For example, building stage2 requires an empty `empty.cc` source file
compiling which generates a valid translation unit with no symtab/strtab.
In this case, we cannot simply assume that every translation unit will
have a valid symtab; instead, we cautiously default the input symtab
and strtab fields to optional `null` to signal symtab's presence or its lack of.
In case the symtab is not present, we catch this fact when splitting
input sections into subsections and create a synthetic symbol per every
suitable section.
* Added support for stroffsetsptr class in Dwarf stdlib
* Proper initializion of debug_str_offsets in DwarfInfo
* Added missing null initializer to DwarfInfo in Macho
* Added missing is_64 field to getAttrString in DwarfInfo
* Fixed formatting
* Added missing is_64 param to getAttrString
* Added required cast to usize
* Adding missing .debug_str_offsets initialization
* getAttrString now uses the str_offsets_base attr
Instead of generating sections upfront, allow generation by scanning
the object files for input -> output sections mapping. Next, always
strive to keep output sections in the final container sorted as they
appear in the final binary. This makes the linker less messy wrt
handling of output sections sort order for dyld/macOS not to complain.
There's still more work to be done for incremental context though
to make this work but looks promising already.
In x86_64 relocs, it can so happen that the compiler
refers to the same atom by both the actual assigned symbol
and the start of the section. In this case, we need to
link the two together so add an alias.
Now, each object file will store a mutable table of symbols that it
defines. Upon symbol resolution between object files, the symbol
will be updated with a globally allocated section ordinal and address
in virtual memory. If the object defines a globally available symbol,
its location only (comprising of the symbol index and object index)
will be stored in the globals map for easy access when relocating, etc.
This approach cleans up the symbol management significantly, and matches
the status quo used in zld/ELF.
Additionally, this makes scoping symbol stabs easier too as they are
now naturally contained within each object file.
While this code probably could do with some love and a redesign,
this commit fixes the allocations by making sure we explicitly
pass an allocator where required, and we use arenas for temporary
or narrowly-scoped objects such as a `Die` (for `Die` in particular,
not every `FormValue` will be allocated - we could duplicate, or
we can use an arena which is the proposal of this commit).
* The `@bitCast` workaround is removed in favor of `@ptrCast` properly
doing element casting for slice element types. This required an
enhancement both to stage1 and stage2.
* stage1 incorrectly accepts `.{}` instead of `{}`. stage2 code that
abused this is fixed.
* Make some parameters comptime to support functions in switch
expressions (as opposed to making them function pointers).
* Avoid relying on local temporaries being mutable.
* Workarounds for when stage1 and stage2 disagree on function pointer
types.
* Workaround recursive formatting bug with a `@panic("TODO")`.
* Remove unreachable `else` prongs for some inferred error sets.
All in effort towards #89.
DWARF 5 moves around some fields and adds a few new ones that can't be
parsed or ignored by our current DWARF 4 parser. This isn't a complete
implementation of DWARF 5, but this is enough to make stack traces
mostly work. Line numbers from C++ don't show up, but I know the info
is there. I think the answer is to iterate through .debug_line_str in
getLineNumberInfo, but I didn't want to fall into an even deeper rabbit
hole tonight.
Handle `__DATA,.rustc` section containing `rustc` metadata - this
is required to get crates like `serde_derive` link properly.
Note to self: this special section has to be copied __verbatim__
from the relocatable object file - this includes preserving its size
even though unpadded according the section's required alignment.