5 Commits

Author SHA1 Message Date
Jakub Konka
a9df098cd2 elf: make everything upside down - track by Symbol.Index rather than Atom.Index 2023-09-06 13:14:00 +02:00
mlugg
f26dda2117 all: migrate code to new cast builtin syntax
Most of this migration was performed automatically with `zig fmt`. There
were a few exceptions which I had to manually fix:

* `@alignCast` and `@addrSpaceCast` cannot be automatically rewritten
* `@truncate`'s fixup is incorrect for vectors
* Test cases are not formatted, and their error locations change
2023-06-24 16:56:39 -07:00
Jakub Konka
f1bdf3f62f coff: fix writing strtab to PE image file 2022-09-07 22:42:57 +02:00
Jakub Konka
ff0abad2a9 coff: allow for strtab in final PE image
I believe this is going to be vital for section headers having names
that require the use of a string table.
2022-08-30 10:42:21 +02:00
Jakub Konka
9eb7e5182b macho: rework symbol handling to match zld/ELF
Now, each object file will store a mutable table of symbols that it
defines. Upon symbol resolution between object files, the symbol
will be updated with a globally allocated section ordinal and address
in virtual memory. If the object defines a globally available symbol,
its location only (comprising of the symbol index and object index)
will be stored in the globals map for easy access when relocating, etc.
This approach cleans up the symbol management significantly, and matches
the status quo used in zld/ELF.

Additionally, this makes scoping symbol stabs easier too as they are
now naturally contained within each object file.
2022-07-22 16:58:20 +02:00