This is the same mode used by openssh for private keys. This does not
change the mode of an existing file, so users who need something
different can pre-create the file with their designed permissions or
change them after the fact, and running another process that writes to
the key log will not change it back.
By default, programs built in debug mode that open a https connection
will append secrets to the file specified in the SSLKEYLOGFILE
environment variable to allow protocol debugging by external programs.
I've seen implementations in the wild that send 'Upgrade: WebSocket',
which currently fails the handshake.
From https://datatracker.ietf.org/doc/html/rfc6455:
"If the response lacks an |Upgrade| header field or the |Upgrade| header
field contains a value that is not an ASCII case-insensitive match for
the value "websocket", the client MUST _Fail the WebSocket Connection_."
this patch renames ComptimeStringMap to StaticStringMap, makes it
accept only a single type parameter, and return a known struct type
instead of an anonymous struct. initial motivation for these changes
was to reduce the 'very long type names' issue described here
https://github.com/ziglang/zig/pull/19682.
this breaks the previous API. users will now need to write:
`const map = std.StaticStringMap(T).initComptime(kvs_list);`
* move `kvs_list` param from type param to an `initComptime()` param
* new public methods
* `keys()`, `values()` helpers
* `init(allocator)`, `deinit(allocator)` for runtime data
* `getLongestPrefix(str)`, `getLongestPrefixIndex(str)` - i'm not sure
these belong but have left in for now incase they are deemed useful
* performance notes:
* i posted some benchmarking results here:
https://github.com/travisstaloch/comptime-string-map-revised/issues/1
* i noticed a speedup reducing the size of the struct from 48 to 32
bytes and thus use u32s instead of usize for all length fields
* i noticed speedup storing KVs as a struct of arrays
* latest benchmark shows these wall_time improvements for
debug/safe/small/fast builds: -6.6% / -10.2% / -19.1% / -8.9%. full
output in link above.
This makes the host http header have the port if and only if it differs
from the defaults based on the protocol.
This is an alternate implementation that closes#19624.
This allows `std.Uri.resolve_inplace` to properly preserve the fact
that `new` is already escaped but `base` may not be. I originally tried
just moving `raw_uri` around, but it made uri resolution unmanagably
complicated, so I instead added per-component information to `Uri` which
allows extra allocations to be avoided when constructing uris with
components from different sources, and in some cases, deferring the work
all the way to when the uri is printed, where an allocator may not even
be needed.
Closes#19587
* Support different keep alive defaults with different http versions.
* Fix incorrect usage of `copyBackwards`, which copies in a backwards
direction allowing data to be moved forward in a buffer, not
backwards in a buffer.
The HTTP specification does not provide a way to escape \r\n in headers,
so it's the API user's responsibility to ensure the header names and
values do not contain \r\n. Also header names must not contain ':'.
It's an assertion, not an error, because the calling code very likely is
using hard-coded values or server-provided values that do not need to be
checked, and the error would be unreachable anyway.
Untrusted user input must not be put directly into into HTTP headers.
The API automatically handles these requests as expected. After
receiveHead(), the server has a chance to notice the expectation and do
something about it. If it does not, then the Server implementation will
handle it by sending the continuation header when the read stream is
created.
Both respond() and respondStreaming() send the continuation header as
part of discarding the request body, only if the read stream has not
already been created.
Before I mistakenly thought that missing content-length meant zero when
it actually means to stream until the connection is closed.
Now the respond() function accepts transfer_encoding which can be left
as default (use content.len for content-length), set to none which makes
it omit the content-length, or chunked, which makes it format the
response as a chunked transfer even though the server has the entire
contents already buffered.
The echo-content tests are moved from test/standalone/http.zig to the
standard library where they are actually run.
* Uncouple std.http.ChunkParser from protocol.zig
* Fix receiveHead not passing leftover buffer through the header parser.
* Fix content-length read streaming
This implementation handles the final chunk length correctly rather than
"hoping" that the buffer already contains \r\n.
Mainly, this removes the poorly named `wait`, `send`, `finish`
functions, which all operated on the same "Response" object, which was
actually being used as the request.
Now, it looks like this:
1. std.net.Server.accept() gives you a std.net.Server.Connection
2. std.http.Server.init() with the connection
3. Server.receiveHead() gives you a Request
4. Request.reader() gives you a body reader
5. Request.respond() is a one-shot, or Request.respondStreaming() creates
a Response
6. Response.writer() gives you a body writer
7. Response.end() finishes the response; Response.endChunked() allows
passing response trailers.
In other words, the type system now guides the API user down the correct
path.
receiveHead allows extra bytes to be read into the read buffer, and then
will reuse those bytes for the body or the next request upon connection
reuse.
respond(), the one-shot function, will send the entire response in one
syscall.
Streaming response bodies no longer wastefully wraps every call to write
with a chunk header and trailer; instead it only sends the HTTP chunk
wrapper when flushing. This means the user can still control when it
happens but it also does not add unnecessary chunks.
Empirically, in my example project that uses this API, the usage code is
significantly less noisy, it has less error handling while handling
errors more correctly, it's more obvious what is happening, and it is
syscall-optimal.
Additionally:
* Uncouple std.http.HeadParser from protocol.zig
* Delete std.Server.Connection; use std.net.Server.Connection instead.
- The API user supplies the read buffer when initializing the
http.Server, and it is used for the HTTP head as well as a buffer
for reading the body into.
* Replace and document the State enum. No longer is there both "start"
and "first".