This safety check was completely broken; it triggered unchecked illegal
behavior *in order to implement the safety check*. You definitely can't
do that! Instead, we must explicitly check the boundaries. This is a
tiny bit fiddly, because we need to make sure we do floating-point
rounding in the correct direction, and also handle the fact that the
operation truncates so the boundary works differently for min vs max.
Instead of implementing this safety check in Sema, there are now
dedicated AIR instructions for safety-checked intfromfloat (two
instructions; which one is used depends on the float mode). Currently,
no backend directly implements them; instead, a `Legalize.Feature` is
added which expands the safety check, and this feature is enabled for
all backends we currently test, including the LLVM backend.
The `u0` case is still handled in Sema, because Sema needs to check for
that anyway due to the comptime-known result. The old safety check here
was also completely broken and has therefore been rewritten. In that
case, we just check for 'abs(input) < 1.0'.
I've added a bunch of test coverage for the boundary cases of
`@intFromFloat`, both for successes (in `test/behavior/cast.zig`) and
failures (in `test/cases/safety/`).
Resolves: #24161
The idea here is that instead of the linker calling into codegen,
instead codegen should run before we touch the linker, and after MIR is
produced, it is sent to the linker. Aside from simplifying the call
graph (by preventing N linkers from each calling into M codegen
backends!), this has the huge benefit that it is possible to
parallellize codegen separately from linking. The threading model can
look like this:
* 1 semantic analysis thread, which generates AIR
* N codegen threads, which process AIR into MIR
* 1 linker thread, which emits MIR to the binary
The codegen threads are also responsible for `Air.Legalize` and
`Air.Liveness`; it's more efficient to do this work here instead of
blocking the main thread for this trivially parallel task.
I have repurposed the `Zcu.Feature.separate_thread` backend feature to
indicate support for this 1:N:1 threading pattern. This commit makes the
C backend support this feature, since it was relatively easy to divorce
from `link.C`: it just required eliminating some shared buffers. Other
backends don't currently support this feature. In fact, they don't even
compile -- the next few commits will fix them back up.
Runtime `@shuffle` has two cases which backends generally want to handle
differently for efficiency:
* One runtime vector operand; some result elements may be comptime-known
* Two runtime vector operands; some result elements may be undefined
The latter case happens if both vectors given to `@shuffle` are
runtime-known and they are both used (i.e. the mask refers to them).
Otherwise, if the result is not entirely comptime-known, we are in the
former case. `Sema` now diffentiates these two cases in the AIR so that
backends can easily handle them however they want to. Note that this
*doesn't* really involve Sema doing any more work than it would
otherwise need to, so there's not really a negative here!
Most existing backends have their lowerings for `@shuffle` migrated in
this commit. The LLVM backend uses new lowerings suggested by Jacob as
ones which it will handle effectively. The x86_64 backend has not yet
been migrated; for now there's a panic in there. Jacob will implement
that before this is merged anywhere.
Each target can opt into different sets of legalize features.
By performing these transformations before liveness, instructions
that become unreferenced will have up-to-date liveness information.
Pointers to thread-local variables do not have their addresses known
until runtime, so it is nonsensical for them to be comptime-known. There
was logic in the compiler which was essentially attempting to treat them
as not being comptime-known despite the pointer being an interned value.
This was a bit of a mess, the check was frequent enough to actually show
up in compiler profiles, and it was very awkward for backends to deal
with, because they had to grapple with the fact that a "constant" they
were lowering might actually require runtime operations.
So, instead, do not consider these pointers to be comptime-known in
*any* way. Never intern such a pointer; instead, when the address of a
threadlocal is taken, emit an AIR instruction which computes the pointer
at runtime. This avoids lots of special handling for TLVs across
basically all codegen backends; of all somewhat-functional backends, the
only one which wasn't improved by this change was the LLVM backend,
because LLVM pretends this complexity around threadlocals doesn't exist.
This change simplifies Sema and codegen, avoids a potential source of
bugs, and potentially improves Sema performance very slightly by
avoiding a non-trivial check on a hot path.
This commit makes some big changes to how we track state for Zig source
files. In particular, it changes:
* How `File` tracks its path on-disk
* How AstGen discovers files
* How file-level errors are tracked
* How `builtin.zig` files and modules are created
The original motivation here was to address incremental compilation bugs
with the handling of files, such as #22696. To fix this, a few changes
are necessary.
Just like declarations may become unreferenced on an incremental update,
meaning we suppress analysis errors associated with them, it is also
possible for all imports of a file to be removed on an incremental
update, in which case file-level errors for that file should be
suppressed. As such, after AstGen, the compiler must traverse files
(starting from analysis roots) and discover the set of "live files" for
this update.
Additionally, the compiler's previous handling of retryable file errors
was not very good; the source location the error was reported as was
based only on the first discovered import of that file. This source
location also disappeared on future incremental updates. So, as a part
of the file traversal above, we also need to figure out the source
locations of imports which errors should be reported against.
Another observation I made is that the "file exists in multiple modules"
error was not implemented in a particularly good way (I get to say that
because I wrote it!). It was subject to races, where the order in which
different imports of a file were discovered affects both how errors are
printed, and which module the file is arbitrarily assigned, with the
latter in turn affecting which other files are considered for import.
The thing I realised here is that while the AstGen worker pool is
running, we cannot know for sure which module(s) a file is in; we could
always discover an import later which changes the answer.
So, here's how the AstGen workers have changed. We initially ensure that
`zcu.import_table` contains the root files for all modules in this Zcu,
even if we don't know any imports for them yet. Then, the AstGen
workers do not need to be aware of modules. Instead, they simply ignore
module imports, and only spin off more workers when they see a by-path
import.
During AstGen, we can't use module-root-relative paths, since we don't
know which modules files are in; but we don't want to unnecessarily use
absolute files either, because those are non-portable and can make
`error.NameTooLong` more likely. As such, I have introduced a new
abstraction, `Compilation.Path`. This type is a way of representing a
filesystem path which has a *canonical form*. The path is represented
relative to one of a few special directories: the lib directory, the
global cache directory, or the local cache directory. As a fallback, we
use absolute (or cwd-relative on WASI) paths. This is kind of similar to
`std.Build.Cache.Path` with a pre-defined list of possible
`std.Build.Cache.Directory`, but has stricter canonicalization rules
based on path resolution to make sure deduplicating files works
properly. A `Compilation.Path` can be trivially converted to a
`std.Build.Cache.Path` from a `Compilation`, but is smaller, has a
canonical form, and has a digest which will be consistent across
different compiler processes with the same lib and cache directories
(important when we serialize incremental compilation state in the
future). `Zcu.File` and `Zcu.EmbedFile` both contain a
`Compilation.Path`, which is used to access the file on-disk;
module-relative sub paths are used quite rarely (`EmbedFile` doesn't
even have one now for simplicity).
After the AstGen workers all complete, we know that any file which might
be imported is definitely in `import_table` and up-to-date. So, we
perform a single-threaded graph traversal; similar to what
`resolveReferences` plays for `AnalUnit`s, but for files instead. We
figure out which files are alive, and which module each file is in. If a
file turns out to be in multiple modules, we set a field on `Zcu` to
indicate this error. If a file is in a different module to a prior
update, we set a flag instructing `updateZirRefs` to invalidate all
dependencies on the file. This traversal also discovers "import errors";
these are errors associated with a specific `@import`. With Zig's
current design, there is only one possible error here: "import outside
of module root". This must be identified during this traversal instead
of during AstGen, because it depends on which module the file is in. I
tried also representing "module not found" errors in this same way, but
it turns out to be much more useful to report those in Sema, because of
use cases like optional dependencies where a module import is behind a
comptime-known build option.
For simplicity, `failed_files` now just maps to `?[]u8`, since the
source location is always the whole file. In fact, this allows removing
`LazySrcLoc.Offset.entire_file` completely, slightly simplifying some
error reporting logic. File-level errors are now directly built in the
`std.zig.ErrorBundle.Wip`. If the payload is not `null`, it is the
message for a retryable error (i.e. an error loading the source file),
and will be reported with a "file imported here" note pointing to the
import site discovered during the single-threaded file traversal.
The last piece of fallout here is how `Builtin` works. Rather than
constructing "builtin" modules when creating `Package.Module`s, they are
now constructed on-the-fly by `Zcu`. The map `Zcu.builtin_modules` maps
from digests to `*Package.Module`s. These digests are abstract hashes of
the `Builtin` value; i.e. all of the options which are placed into
"builtin.zig". During the file traversal, we populate `builtin_modules`
as needed, so that when we see this imports in Sema, we just grab the
relevant entry from this map. This eliminates a bunch of awkward state
tracking during construction of the module graph. It's also now clearer
exactly what options the builtin module has, since previously it
inherited some options arbitrarily from the first-created module with
that "builtin" module!
The user-visible effects of this commit are:
* retryable file errors are now consistently reported against the whole
file, with a note pointing to a live import of that file
* some theoretical bugs where imports are wrongly considered distinct
(when the import path moves out of the cwd and then back in) are fixed
* some consistency issues with how file-level errors are reported are
fixed; these errors will now always be printed in the same order
regardless of how the AstGen pass assigns file indices
* incremental updates do not print retryable file errors differently
between updates or depending on file structure/contents
* incremental updates support files changing modules
* incremental updates support files becoming unreferenced
Resolves: #22696
`writeCValue` already emits a cast; including another here is, in fact,
invalid, and emits errors under MSVC. Probably this code was originally
added to work around the incorrect `.Initializer` location which was
fixed in the previous commit.
Too many bugs have been found with `truncate` at this point, so it was
rewritten from scratch.
Based on the doc comment, the utility of `convertToTwosComplement` over
`r.truncate(a, .unsigned, bit_count)` is unclear and it has a subtle
behavior difference that is almost certainly a bug, so it was deleted.
* arm_apcs is the long dead "OABI" which we never had working support for.
* arm_aapcs16_vfp is for arm-watchos-none which is a dead target that we've
dropped support for.
Sema is arbitrarily scalarizing some operations, which means that when I
try to implement vectorized versions of those operations in a backend,
they are impossible to test due to Sema not producing them. Now, I can
implement them and then temporarily enable the new feature for that
backend in order to test them. Once the backend supports all of them,
the feature can be permanently enabled.
This also deletes the Air instructions `int_from_bool` and
`int_from_ptr`, which are just bitcasts with a fixed result type, since
changing `un_op` to `ty_op` takes up the same amount of memory.
This instruction is like `intcast`, but includes two safety checks:
* Checks that the int is in range of the destination type
* If the destination type is an exhaustive enum, checks that the int
is a named enum value
This instruction is locked behind the `safety_checked_instructions`
backend feature; if unsupported, Sema will emit a fallback, as with
other safety-checked instructions.
This instruction is used to add a missing safety check for `@enumFromInt`
truncating bits. This check also has a fallback for backends which do
not yet support `safety_checked_instructions`.
Resolves: #21946
The original motivation here was to fix regressions caused by #22414.
However, while working on this, I ended up discussing a language
simplification with Andrew, which changes things a little from how they
worked before #22414.
The main user-facing change here is that any reference to a prior
function parameter, even if potentially comptime-known at the usage
site or even not analyzed, now makes a function generic. This applies
even if the parameter being referenced is not a `comptime` parameter,
since it could still be populated when performing an inline call. This
is a breaking language change.
The detection of this is done in AstGen; when evaluating a parameter
type or return type, we track whether it referenced any prior parameter,
and if so, we mark this type as being "generic" in ZIR. This will cause
Sema to not evaluate it until the time of instantiation or inline call.
A lovely consequence of this from an implementation perspective is that
it eliminates the need for most of the "generic poison" system. In
particular, `error.GenericPoison` is now completely unnecessary, because
we identify generic expressions earlier in the pipeline; this simplifies
the compiler and avoids redundant work. This also entirely eliminates
the concept of the "generic poison value". The only remnant of this
system is the "generic poison type" (`Type.generic_poison` and
`InternPool.Index.generic_poison_type`). This type is used in two
places:
* During semantic analysis, to represent an unknown result type.
* When storing generic function types, to represent a generic parameter/return type.
It's possible that these use cases should instead use `.none`, but I
leave that investigation to a future adventurer.
One last thing. Prior to #22414, inline calls were a little inefficient,
because they re-evaluated even non-generic parameter types whenever they
were called. Changing this behavior is what ultimately led to #22538.
Well, because the new logic will mark a type expression as generic if
there is any change its resolved type could differ in an inline call,
this redundant work is unnecessary! So, this is another way in which the
new design reduces redundant work and complexity.
Resolves: #22494Resolves: #22532Resolves: #22538
This was done by regex substitution with `sed`. I then manually went
over the entire diff and fixed any incorrect changes.
This diff also changes a lot of `callconv(.C)` to `callconv(.c)`, since
my regex happened to also trigger here. I opted to leave these changes
in, since they *are* a correct migration, even if they're not the one I
was trying to do!
This commit separates semantic analysis of the annotated type vs value
of a global declaration, therefore allowing recursive and mutually
recursive values to be declared.
Every `Nav` which undergoes analysis now has *two* corresponding
`AnalUnit`s: `.{ .nav_val = n }` and `.{ .nav_ty = n }`. The `nav_val`
unit is responsible for *fully resolving* the `Nav`: determining its
value, linksection, addrspace, etc. The `nav_ty` unit, on the other
hand, resolves only the information necessary to construct a *pointer*
to the `Nav`: its type, addrspace, etc. (It does also analyze its
linksection, but that could be moved to `nav_val` I think; it doesn't
make any difference).
Analyzing a `nav_ty` for a declaration with no type annotation will just
mark a dependency on the `nav_val`, analyze it, and finish. Conversely,
analyzing a `nav_val` for a declaration *with* a type annotation will
first mark a dependency on the `nav_ty` and analyze it, using this as
the result type when evaluating the value body.
The `nav_val` and `nav_ty` units always have references to one another:
so, if a `Nav`'s type is referenced, its value implicitly is too, and
vice versa. However, these dependencies are trivial, so, to save memory,
are only known implicitly by logic in `resolveReferences`.
In general, analyzing ZIR `decl_val` will only analyze `nav_ty` of the
corresponding `Nav`. There are two exceptions to this. If the
declaration is an `extern` declaration, then we immediately ensure the
`Nav` value is resolved (which doesn't actually require any more
analysis, since such a declaration has no value body anyway).
Additionally, if the resolved type has type tag `.@"fn"`, we again
immediately resolve the `Nav` value. The latter restriction is in place
for two reasons:
* Functions are special, in that their externs are allowed to trivially
alias; i.e. with a declaration `extern fn foo(...)`, you can write
`const bar = foo;`. This is not allowed for non-function externs, and
it means that function types are the only place where it is possible
for a declaration `Nav` to have a `.@"extern"` value without actually
being declared `extern`. We need to identify this situation
immediately so that the `decl_ref` can create a pointer to the *real*
extern `Nav`, not this alias.
* In certain situations, such as taking a pointer to a `Nav`, Sema needs
to queue analysis of a runtime function if the value is a function. To
do this, the function value needs to be known, so we need to resolve
the value immediately upon `&foo` where `foo` is a function.
This restriction is simple to codify into the eventual language
specification, and doesn't limit the utility of this feature in
practice.
A consequence of this commit is that codegen and linking logic needs to
be more careful when looking at `Nav`s. In general:
* When `updateNav` or `updateFunc` is called, it is safe to assume that
the `Nav` being updated (the owner `Nav` for `updateFunc`) is fully
resolved.
* Any `Nav` whose value is/will be an `@"extern"` or a function is fully
resolved; see `Nav.getExtern` for a helper for a common case here.
* Any other `Nav` may only have its type resolved.
This didn't seem to be too tricky to satisfy in any of the existing
codegen/linker backends.
Resolves: #131
Previously, stepping from the single statement within the loop would
always exit the loop because all of the code unrolled from the loop is
associated with the same line and treated by the debugger as one line.
The old isARM() function was a portability trap. With the name it had, it seemed
like the obviously correct function to use, but it didn't include Thumb. In the
vast majority of cases where someone wants to ask "is the target Arm?", Thumb
*should* be included.
There are exactly 3 cases in the codebase where we do actually need to exclude
Thumb, although one of those is in Aro and mirrors a check in Clang that is
itself likely a bug. These rare cases can just add an extra isThumb() check.
This commit reworks how anonymous struct literals and tuples work.
Previously, an untyped anonymous struct literal
(e.g. `const x = .{ .a = 123 }`) was given an "anonymous struct type",
which is a special kind of struct which coerces using structural
equivalence. This mechanism was a holdover from before we used
RLS / result types as the primary mechanism of type inference. This
commit changes the language so that the type assigned here is a "normal"
struct type. It uses a form of equivalence based on the AST node and the
type's structure, much like a reified (`@Type`) type.
Additionally, tuples have been simplified. The distinction between
"simple" and "complex" tuple types is eliminated. All tuples, even those
explicitly declared using `struct { ... }` syntax, use structural
equivalence, and do not undergo staged type resolution. Tuples are very
restricted: they cannot have non-`auto` layouts, cannot have aligned
fields, and cannot have default values with the exception of `comptime`
fields. Tuples currently do not have optimized layout, but this can be
changed in the future.
This change simplifies the language, and fixes some problematic
coercions through pointers which led to unintuitive behavior.
Resolves: #16865
There are several more that we could support here, but I didn't feel
like going down the rabbit-hole of figuring them out. In particular,
some of the Clang enum fields aren't specific enough for us, so we'll
have to switch on the target to figure out how to translate-c them. That
can be a future enhancement.
The old `CallingConvention` type is replaced with the new
`NewCallingConvention`. References to `NewCallingConvention` in the
compiler are updated accordingly. In addition, a few parts of the
standard library are updated to use the new type correctly.
This commit begins implementing accepted proposal #21209 by making
`std.builtin.CallingConvention` a tagged union.
The stage1 dance here is a little convoluted. This commit introduces the
new type as `NewCallingConvention`, keeping the old `CallingConvention`
around. The compiler uses `std.builtin.NewCallingConvention`
exclusively, but when fetching the type from `std` when running the
compiler (e.g. with `getBuiltinType`), the name `CallingConvention` is
used. This allows a prior build of Zig to be used to build this commit.
The next commit will update `zig1.wasm`, and then the compiler and
standard library can be updated to completely replace
`CallingConvention` with `NewCallingConvention`.
The second half of #21209 is to remove `@setAlignStack`, which will be
implemented in another commit after updating `zig1.wasm`.