added adapter to AnyWriter and GenericWriter to help bridge the gap
between old and new API
make std.testing.expectFmt work at compile-time
std.fmt no longer has a dependency on std.unicode. Formatted printing
was never properly unicode-aware. Now it no longer pretends to be.
Breakage/deprecations:
* std.fs.File.reader -> std.fs.File.deprecatedReader
* std.fs.File.writer -> std.fs.File.deprecatedWriter
* std.io.GenericReader -> std.io.Reader
* std.io.GenericWriter -> std.io.Writer
* std.io.AnyReader -> std.io.Reader
* std.io.AnyWriter -> std.io.Writer
* std.fmt.format -> std.fmt.deprecatedFormat
* std.fmt.fmtSliceEscapeLower -> std.ascii.hexEscape
* std.fmt.fmtSliceEscapeUpper -> std.ascii.hexEscape
* std.fmt.fmtSliceHexLower -> {x}
* std.fmt.fmtSliceHexUpper -> {X}
* std.fmt.fmtIntSizeDec -> {B}
* std.fmt.fmtIntSizeBin -> {Bi}
* std.fmt.fmtDuration -> {D}
* std.fmt.fmtDurationSigned -> {D}
* {} -> {f} when there is a format method
* format method signature
- anytype -> *std.io.Writer
- inferred error set -> error{WriteFailed}
- options -> (deleted)
* std.fmt.Formatted
- now takes context type explicitly
- no fmt string
This commit allows using ZON (Zig Object Notation) in a few ways.
* `@import` can be used to load ZON at comptime and convert it to a
normal Zig value. In this case, `@import` must have a result type.
* `std.zon.parse` can be used to parse ZON at runtime, akin to the
parsing logic in `std.json`.
* `std.zon.stringify` can be used to convert arbitrary data structures
to ZON at runtime, again akin to `std.json`.
Currently, `zig ast-check` fails on ZON files, because it tries to
interpret the file as Zig source code. This commit introduces a new
verification pass, `std.zig.ZonGen`, which applies to an AST in ZON
mode.
Like `AstGen`, this pass also converts the AST into a more helpful
format. Rather than a sequence of instructions like `Zir`, the output
format of `ZonGen` is a new datastructure called `Zoir`. This type is
essentially a simpler form of AST, containing only the information
required for consumers of ZON. It is also far more compact than
`std.zig.Ast`, with the size generally being comparable to the size of
the well-formatted source file.
The emitted `Zoir` is currently not used aside from the `-t` option to
`ast-check` which causes it to be dumped to stdout. However, in future,
it can be used for comptime `@import` of ZON files, as well as for
simpler handling of files like `build.zig.zon`, and even by other parts
of the Zig Standard Library.
Resolves: #22078
I pointed a fuzzer at the tokenizer and it crashed immediately. Upon
inspection, I was dissatisfied with the implementation. This commit
removes several mechanisms:
* Removes the "invalid byte" compile error note.
* Dramatically simplifies tokenizer recovery by making recovery always
occur at newlines, and never otherwise.
* Removes UTF-8 validation.
* Moves some character validation logic to `std.zig.parseCharLiteral`.
Removing UTF-8 validation is a regression of #663, however, the existing
implementation was already buggy. When adding this functionality back,
it must be fuzz-tested while checking the property that it matches an
independent Unicode validation implementation on the same file. While
we're at it, fuzzing should check the other properties of that proposal,
such as no ASCII control characters existing inside the source code.
Other changes included in this commit:
* Deprecate `std.unicode.utf8Decode` and its WTF-8 counterpart. This
function has an awkward API that is too easy to misuse.
* Make `utf8Decode2` and friends use arrays as parameters, eliminating a
runtime assertion in favor of using the type system.
After this commit, the crash found by fuzzing, which was
"\x07\xd5\x80\xc3=o\xda|a\xfc{\x9a\xec\x91\xdf\x0f\\\x1a^\xbe;\x8c\xbf\xee\xea"
no longer causes a crash. However, I did not feel the need to add this
test case because the simplified logic eradicates most crashes of this
nature.
Most of this migration was performed automatically with `zig fmt`. There
were a few exceptions which I had to manually fix:
* `@alignCast` and `@addrSpaceCast` cannot be automatically rewritten
* `@truncate`'s fixup is incorrect for vectors
* Test cases are not formatted, and their error locations change
Fixes#11353
The renderer treats comments and doc comments differently since doc
comments are parsed into the Ast. This commit adds a check after getting
the text for the doc comment and trims whitespace at the end before
rendering.
The `a = 0,` in the test is here to avoid a ParseError while parsing the
test.
The core of this change is to re-use the escape sequence parsing logic
for parsing both string and character literals.
The actual fix is that UTF-8 encoding was missing for string literals
with \u{...} escape sequences.
We already have a LICENSE file that covers the Zig Standard Library. We
no longer need to remind everyone that the license is MIT in every single
file.
Previously this was introduced to clarify the situation for a fork of
Zig that made Zig's LICENSE file harder to find, and replaced it with
their own license that required annual payments to their company.
However that fork now appears to be dead. So there is no need to
reinforce the copyright notice in every single file.
* Extracts AstGen logic from ir.cpp into astgen.cpp. Reduces the
largest file of stage1 from 33,551 lines to 25,510.
* tokenizer: rework it completely to match the stage2 tokenizer logic.
They can now be maintained together; when one is changed, the other
can be changed in the same way.
- Each token now takes up 13 bytes instead of 64 bytes. The tokenizer
does not parse char literals, string literals, integer literals,
etc into meaningful data. Instead, that happens during parsing or
astgen.
- no longer store line offsets. Error messages scan source
files to find the line/column as needed (same as stage2).
- main loop: instead of checking the loop, handle a null byte
explicitly in the switch statements. This is a nice improvement
that we may want to backport to stage2.
- delete some dead tokens, artifacts of past syntax that no longer
exists.
* Parser: fix a TODO by parsing builtin functions as tokens rather than
`@` as a separate token. This is how stage2 does it.
* Remove some debugging infrastructure. These will need to be redone,
if at all, as the code migrates to match stage2.
- remove the ast_render code.
- remove the IR debugging stuff
- remove teh token printing code
Next up is reworking the seam between the LazySrcLoc emitted by Sema
and the byte offsets currently expected by codegen.
And then the big one: updating astgen.zig to use the new memory layout.
The memory layout for ZIR instructions is completely reworked. See
zir.zig for those changes. Some new types:
* `zir.Code`: a "finished" set of ZIR instructions. Instead of allocating
each instruction independently, there is now a Tag and 8 bytes of
data available for all ZIR instructions. Small instructions fit
within these 8 bytes; larger ones use 4 bytes for an index into
`extra`. There is also `string_bytes` so that we can have 4 byte
references to strings. `zir.Inst.Tag` describes how to interpret
those 8 bytes of data.
- This is shared by all `Block` scopes.
* `Module.WipZirCode`: represents an in-progress `zir.Code`. In this
structure, the arrays are mutable, and get resized as we add/delete
things. There is extra state to keep track of things. This struct is
stored on the stack. Once it is finished, it produces an immutable
`zir.Code`, which will remain on the heap for the duration of a
function's existence.
- This is shared by all `GenZir` scopes.
* `Sema`: represents in-progress semantic analysis of a `zir.Code`.
This data is stored on the stack and is shared among all `Block`
scopes. It is now the main "self" argument to everything in the file
that was previously named `zir_sema.zig`.
Additionally, I moved some logic that was in `Module` into here.
`Module.Fn` now stores its parameter names inside the `zir.Code`,
instead of inside ZIR instructions. When the TZIR memory layout
reworking time comes, codegen will be able to reference this data
directly instead of duplicating it.
astgen.zig is (so far) almost entirely untouched, but nearly all of it
will need to be reworked to adhere to this new memory layout structure.
I have no benchmarks to report yet, as I am still working through
compile errors and fixing various things that I broke in this branch.
Overhaul of Source Locations:
Previously we used `usize` everywhere to mean byte offset, but sometimes
also mean other stuff. This was error prone and also made us do
unnecessary work, and store unnecessary bytes in memory.
Now there are more types involved into source locations, and more ways
to describe a source location.
* AllErrors.Message: embrace the assumption that files always have less
than 2 << 32 bytes.
* SrcLoc gets more complicated, to model more complicated source
locations.
* Introduce LazySrcLoc, which can model interesting source locations
with very little stored state. Useful for avoiding doing unnecessary
work when no compile errors occur.
Also, previously, we had `src: usize` on every ZIR instruction. This is
no longer the case. Each instruction now determines whether it even cares
about source location, and if so, how that source location is stored.
This requires more careful work inside `Sema`, but it results in fewer
bytes stored on the heap, without compromising accuracy and power of
compile error messages.
Miscellaneous:
* std.zig: string literals have more helpful result values for
reporting errors. There is now a lower level API and a higher level
API.
- side note: I noticed that the string literal logic needs some love.
There is some unnecessarily hacky code there.
* cut & pasted some TZIR logic that was in zir.zig to ir.zig. This
probably broke stuff and needs to get fixed.
* Removed type/Enum.zig, type/Union.zig, and type/Struct.zig. I don't
think this quite how this code will be organized. Need some more
careful planning about how to implement structs, unions, enums. They
need to be independent Decls, just like a top level function.