I had accidentally regressed support for -gdwarf in 461fb499f3cff9038a427eae120fb34defc9ab38 when I changed the logic to
use the already-mapped exe/dll image instead of loading it from disk. The string table is mapped as all zeroes by the loader,
so if a section header's name is longer than 8 bytes (like the ones generated by -gdwarf), then the name can't be read.
Now, if any section headers require the string table, the file is mapped from disk.
windows: Add NtCreateSection/NtMapViewOfSection/NtUnmapViewOfSection
- Fix unwindFrame using the previous FDE row instead of the current one
- Handle unwinding through noreturn functions
- Add x86-linux getcontext
- Fixup x86_64-linux getcontext not restoring the fp env
- Fix start_addr filtering on x86-windows
I tested this and this definitely compiles and these
changes were done programmatically but if there's still anything wrong
it shouldn't be hard to fix.
With this change it's going to be very easy to make further adjustments
to the calling conventions of all these external UEFI functions.
Closes#16309
* `CMakeLists.txt`: support the weird `uname -m` output.
* `CMakeLists.txt`: detect and use the C compiler's default arm mode.
* cbe: support gcc with both `f128` and `u128` emulated.
* std.os.linux.thumb: fix incorrectly passed asm inputs.
This allows doing Windows-style case insensitive comparisons from any target, but means that it will need to include its own copy of the uppercase data table (5,088 bytes) to do so.
When targeting Windows, the ntdll functions are used instead to avoid including a redundant copy of the uppercase data in the resulting binary.
Most of this migration was performed automatically with `zig fmt`. There
were a few exceptions which I had to manually fix:
* `@alignCast` and `@addrSpaceCast` cannot be automatically rewritten
* `@truncate`'s fixup is incorrect for vectors
* Test cases are not formatted, and their error locations change
Anecdote 1: The generic version is way more popular than the non-generic
one in Zig codebase:
git grep -w alignForward | wc -l
56
git grep -w alignForwardGeneric | wc -l
149
git grep -w alignBackward | wc -l
6
git grep -w alignBackwardGeneric | wc -l
15
Anecdote 2: In my project (turbonss) that does much arithmetic and
alignment I exclusively use the Generic functions.
Anecdote 3: we used only the Generic versions in the Macho Man's linker
workshop.
We need to set rbp last because the arguments are stored on the
stack. If we clobber rbp first, then we will get a segfault when
trying to access the function arguments.
I believe I had already done this with the other syscall* functions,
but not with syscall1, so this allows single argument syscalls like
close to work.
The idea here is that there are two ways we can reference a function at runtime:
* Through a direct call, i.e. where the function is comptime-known
* Through a function pointer
This means we can easily perform a form of rudimentary escape analysis
on functions. If we ever see a `decl_ref` or `ref` of a function, we
have a function pointer, which could "leak" into runtime code, so we
emit the function; but for a plain `decl_val`, there's no need to.
This change means that `comptime { _ = f; }` no longer forces a function
to be emitted, which was used for some things (mainly tests). These use
sites have been replaced with `_ = &f;`, which still triggers analysis
of the function body, since you're taking a pointer to the function.
Resolves: #6256Resolves: #15353
There are many different types of Windows paths, and there are a few different possible namespaces on top of that. Before this commit, NT namespaced paths were somewhat supported, and for Win32 paths (those without a namespace prefix), only relative and drive absolute paths were supported. After this commit, all of the following are supported:
- Device namespaced paths (`\\.\`)
- Verbatim paths (`\\?\`)
- NT-namespaced paths (`\??\`)
- Relative paths (`foo`)
- Drive-absolute paths (`C:\foo`)
- Drive-relative paths (`C:foo`)
- Rooted paths (`\foo`)
- UNC absolute paths (`\\server\share\foo`)
- Root local device paths (`\\.` or `\\?` exactly)
Plus:
- Any of the path types and namespace types can be mixed and matched together as appropriate.
- All of the `std.os.windows.*ToPrefixedFileW` functions will accept any path type, prefixed or not, and do the appropriate thing to convert them to an NT-prefixed path if necessary.
This is achieved by making the `std.os.windows.*ToPrefixedFileW` functions behave like `ntdll.RtlDosPathNameToNtPathName_U`, but with a few differences:
- Does not allocate on the heap (this is why we can't use `ntdll.RtlDosPathNameToNtPathName_U` directly, it does internal heap allocation).
- Relative paths are kept as relative unless they contain too many .. components, in which case they are treated as 'drive relative' and resolved against the CWD (this is how it behaved before this commit as well).
- Special case device names like COM1, NUL, etc are not handled specially (TODO)
- `.` and space are not stripped from the end of relative paths (potential TODO)
Most of the non-trivial conversion of non-relative paths is done via `ntdll.RtlGetFullPathName_U`, which AFAIK is used internally by `ntdll.RtlDosPathNameToNtPathName_U`.
Some relevant reading on Windows paths:
- https://googleprojectzero.blogspot.com/2016/02/the-definitive-guide-on-win32-to-nt.html
- https://chrisdenton.github.io/omnipath/Overview.htmlCloses#8205
Might close (untested) #12729
Note:
- This removes checking for illegal characters in `std.os.windows.sliceToPrefixedFileW`, since the previous solution (iterate the whole string and error if any illegal characters were found) was naive and won't work for all path types. This is further complicated by things like file streams (where `:` is used as a delimiter, e.g. `file.ext:stream_name:$DATA`) and things in the device namespace (where a path like `\\.\GLOBALROOT\??\UNC\localhost\C$\foo` is valid despite the `?`s in the path and is effectively equivalent to `C:\foo`). Truly validating paths is complicated and would need to be tailored to each path type. The illegal character checking being removed may open up users to more instances of hitting `OBJECT_NAME_INVALID => unreachable` when using `fs` APIs.
+ This is related to https://github.com/ziglang/zig/issues/15607
* move `ptrBitWidth` from Arch to Target since it needs to know about the abi
* double isn't always 8 bits
* AVR uses 1-byte alignment for everything in GCC
FILE_DISPOSITION_ON_CLOSE is used to set/clear the FILE_DELETE_ON_CLOSE,
but we do not use that anymore and FILE_DISPOSITION_POSIX_SEMANTICS
already implies unmapping of the handle and removal fo it on close.
Justification: When a file is deleted on Windows, it may not be
immediately removed from the directory. This can cause problems
with future scans of that directory, which will see the partially
deleted file. Under some workloads and system configurations,
Windows files may appear to be deleted immediately.
This is the PR with requested fixup. Thanks to @SpexGuy for the
original PR.
The majority of these are in comments, some in doc comments which might
affect the generated documentation, and a few in parameter names -
nothing that should be breaking, however.
Now they use slices or array pointers with any element type instead of
requiring byte pointers.
This is a breaking enhancement to the language.
The safety check for overlapping pointers will be implemented in a
future commit.
closes#14040
* docs(std.math): elaborate on difference between absCast and absInt
* docs(std.rand.Random.weightedIndex): elaborate on likelihood
I think this makes it easier to understand.
* langref: add small reminder
* docs(std.fs.path.extension): brevity
* docs(std.bit_set.StaticBitSet): mention the specific types
* std.debug.TTY: explain what purpose this struct serves
This should also make it clearer that this struct is not supposed to provide unrelated terminal manipulation functionality such as setting the cursor position or something because terminals are complicated and we should keep this struct simple and focused on debugging.
* langref(package listing): brevity
* langref: explain what exactly `threadlocal` causes to happen
* std.array_list: link between swapRemove and orderedRemove
Maybe this can serve as a TLDR and make it easier to decide.
* PrefetchOptions.locality: clarify docs that this is a range
This confused me previously and I thought I can only use either 0 or 3.
* fix typos and more
* std.builtin.CallingConvention: document some CCs
* langref: explain possibly cryptic names
I think it helps knowing what exactly these acronyms (@clz and @ctz) and
abbreviations (@popCount) mean.
* variadic function error: add missing preposition
* std.fmt.format docs: nicely hyphenate
* help menu: say what to optimize for
I think this is slightly more specific than just calling it
"optimizations". These are speed optimizations. I used the word
"performance" here.