Andrew Kelley
5f28a9d238
cleaner verbose flags and zig build prints failed command
2017-10-25 23:10:41 -04:00
Andrew Kelley
643ab90ace
add maximum value for @setAlignStack
2017-10-23 22:33:00 -04:00
Andrew Kelley
a1af7cbf00
report compile error instead of crashing for void in var args
...
See #557
2017-10-21 15:46:04 -04:00
Andrew Kelley
b4e42042cf
fix compiler crash when invalid value used
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closes #527
2017-10-06 12:41:14 -04:00
Andrew Kelley
f1bd02e6f4
add @setAlignStack builtin
2017-10-03 00:29:27 -04:00
Andrew Kelley
3c41c2d84b
Merge branch 'master' into c-to-zig
2017-09-20 12:52:54 -04:00
Andrew Kelley
faaaf88327
fix use of uninitialized variable in alignCast
2017-09-17 16:13:55 -04:00
Andrew Kelley
14cda27b64
depend on embedded SoftFloat-3d instead of __float128
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See #302
See #467
2017-09-14 01:46:47 -04:00
Andrew Kelley
d9eabde319
add Child property of slice type
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also rename child field to Child for pointer and array
2017-09-13 14:30:57 -04:00
Andrew Kelley
bf52a74803
fix error messages
2017-09-12 00:07:37 -04:00
Jonathan Marler
7c81cd30de
Add support for MSVC
2017-09-11 09:26:26 -06:00
Andrew Kelley
011df61f8a
fix not verifying GlobalLinkage and AtomicOrder types
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thanks to aep4Ayai on IRC
2017-09-10 14:04:19 -04:00
Andrew Kelley
b00b7bd290
variables are allowed to be pointers to opaque
2017-09-10 00:34:44 -04:00
Andrew Kelley
bc0a60c7a6
more compile errors for non-const variables of things
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closes #456
2017-09-09 22:46:08 -04:00
Andrew Kelley
9fb4d1fd6c
std: os.ChildProcess knows when its child died
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using signal handlers
2017-09-07 23:10:51 -04:00
Andrew Kelley
2c9bdad346
rename parseh to parsec
2017-09-05 22:55:03 -04:00
Andrew Kelley
48c44615a4
Merge branch 'c-to-zig'
2017-09-05 18:51:48 -04:00
Andrew Kelley
3ff465e288
add OpaqueType builtin
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closes #326
2017-09-05 18:51:07 -04:00
Andrew Kelley
c3362c1cb6
fix void return node and param name nodes, fix dupe macros
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all tests passing
2017-09-05 03:11:59 -04:00
Andrew Kelley
e1d5da20a5
rewrite parseh to use AST instead of direct types
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some tests still failing
2017-09-02 04:11:23 -04:00
Josh Wolfe
1449e71de8
cleanup whitespace
2017-09-01 10:27:04 -07:00
Andrew Kelley
c42e809f13
setEvalBranchQuota must be called from top of comptime stack
2017-08-31 16:54:20 -04:00
Andrew Kelley
67b6dd28ec
allow array literals to have size and fix comptime bug
2017-08-31 16:30:46 -04:00
Andrew Kelley
3f5dd08ca8
codegen: all stores specify align value
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See #37
2017-08-30 04:23:52 -04:00
Andrew Kelley
e9280c86a1
compile error for not-aligned-enough pointer to cmpxchg
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See #37
2017-08-30 02:56:42 -04:00
Andrew Kelley
010b725bde
add alignment field to pointer type
2017-08-30 02:41:27 -04:00
Andrew Kelley
5482f9f9e8
when getting an element pointer, use the best alignment
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type we can figure out is safe to use
See #37
2017-08-30 02:25:41 -04:00
Andrew Kelley
56cc62a9c7
@ptrCast preserves larger alignment if applicable
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See #37
2017-08-30 01:12:47 -04:00
Andrew Kelley
c2357830b4
add "child" field to pointer type
2017-08-30 00:17:11 -04:00
Andrew Kelley
898d65baa9
more alignment improvements
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* add alignment capability for fn protos
* add @alignCast
* fix some ast rendering code
* fix some ir rendering code
* add error for pointer cast increasing alignment
* update allocators in std to correctly align
See #37
2017-08-29 23:33:25 -04:00
Andrew Kelley
910a96f046
fix tests
2017-08-29 17:10:11 -04:00
Andrew Kelley
816689a3b1
ptrCast gives compile error for increasing alignment
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See #37
2017-08-29 16:52:31 -04:00
Andrew Kelley
1116d82197
fix bitfield pointer syntax
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See #37
2017-08-29 08:35:51 -04:00
Andrew Kelley
c5c9d98065
introduce align keyword
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* remove `@setGlobalAlign`
* add align keyword for setting alignment on functions and
variables.
* loads and stores use alignment from pointer
* memcpy, memset use alignment from pointer
* add syntax for pointer alignment
* slices can have volatile
* add u2, i2 primitives
* ignore preferred align and use abi align everywhere
* back to only having alignOf builtin.
preferredAlignOf is too tricky to be useful.
See #432 . Partial revert of
e726925e802eddab53cbfd9aacbc5eefe95c356f.
See #37
2017-08-29 07:51:34 -04:00
Andrew Kelley
e726925e80
remove @alignOf and add @cAbiAlignOf and @preferredAlignOf
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See #396
2017-08-26 13:29:24 -04:00
Andrew Kelley
3a4ea41fe8
add some asserts in switch analysis code
2017-08-26 13:06:13 -04:00
Andrew Kelley
db613d38f0
implement comptime bitcasting from array
2017-08-25 20:05:10 -04:00
Andrew Kelley
4d8269f69f
fix some casts on const data causing segfault
2017-08-25 19:54:20 -04:00
Andrew Kelley
754f7809e3
refactor - codegen llvm functions lazily
2017-08-25 13:13:07 -04:00
Andrew Kelley
09bd4a9a86
compile-time f32, f64 operations are now correctly lossy
...
previously we used the bigfloat abstraction to do all
compile-time float math. but runtime code and comptime code
are supposed to get the same result. so now if you add a
f32 to a f32 at compile time it does it with f32 math
instead of the bigfloat. float literals still get the
bigfloat math.
closes #424
2017-08-20 01:04:51 -04:00
Andrew Kelley
caaeab9882
add setEvalBranchQuota builtin function
2017-08-19 17:10:29 -04:00
Andrew Kelley
987768778a
bit shifting safety
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* add u3, u4, u5, u6, u7 and i3, i4, i5, i6, i7
* shift operations shift amount parameter type is
integer with log2 bit width of other param
- This enforces not violating undefined behavior on
shift amount >= bit width with the type system
* clean up math.log, math.ln, math.log2, math.log10
closes #403
2017-08-19 01:43:43 -04:00
Andrew Kelley
0d117bb0a9
fix wrong value for clz, ctz at compile time
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closes #418
also make clz, ctz return smaller integer bit widths
and use smaller integer bit widths for enum tag types
2017-08-17 17:14:35 -04:00
Andrew Kelley
35d3444e27
more intuitive left shift and right shift operators
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Before:
* << is left shift, not allowed to shift 1 bits out
* <<% is left shift, allowed to shift 1 bits out
* >> is right shift, allowed to shift 1 bits out
After:
* << is left shift, allowed to shift 1 bits out
* >> is right shift, allowed to shift 1 bits out
* @shlExact is left shift, not allowed to shift 1 bits out
* @shrExact is right shift, not allowed to shift 1 bits out
Closes #413
2017-08-09 10:09:38 -04:00
Andrew Kelley
54675b060a
add ptrToInt builtin, remove usize(ptr) cast
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closes #415
2017-08-08 17:38:25 -04:00
Andrew Kelley
2234788fa8
add ability to explicitly cast float to integer
...
closes #414
2017-08-07 15:57:41 -04:00
Marc Tiehuis
0705b711f8
Correct floating-point literal allowed ranges
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The exponent range for floating-point values is [-1022, 1023].
Fixes #399 .
2017-08-07 18:08:09 +12:00
Andrew Kelley
ad9f48b74b
fix initializing undefined and crash when casting to invalid type
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closes #408
2017-08-05 16:54:50 -04:00
Andrew Kelley
d1e68c3ca8
better bigint/bigfloat implementation
2017-07-08 17:59:10 -04:00
Andrew Kelley
1566ca21c4
fix peer type resolution for array and error
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closes #388
2017-06-17 10:29:04 -04:00