM.
This also leaves unresolved the issue of making sure the link mode
(static or shared) of LLD matches that of LLVM/Clang. That would be an
unfortunate restriction, since LLD seems to be provided only as a static
lib on some distros.
This commit reworks the LLVM/Clang/LLD discovery process for CMake. The
biggest changes are that:
1. We search for LLVM from most preferred directory to least, skipping
any `llvm-config` that is the wrong version, or that doesn't
support the requested link mode ("static" or "shared").
2. `ZIG_PREFER_CLANG_CPP_DYLIB` has been renamed to `ZIG_SHARED_LLVM`,
to better align with `ZIG_STATIC_LLVM`.
3. We only search for LLVM in the same directory alongside LLVM.
4. LLVM's link mode is forwarded to Clang, so that we can look for the
appropriate shared/static libraries.
5. We use `--link-static` when querying `--system-libs` from llvm-config,
so that this will include libz and other dependencies for
statically linking LLD
The current phrasing is vague; it is unclear whether it is demonstrating an example of the type of permitted behavior, from which the rule set must be extrapolated, or it is stating that this restriction only applies to the relationship between integers and bare structs.
Implements running and verifying the expected output when a binary is run.
Also adds warnings when a binary is skipped because of incompatibility.
This warning can be hidden by either setting the option manually through build.zig,
or by providing the option `-Dhide_foreign_warnings`.
This creates a new step that can run foreign binaries when
emulation is enabled using options such as `enable_qemu`.
When an incompatible binary is found, the binary will not be executed.
This differs from `RunStep` which will always execute a binary,
regardless of the compatibility.
This is useful for usecases where the user wishes to allow for running the
binary on any supported platform either natively or through emulation,
but not generate an error when met with an incompatibility.
The above is useful when creating test cases that rely on running the binary
and optionally verifying its output.
The addition of this Step was generated by the need for our linker tests.
For that reason, a handy function was created on `CheckObjectStep` to ease
the setup for that.
Previously, we would get a pointer to a slot in the symbol table,
apply changes to the symbol, and return the pointer. This however
didn't take into account that the symbol table may be moved in memory
in-between the modification and return from the function (`fn placeDecl`).
Prior to my rewrite, this was not possible within the body of the said
function. However, my rewrite revamped how we allocate GOT atoms and
their matching symtab indexes, which now may cause a move in memory
of the container.
`/usr/local/include`, `/usr/local/lib` and `/Library/Frameworks`
have been deprecated since approximately macOS 11, and so to avoid
redundant and misinformed warning messages generated by the linker,
add those dirs only when natively targeting macOS 10.x.x or below.
update() calls mem.indexOfScalar() which uses `==` for comparing items,
which fails when the operator is not supported.
As PirorityQueue needs a comparing function anyway we can use `.eq` results
to identify matching objects.
closes#9918
architectures
The idea behind this is using the register capabilities in safe amounts,
there is still some consideration to be done.
+ Fixed compile error using std.Target.<arch>.featureSetHas
+ X86 MMX and "3DNOW" 64 bits register usage considered for vector size
+ Added ARM Neon recommened usage of 128 bits (The size of the register)
+ Added AARCH64 Neon and SVE for 128 bits. SVE could use in theory up to
2048 bits, but found only evidence of functional 512 bits on a super
computer, decided on using 128 bits as a safety
+ Added Altivec recommendation of using the 128 bits long register
+ Using MIPS msa 2x64bits capabilities, usage of 64 bits registers for MDMX
systems, need testing on how using bigger values affect performance
+ Using V extension on RISC-V, which is extendable via instructions, decided on 128 bits
as a value to not use all registers
+ in SPARC the 64 bits registers are used, a max of 32 registers
are to be used for configurable simd instructions, decided on using
the size of the register, need testing on performance hit on using a
bigger sized register vector size