* Don't insert void statements all over the place. {} now stays as
{} instead of {{}}, and {;} becomes {} instead of {{};{}}.
* Ensure final statement is always the return value statement, or
the block is empty. This means {label:} becomes {label:{}}.
* `zig build --export [obj|lib|exe]` changed to `zig build_obj`,
`zig build_lib` and `zig build_exe` respectively.
* `--name` parameter is optional when it can be inferred from the
root source filename. closes#207
* `zig build` now looks for `build.zig` which interacts with
`std.build.Builder` to describe the targets, and then the zig
build system prints TODO: build these targets. See #204
* add `@bitcast` which is mainly used for pointer reinterpret
casting and make explicit casting not do pointer reinterpretation.
Closes#290
* fix debug info for byval parameters
* sort command line help options
* `std.debug.panic` supports format string printing
* add `std.mem.IncrementingAllocator`
* fix const ptr to a variable with data changing at runtime.
closes#289
* introduce zigrt file. it contains only weak symbols so that
multiple instances can be merged. it contains __zig_panic
so that multiple .o files can call the same panic function.
* remove `@setFnVisible` builtin and add @setGlobalLinkage builtin
which is more powerful
* add `@panic` builtin function.
* fix collision of symbols with extern prototypes and internal
function names
* add stack protector safety when linking against libc. To add
the safety mechanism without libc requires implementing
Thread Local Storage. See #276
* standard library knows if it is linking against libc and will
sometimes call libc functions in that case instead of providing
redundant definitions
* fix infinite loop bug when resolving use declarations
* allow calling the same C function from different C imports.
closes#277
* push more logic from compiler to std/bootstrap.zig
* standard library provides way to access errno
closes#274
* fix compile error in standard library for windows
* add implementation of getRandomBytes for windows
previously, we had lazy analysis of top level declarations,
but if a declaration was referenced within a compile-time
if or switch statement, that would still add the top
level declaration to the resolution queue.
now we have a declref ir instruction, which is only resolved
if we analyze the instruction. this takes into account comptime
branching.
closes#270
before, when we initialized a variable by copying the
initialization value, it made the internal const value
references point to a duplicate value, resulting in
a phony duplicate global value being updated instead of
the real on. now the behavior is as expected.
thanks to hoppetosse for pointing out this bug on IRC.
adds compile error when passing pointer that is byte-aligned
at the beginning but not the end to a function expecting
a fully byte aligned pointer
closes#261