8 Commits

Author SHA1 Message Date
Andrew Kelley
b29e3fa2cd std.Build: enhancements to ConfigHeaderStep
Breaking API change to std.Build.addConfigHeader. It now uses an options
struct.

Introduce std.Build.CompileStep.installConfigHeader which also accepts
an options struct. This is used to add a generated config file into the
set of installed header files for a particular compilation artifact.

std.Build.ConfigHeaderStep now additionally supports a "blank" style
where a header is generated from scratch. It no longer exposes
`output_dir`. Instead it exposes a FileSource via `output_file`.
It now additionally accepts an `include_path` option which affects the
include path of CompileStep when using the `#include` directive, as well
as affecting the default installation subdirectory for header
installation purposes.

The hash used for the directory to store the generated config file now
includes the contents of the generated file. This fixes possible race
conditions when generating multiple header files simultaneously.

The values hash table is now an array hash map, to preserve order for
the "blank" use case.

I also took the opportunity to remove output_dir from TranslateCStep and
WriteFileStep. This is technically a breaking change, but it was always
naughty to access these fields.
2023-02-05 06:26:30 -07:00
Andrew Kelley
693b12f8e1 std.Build: support exposing and depending on zig modules
New API introduced: std.Build.addModule

This function exposes a zig module with the given name, which can be
used by packages that depend on this one via std.Build.Dependency.module.

std.Build.Pkg and related functionality is deleted. Every use case has a
straightforward upgrade path using the new Module struct.

std.Build.OptionsStep.getPackage is replaced by
std.Build.OptionsStep.createModule.

std.Build.CompileStep.addPackagePath is replaced by
std.Build.CompileStep.addAnonymousModule.

This partially addresses #14307 by renaming some of the instances of
"package" to "module".

Closes #14278
2023-02-04 01:55:39 -05:00
Andrew Kelley
81c27c74bc use build.zig.zon instead of build.zig.ini for the manifest file
* improve error message when build manifest file is missing
 * update std.zig.Ast to support ZON
 * Compilation.AllErrors.Message: make the notes field a const slice
 * move build manifest parsing logic into src/Manifest.zig and add more
   checks, and make the checks integrate into the standard error
   reporting code so that reported errors look sexy

closes #14290
2023-02-03 00:06:11 -07:00
Andrew Kelley
90e48d4b34 std.Build: avoid use of catch unreachable
Usage of `catch unreachable` in build scripts is completely harmless
because build scripts are always run in Debug mode, however, it sets a
poor example for beginners to learn from.
2023-01-31 15:09:35 -07:00
Andrew Kelley
13a9616540 std.Build: add deprecated declarations
These declarations are now aliases of their new APIs and marked as
deprecated via doc comments:
 * std.build.Builder
 * std.build
 * std.Build.LibExeObjStep
2023-01-31 15:09:35 -07:00
Andrew Kelley
16cdd1297e rename std.Build.LibExeObjStep to std.Build.CompileStep
This matches the nomenclature internally: a Compilation is the main type
that represents a single invokation of the compiler.
2023-01-31 15:09:35 -07:00
Andrew Kelley
5129fae4e8 std.Build: accept host Target in create()
And only detect native target in LibExeObjStep once, in create().
2023-01-31 15:09:35 -07:00
Andrew Kelley
36e2d992dd combine std.build and std.build.Builder into std.Build
I've been wanting to do this for along time.
2023-01-31 15:09:35 -07:00