Adds a CreateProcessFlags packed struct for all the possible flags to
CreateProcessW on windows. In addition, propagates the existing
`start_suspended` option in std.process.Child which was previously only
used on Darwin. Also adds a `create_no_window` option to std.process.Child
which is a commonly used flag for launching console executables on
windows without causing a new console window to "pop up".
Windows defines an `ACCESS_DENIED` error code. There is no
PERMISSION_DENIED (or its equivalent) which seems to only exist on POSIX
systems. Fix a couple Windows calls code to return `error.AccessDenied`
for `ACCESS_DENIED` and to stop mapping AccessDenied into
PermissionDenied.
Windows-only, depends on kernel32 in violation of zig std lib policy,
and redundant with other cross-platform APIs that perform the same
functionality.
This rewrite improves some error messages, hugely simplifies the logic,
and fixes several bugs. One of these bugs is technically a new rule
which Andrew and I agreed on: if a parameter has a comptime-only type
but is not declared `comptime`, then the corresponding call argument
should not be *evaluated* at comptime; only resolved. Implementing this
required changing how function types work a little, which in turn
required allowing a new kind of function coercion for some generic use
cases: function coercions are now allowed to implicitly *remove*
`comptime` annotations from parameters with comptime-only types. This is
okay because removing the annotation affects only the call site.
Resolves: #22262
* Make it work for thumb and aarch64.
* Clean up std.os.windows.teb() a bit.
I also updated stage1/zig.h since the changes are backwards-compatible and are
necessary due to the std.os.windows changes that call the newly-added functions.
It appears that ReadFile returns ERROR_BROKEN_PIPE for a broken pipe, but WriteFile returns ERROR_NO_DATA.
Co-authored-by: Alex Rønne Petersen <alex@alexrp.com>
The old `CallingConvention` type is replaced with the new
`NewCallingConvention`. References to `NewCallingConvention` in the
compiler are updated accordingly. In addition, a few parts of the
standard library are updated to use the new type correctly.
To facilitate #1840, this commit slims `std.windows.kernel32` to only
have the functions needed by the standard library. Since this will break
projects that relied on these, I offer two solutions:
- Make an argument as to why certain functions should be added back in.
Note that they may just be wrappers around `ntdll` APIs, which would
go against #1840.
If necessary I'll add them back in *and* make wrappers in
`std.windows` for it.
- Maintain your own list of APIs. This is the option taken by bun[1],
where they wrap functions with tracing.
- Use `zigwin32`.
I've also added TODO comments that specify which functions can be
reimplemented using `ntdll` APIs in the future.
Other changes:
- Group functions into groups (I/O, process management etc.).
- Synchronize definitions against Microsoft documentation to use the
proper parameter types/names.
- Break all functions with parameters over multiple lines.
Instead of calling the dynamically loaded kernel32.GetLastError, we can extract it from the TEB.
As shown by [Wine](34b1606019/include/winternl.h (L439)), the last error lives at offset 0x34 of the TEB in 32-bit Windows and at offset 0x68 in 64-bit Windows.
- From lib/libc/include/any-windows-any/wincon.h#L235
- See also https://learn.microsoft.com/en-us/windows/console/setconsolemode
- Also add DISABLE_NEWLINE_AUTO_RETURN constant which will be used by SetConsoleMode in lib/std/os/windows.
Co-authored-by: Kexy Biscuit <kexybiscuit@biscuitt.in>
A volume can be mounted as a NTFS path, e.g. as C:\Mnt\Foo. In that case, IOCTL_MOUNTMGR_QUERY_POINTS gives us a mount point with a symlink value something like `\??\Volume{383da0b0-717f-41b6-8c36-00500992b58d}`. In order to get the `C:\Mnt\Foo` path, we can query the mountmgr again using IOCTL_MOUNTMGR_QUERY_DOS_VOLUME_PATH.
Fixes#19731
This implementation is now a direct replacement for the `kernel32` one.
New bitflags for named pipes and other generic ones were added based on
browsing the ReactOS sources.
`UNICODE_STRING.Buffer` has also been changed to be nullable, as
this is what makes the implementation work.
This required some changes to places accesssing the buffer after a
`SUCCESS`ful return, most notably `QueryObjectName` which even referred
to it being nullable.
It's been seen on Windows 11 (22H2) Build 22621.3155 that NtCreateFile
will return the OBJECT_NAME_INVALID error code with certain path names.
The path name we saw this with started with `C:Users` (rather than
`C:\Users`) and also contained a `$` character. This PR updates our
OpenFile wrapper to propagate this error code as `error.BadPathName`
instead of making it `unreachable`.
see https://github.com/marler8997/zigup/issues/114#issuecomment-1994420791
Some of the structs I shuffled around might be better namespaced under
CONTEXT, I'm not sure. However, for now, this approach preserves
backwards compatibility.
Eliminates one more usage of `usingnamespace` from the standard library.
3 remain.
Windows paths now use WTF-16 <-> WTF-8 conversion everywhere, which is lossless. Previously, conversion of ill-formed UTF-16 paths would either fail or invoke illegal behavior.
WASI paths must be valid UTF-8, and the relevant function calls have been updated to handle the possibility of failure due to paths not being encoded/encodable as valid UTF-8.
Closes#18694Closes#1774Closes#2565
Encountered in a recent CI run on an aarch64-windows dev kit.
Pretty sure I disabled the virus scanner but it looks like it turned
itself back on with a Windows Update.
Rather than marking the new error code as unreachable in the places
where it is unexpected, this commit makes it return `error.Unexpected`.
As suggested by @matu3ba, it can be better to use Security Attributes
directly while creating the handle instead of creating the handle then
setting the handle to inherit. Doing so can prevent potentially leaking
to other parallel spawned processes which would inherit the opened `\Device\Null`
handle.
This change also allows windows.OpenFile to handle when bInheritHandle
is set.
Note that we are using the same `saAttr`, but since it's taken as a
pointer to a const in all calls, it's never mutated, and OpenFile never alters it.
This also saves 1 kernel call for setting the handle to inherit.