* in Zig build scripts, getOutputPath() is no longer a valid function
to call, unless setOutputDir() was used, or within a custom make()
function. Instead there is more convenient API to use which takes
advantage of the caching system. Search this commit diff for
`exe.run()` for an example.
* Zig build by default enables caching. All build artifacts will go
into zig-cache. If you want to access build artifacts in a convenient
location, it is recommended to add an `install` step. Otherwise
you can use the `run()` API mentioned above to execute programs
directly from their location in the cache. Closes#330.
`addSystemCommand` is available for programs not built with Zig
build.
* Please note that Zig does no cache evicting yet. You may have to
manually delete zig-cache directories periodically to keep disk
usage down. It's planned for this to be a simple Least Recently
Used eviction system eventually.
* `--output`, `--output-lib`, and `--output-h` are removed. Instead,
use `--output-dir` which defaults to the current working directory.
Or take advantage of `--cache on`, which will print the main output
path to stdout, and the other artifacts will be in the same directory
with predictable file names. `--disable-gen-h` is available when
one wants to prevent .h file generation.
* `@cImport` is always independently cached now. Closes#2015.
It always writes the generated Zig code to disk which makes debug
info and compile errors better. No more "TODO: remember C source
location to display here"
* Fix .d file parsing. (Fixes the MacOS CI failure)
* Zig no longer creates "temporary files" other than inside a
zig-cache directory.
This breaks the CLI API that Godbolt uses. The suggested new invocation
can be found in this commit diff, in the changes to `test/cli.zig`.
We pass -MD -MF args to clang when doing `@cImport`, which
gives us a complete list of files that the C code read from.
Then we add these to the cache. So even when using `@cImport`
Zig's caching system remains perfect. This is a proof of concept
for the mechanism that the self-hosted compiler will use to
watch and rebuild files.
this prevents the situation where we determine the cache
manifest and write it, but then crash or otherwise error out
before putting the artifacts in the proper place.
now the artifacts will be in place because cache_release
happens after that step is done.
we need somewhere to put .o files and leave them while the user
executes their program, so that stack traces on MacOS can find
the .o files and get at the DWARF info.
if we try to clean up old global tmp dir files, first of all that's
a hard and complicated problem, and secondly it's not clear how
that is better than dumping the .o file inside zig-cache locally.
* add almost all the input parameter state to the hash
- missing items are the detected MSVC installation on Windows
and detected libc installation on POSIX
- also missing are C files and .h files that libclang finds
* artifacts are created in global cache directory instead of
zig-cache.
- exception: builtin.zig is still in zig-cache
* zig run uses the new cache correctly
* zig run uses execv on posix systems