Considering all possible features are known by the linker during
compile-time, we can create arrays on the stack instead of
dynamically allocating hash maps. We use a simple bitset to determine
whether a feature is enabled or not, and from which object file
it originates. This allows us to make feature validation slightly
faster and use less runtime memory.
In the future this could be enhanced further by having a single
array instead with a more sophisticated bitset.
The list of features a Wasm object/binary file can emit can differ
from the list of cpu features. The reason for this is because the
"target_features" section also contains linker features. An example
of this is the "shared-mem" feature, which is a feature for the linker
and not that of the cpu target as defined by LLVM.
When the result is not being stripped, we emit the `target_features`
section based on all the used features. This includes features
inferred from linked object files.
Considering we know all possible features upfront, we can use an
array and therefore do not have to dynamically allocate memory.
Using this trick we can also easily order all features based
the same ordering as found in `std.Target.wasm` which is the same
ordering used by LLVM and the like.
Verifies disallowed and used/required features. After verifying,
all errors will be emit to notify the user about incompatible
features. When the user did not define any featureset, we infer
the features from the linked objects instead.
This makes it easier to understand how control flow should happen in
various cases; already just by doing this it is revealed that
UndefinedSymbol and UndefinedSymbolReference should be merged, and that
MissingMainEntrypoint should be removed in favor of the ErrorFlags
mechanism thath we already have for missing the main entrypoint.
The main motivation for this change, however, is preventing a compile
error when there is conditional compilation inside linker
implementations, causing the flush() error set to depend on compilation
options. With this change, the error set is fixed, and, notably, the
`-Donly-c` flag no longer has compilation errors due to this error set.
This option can be used to produce a C backend build of the self-hosted
compiler, which only has the C backend enabled. Once the C backend is
capable of self-hosting, this will be a way for us to replace our stage1
codebase with a C backend build of self-hosted, which we can then use
for bootstrapping. See #5246 for more details.
Using this option right now results in a crash because the C backend is
not yet passing all the behavior tests.
CMake recognizes the CMAKE_PREFIX_PATH environment variable for some
things, and also the CMAKE_PREFIX_PATH cache variable for other things.
However, it does not relate these two things, i.e. if the environment
variable is set, CMake does not populate the cache variable in a
corresponding manner. Some package systems, such as Homebrew, set the
environment variable but not the cache variable. Furthermore, the
environment variable follows the system path separator, such as ':' on
POSIX and ';' on Windows, but the cache variable follows CMake's array
behavior, i.e. always ';' for a separator.
Closes#13242
1. If an object file was not compiled with `MH_SUBSECTIONS_VIA_SYMBOLS`
such a hand-written ASM on x86_64, treat the entire object file as
not suitable for dead code stripping aka a GC root.
2. If there are non-extern relocs within a section, treat the entire
section as a root, at least temporarily until we work out the exact
conditions for marking the atoms live.
Instead of adding 3 fields to every `Block`, this adds just one. The
function-level information is saved in the `Sema` struct instead,
which is created/copied more rarely.
This change extends the "lifetime" of the error return trace associated
with an error to continue throughout the block of a `const` variable
that it is assigned to.
This is necessary to support patterns like this one in test_runner.zig:
```zig
const result = foo();
if (result) |_| {
// ... success logic
} else |err| {
// `foo()` should be included in the error trace here
return error.TestFailed;
}
```
To make this happen, the majority of the error return trace popping logic
needed to move into Sema, since `const x = foo();` cannot be examined
syntactically to determine whether it modifies the error return trace. We
also have to make sure not to delete pertinent block information before it
makes it to Sema, so that Sema can pop/restore around blocks correctly.
* Why do this only for `const` and not `var`? *
There is room to relax things for `var`, but only a little bit. We could
do the same thing we do for const and keep the error trace alive for the
remainder of the block where the *assignment* happens. Any wider scope
would violate the stack discipline for traces, so it's not viable.
In the end, I decided the most consistent behavior for the user is just
to kill all error return traces assigned to a mutable `var`.
Despite the old doc-comment, this function cannot be valid for all types
since it operates with only a value and Error (Union) types have
overlapping Value representations with other Types.
This change extends the "lifetime" of the error return trace associated
with an error to include the duration of a function call it is passed
to.
This means that if a function returns an error, its return trace will
include the error return trace for any error inputs. This is needed to
support `testing.expectError` and similar functions.
If a function returns a non-error, we have to clean up any error return
traces created by error-able call arguments.
This re-factor is intended to make it easier to track what kind of
operator/expression consumes a result location, without overloading the
ResultLoc union for this purpose.
This is used in the following commit to keep track of initializer
expressions of `const` variables to avoid popping error traces
pre-maturely. Hopefully this will also be useful for implementing
RLS temporaries in the future.
This is encoded as a primitive AIR instruction to resolve one corner
case: A function may include a `catch { ... }` or `else |err| { ... }`
block but not call any errorable fn. In that case, there is no error
return trace to save the index of and codegen needs to avoid
interacting with the non-existing error trace.
By using a primitive AIR op, we can depend on Liveness to mark this
unused in this corner case.
In order to enforce a strict stack discipline for error return traces,
we cannot track error return traces that are stored in variables:
```zig
const x = errorable(); // errorable()'s error return trace is killed here
// v-- error trace starts here instead
return x catch error.UnknownError;
```
In order to propagate error return traces, function calls need to be passed
directly to an error-handling expression (`if`, `catch`, `try` or `return`):
```zig
// When passed directly to `catch`, the return trace is propagated
return errorable() catch error.UnknownError;
// Using a break also works
return blk: {
// code here
break :blk errorable();
} catch error.UnknownError;
```
Why do we need this restriction? Without it, multiple errors can co-exist
with their own error traces. Handling that situation correctly means either:
a. Dynamically allocating trace memory and tracking lifetimes, OR
b. Allowing the production of one error to interfere with the trace of another
(which is the current status quo)
This is piece (3/3) of https://github.com/ziglang/zig/issues/1923#issuecomment-1218495574
This allows for errors to be "re-thrown" by yielding any error as the
result of a catch block. For example:
```zig
fn errorable() !void {
return error.FallingOutOfPlane;
}
fn foo(have_parachute: bool) !void {
return errorable() catch |err| b: {
if (have_parachute) {
// error trace will include the call to errorable()
break :b error.NoParachute;
} else {
return;
}
};
}
pub fn main() !void {
// Anything that returns a non-error does not pollute the error trace.
try foo(true);
// This error trace will still include errorable(), whose error was "re-thrown" by foo()
try foo(false);
}
```
This is piece (2/3) of https://github.com/ziglang/zig/issues/1923#issuecomment-1218495574
This implement trace "popping" for correctly handled errors within
`catch { ... }` and `else { ... }` blocks.
When breaking from these blocks with any non-error, we pop the error
trace frames corresponding to the operand. When breaking with an error,
we preserve the frames so that error traces "chain" together as usual.
```zig
fn foo(cond1: bool, cond2: bool) !void {
bar() catch {
if (cond1) {
// If baz() result is a non-error, pop the error trace frames from bar()
// If baz() result is an error, leave the bar() frames on the error trace
return baz();
} else if (cond2) {
// If we break/return an error, then leave the error frames from bar() on the error trace
return error.Foo;
}
};
// An error returned from here does not include bar()'s error frames in the trace
return error.Bar;
}
```
Notice that if foo() does not return an error it, it leaves no extra
frames on the error trace.
This is piece (1/3) of https://github.com/ziglang/zig/issues/1923#issuecomment-1218495574