There are still a few occurrences of "stage1" in the standard library
and self-hosted compiler source, however, these instances need a bit
more careful inspection to ensure no breakage.
Packed memory has a well-defined layout that doesn't require
conversion from an integer to read from. Let's use it :-)
This change means that for bitcasting to/from a packed value that
is N layers deep, we no longer have to create N temporary big-ints
and perform N copies.
Other miscellaneous improvements:
- Adds support for casting to packed enums and vectors
- Fixes bitcasting to/from vectors outside of a packed struct
- Adds a fast path for bitcasting <= u/i64
- Fixes bug when bitcasting f80 which would clear following fields
This also changes the bitcast memory layout of exotic integers on
big-endian systems to match what's empirically observed on our targets.
Technically, this layout is not guaranteed by LLVM so we should probably
ban bitcasts that reveal these padding bits, but for now this is an
improvement.
* `?E` where E is an error set with only one field now lowers the same
as `bool`.
* Fix implementation of errUnionErrOffset and errUnionPayloadOffset to
properly compute the offset of each field. Also name them the same
as the corresponding LLVM functions and have the same function
signature, to avoid confusion. This fixes a bug where wasm was
passing the error union type instead of the payload type.
* Fix C backend handling of optionals with zero-bit payload types.
* C backend: separate out airOptionalPayload and airOptionalPayloadPtr
which reduces branching and cleans up control flow.
* Make Type.isNoReturn return true for error sets with no fields.
* Make `?error{}` have only one possible value (null).
Based on the size of the payload the native backends will lower
the error union with its fields (errorset & payload) in the correct order.
e.g. ErrorA!u8 will first lower the error set's value and then the payload.
In the event of ErrorA!u32 will lower the payload first.