- split util_base.hpp from util.hpp
- new namespaces: `mem` and `heap`
- new `mem::Allocator` interface
- new `heap::CAllocator` impl with global `heap::c_allocator`
- new `heap::ArenaAllocator` impl
- new `mem::TypeInfo` extracts names without RTTI
- name extraction is enabled w/ ZIG_ENABLE_MEM_PROFILE=1
- new `mem::List` takes explicit `Allocator&` parameter
- new `mem::HashMap` takes explicit `Allocator&` parameter
- add Codegen.pass1_arena and use for all `ZigValue` allocs
- deinit Codegen.pass1_arena early in `zig_llvm_emit_output()`
* bitreverse - give bswap behavior
* bitreverse, comptime_ints, negative values still not working?
* bitreverse working for negative comptime ints
* Finished bitreverse test cases
* Undo exporting a bigint function. @bitreverse test name includes ampersand
* added docs entry for @bitreverse
previously we used the bigfloat abstraction to do all
compile-time float math. but runtime code and comptime code
are supposed to get the same result. so now if you add a
f32 to a f32 at compile time it does it with f32 math
instead of the bigfloat. float literals still get the
bigfloat math.
closes#424
Before:
* << is left shift, not allowed to shift 1 bits out
* <<% is left shift, allowed to shift 1 bits out
* >> is right shift, allowed to shift 1 bits out
After:
* << is left shift, allowed to shift 1 bits out
* >> is right shift, allowed to shift 1 bits out
* @shlExact is left shift, not allowed to shift 1 bits out
* @shrExact is right shift, not allowed to shift 1 bits out
Closes#413