This breaks behavior tests as well as compile error notes for generic
function calls. However it introduces better circular dependency compile
errors.
The next step is to add Lazy Values to fix the regressions.
It used to be that usingnamespace was only allowed at top level. This
made it OK to put the state inside the AST node data structure. However,
now usingnamespace can occur inside any aggregate data structure, and
therefore the state must be in the TopLevelDeclaration rather than in
the AST node.
There were two other problems with the usingnamespace implementation:
* It was passing the wrong destination ScopeDecl, so it could cause an
incorrect error such as "import of file outside package path".
* When doing `usingnamespace` on a file that already had
`pub usingnamespace` in it would "steal" the usingnamespace, causing
incorrect "use of undeclared identifier" errors in the target file.
closes#2632closes#2580
because of this example:
```zig
export fn entry(b: bool) usize {
var runtime = [1]i32{3};
comptime var i: usize = 0;
inline while (i < 2) : (i += 1) {
const result = if (i == 0) [1]i32{2} else runtime;
}
comptime {
return i;
}
}
```
The problem is that the concept of "resetting" a result location,
introduced in the previous commit, cannot handle elision scopes.
This concept is inherently broken with inline loops.
Previously, the symbol name parameter of `@export` would be ignored for
variables, and the variable name would be used for the symbol name.
Now it works as expected.
See #2679
Not tested yet, but it builds.
This closes#761, and lays the groundwork for fixing the remaining
false positive "foo depends on itself" bugs, such as #624.
It also lays the groundwork for implementing ability to specify
alignment of fields (#1512).
* in Zig build scripts, getOutputPath() is no longer a valid function
to call, unless setOutputDir() was used, or within a custom make()
function. Instead there is more convenient API to use which takes
advantage of the caching system. Search this commit diff for
`exe.run()` for an example.
* Zig build by default enables caching. All build artifacts will go
into zig-cache. If you want to access build artifacts in a convenient
location, it is recommended to add an `install` step. Otherwise
you can use the `run()` API mentioned above to execute programs
directly from their location in the cache. Closes#330.
`addSystemCommand` is available for programs not built with Zig
build.
* Please note that Zig does no cache evicting yet. You may have to
manually delete zig-cache directories periodically to keep disk
usage down. It's planned for this to be a simple Least Recently
Used eviction system eventually.
* `--output`, `--output-lib`, and `--output-h` are removed. Instead,
use `--output-dir` which defaults to the current working directory.
Or take advantage of `--cache on`, which will print the main output
path to stdout, and the other artifacts will be in the same directory
with predictable file names. `--disable-gen-h` is available when
one wants to prevent .h file generation.
* `@cImport` is always independently cached now. Closes#2015.
It always writes the generated Zig code to disk which makes debug
info and compile errors better. No more "TODO: remember C source
location to display here"
* Fix .d file parsing. (Fixes the MacOS CI failure)
* Zig no longer creates "temporary files" other than inside a
zig-cache directory.
This breaks the CLI API that Godbolt uses. The suggested new invocation
can be found in this commit diff, in the changes to `test/cli.zig`.