This instruction now just represents loading from a hard-coded adrress
after extracting the other use cases for load_memory into load_got and
load_direct.
We now correctly implement exporting decls. This means it is possible to export
a decl with a different name than the decl that is doing the export.
This also sets the symbols with the correct flags, so when we emit a relocatable
object file, a linker can correctly resolve symbols and/or export the symbol to the host environment.
This commit also includes fixes to ensure relocations have the correct offset to how other
linkers will expect the offset, rather than what we use internally.
Other linkers accept the offset, relative to the section.
Internally we use an offset relative to the atom.
When generating a relocatable object file, we now emit a custom "reloc.CODE" and "reloc.DATA" section
which will contain the relocations for each section.
Using a new symbol location -> Atom mapping, we can now easily find the corresponding `Atom` from a symbol.
This can be used to construct the symbol table, as well as easier access to a target atom when performing
a relocation for a data symbol.
When creating a relocatable object file, we do no longer perform the following actions:
- Merge data segments
- Calculate stack size
- Relocations
We now also make the stack pointer symbol `undefined` for this use case as well as add the symbol
as an import.
When creating a relocatable object file, emit the symbol table.
We do this by iterating over all atoms, and finding the corresponding
symbols of those. This provides us all the meta information such as size, and offset as well.
This data is required for defined data symbols.
When we emit an object file, the "Names" section does not have to be emitted, as all symbol names
are already in the symbol table, so the names section is redundant.
The mechanism behind initializing a union's tag is a bit complicated,
depending on whether the union is initialized at runtime,
forced comptime, or implicit comptime.
`coerce_result_ptr` now does not force a block to be a runtime context;
instead of adding runtime instructions directly, it forwards analysis to
the respective functions for initializing optionals and error unions.
`validateUnionInit` now has logic to still emit a runtime
`set_union_tag` instruction even if the union pointer is comptime-known,
for the case of a pointer that is not comptime mutable, such as a
variable or the result of `@intToPtr`.
`validateStructInit` looks for a completely different pattern now; it
now handles the possibility of the corresponding AIR instruction for
the `field_ptr` to be missing or the corresponding `store` to be missing.
See the new comment added to the function for more details. An
equivalent change should probably be made to `validateArrayInit`.
`analyzeOptionalPayloadPtr` and `analyzeErrUnionPayloadPtr` functions now
emit a `optional_payload_ptr_set` or `errunion_payload_ptr_set`
instruction respectively if `initializing` is true and the pointer value
is not comptime-mutable.
`storePtr2` now tries the comptime pointer store before checking if the
element type has one possible value because the comptime pointer store
can have side effects of setting a union tag, setting an optional payload
non-null, or setting an error union to be non-error.
The LLVM backend `lowerParentPtr` function is improved to take into
account the differences in how the LLVM values are lowered depending on
the Zig type. It now handles unions correctly as well as additionally
handling optionals and error unions.
In the LLVM backend, the instructions `optional_payload_ptr_set` and
`errunion_payload_ptr_set` check liveness analysis and only do the side
effects in the case the result of the instruction is unused.
A few wasm and C backend test cases regressed, but they are due to TODOs
in lowering of constants, so this is progress.