For some errors if the found token is not on the same line as
the previous token, point to the end of the previous token.
This usually results in more helpful errors.
- adds initial support for the operators +|, -|, *|, <<|, +|=, -|=, *|=, <<|=
- uses operators in addition to builtins in behavior test
- adds binOpExt() and assignBinOpExt() to AstGen.zig. these need to be audited
We already have a LICENSE file that covers the Zig Standard Library. We
no longer need to remind everyone that the license is MIT in every single
file.
Previously this was introduced to clarify the situation for a fork of
Zig that made Zig's LICENSE file harder to find, and replaced it with
their own license that required annual payments to their company.
However that fork now appears to be dead. So there is no need to
reinforce the copyright notice in every single file.
It now displays the byte with proper printability handling. This makes
the relevant compile error test case no longer a regression in quality
from stage1 to stage2.
In order to not regress the quality of compile errors, some improvements
had to be made.
* std.zig.parseCharLiteral is improved to return more detailed parse
failure information.
* tokenizer is improved to handle null bytes in the middle of strings,
character literals, and line comments.
* validating how many unicode escape digits in string literals is moved
to std.zig.parseStringLiteral rather than handled in the tokenizer.
* when a tokenizer error occurs, if the reported token is the 'invalid'
tag, an error note is added to point to the invalid byte location.
Further improvements would be:
- Mention the expected set of allowed bytes at this location.
- Display the invalid byte (if printable, print it, otherwise
escape-print it).
By requiring the source file to be null-terminated, we avoid extra
branching while simplifying the logic at the same time.
Running ast-check on a large zig source file (udivmodti4_test.zig),
master branch compared to this commit:
* 4% faster wall clock
* 7% fewer cache misses
* 1% fewer branches
* Remove parser error on double ampersand
* Add failing test for double ampersand case
* Add error when encountering double ampersand in AstGen
"Bit and" operator should not make sense when one of its operands
is an address.
* Check that 2 ampersands are adjacent to each other in source string
* Remove cases of unused variables in tests
Instead require `1e9` and `0x1p9`, disallowing the trailing dot.
This change to the grammar is consistent with forbidding `1.` and `0x1.`
as float literals and ensures there is only one way to do things here.
Achieve this by reducing the amount of special casing to handle EOF so
that the already correct logic for normal comments does not need to be
duplicated.
This is a proof-of-concept of switching to a new memory layout for
tokens and AST nodes. The goal is threefold:
* smaller memory footprint
* faster performance for tokenization and parsing
* most importantly, a proof-of-concept that can be also applied to ZIR
and TZIR to improve the entire compiler pipeline in this way.
I had a few key insights here:
* Underlying premise: using less memory will make things faster, because
of fewer allocations and better cache utilization. Also using less
memory is valuable in and of itself.
* Using a Struct-Of-Arrays for tokens and AST nodes, saves the bytes of
padding between the enum tag (which kind of token is it; which kind
of AST node is it) and the next fields in the struct. It also improves
cache coherence, since one can peek ahead in the tokens array without
having to load the source locations of tokens.
* Token memory can be conserved by only having the tag (1 byte) and byte
offset (4 bytes) for a total of 5 bytes per token. It is not necessary
to store the token ending byte offset because one can always re-tokenize
later, but also most tokens the length can be trivially determined from
the tag alone, and for ones where it doesn't, string literals for
example, one must parse the string literal again later anyway in
astgen, making it free to re-tokenize.
* AST nodes do not actually need to store more than 1 token index because
one can poke left and right in the tokens array very cheaply.
So far we are left with one big problem though: how can we put AST nodes
into an array, since different AST nodes are different sizes?
This is where my key observation comes in: one can have a hash table for
the extra data for the less common AST nodes! But it gets even better than
that:
I defined this data that is always present for every AST Node:
* tag (1 byte)
- which AST node is it
* main_token (4 bytes, index into tokens array)
- the tag determines which token this points to
* struct{lhs: u32, rhs: u32}
- enough to store 2 indexes to other AST nodes, the tag determines
how to interpret this data
You can see how a binary operation, such as `a * b` would fit into this
structure perfectly. A unary operation, such as `*a` would also fit,
and leave `rhs` unused. So this is a total of 13 bytes per AST node.
And again, we don't have to pay for the padding to round up to 16 because
we store in struct-of-arrays format.
I made a further observation: the only kind of data AST nodes need to
store other than the main_token is indexes to sub-expressions. That's it.
The only purpose of an AST is to bring a tree structure to a list of tokens.
This observation means all the data that nodes store are only sets of u32
indexes to other nodes. The other tokens can be found later by the compiler,
by poking around in the tokens array, which again is super fast because it
is struct-of-arrays, so you often only need to look at the token tags array,
which is an array of bytes, very cache friendly.
So for nearly every kind of AST node, you can store it in 13 bytes. For the
rarer AST nodes that have 3 or more indexes to other nodes to store, either
the lhs or the rhs will be repurposed to be an index into an extra_data array
which contains the extra AST node indexes. In other words, no hash table needed,
it's just 1 big ArrayList with the extra data for AST Nodes.
Final observation, no need to have a canonical tag for a given AST. For example:
The expression `foo(bar)` is a function call. Function calls can have any
number of parameters. However in this example, we can encode the function
call into the AST with a tag called `FunctionCallOnlyOneParam`, and use lhs
for the function expr and rhs for the only parameter expr. Meanwhile if the
code was `foo(bar, baz)` then the AST node would have to be `FunctionCall`
with lhs still being the function expr, but rhs being the index into
`extra_data`. Then because the tag is `FunctionCall` it means
`extra_data[rhs]` is the "start" and `extra_data[rhs+1]` is the "end".
Now the range `extra_data[start..end]` describes the list of parameters
to the function.
Point being, you only have to pay for the extra bytes if the AST actually
requires it. There's no limit to the number of different AST tag encodings.
Preliminary results:
* 15% improvement on cache-misses
* 28% improvement on total instructions executed
* 26% improvement on total CPU cycles
* 22% improvement on wall clock time
This is 1/4 items on the checklist before this can actually be merged:
* [x] parser
* [ ] render (zig fmt)
* [ ] astgen
* [ ] translate-c
stage1 was unable to parse ranges whose starting point was written in
binary/octal as the first dot in '...' was incorrectly interpreted as
decimal point.
stage2 forgot to reset the literal type to IntegerLiteral when it
discovered the dot was not a decimal point.
I've only stumbled across this bug because zig fmt keeps formatting the
ranges without any space around the ...