9 Commits

Author SHA1 Message Date
Andrew Kelley
66245ac834 stage2: Module and Sema are compiling again
Next up is reworking the seam between the LazySrcLoc emitted by Sema
and the byte offsets currently expected by codegen.

And then the big one: updating astgen.zig to use the new memory layout.
2021-03-17 22:54:56 -07:00
Andrew Kelley
aef3e534f5 stage2: *WIP*: rework ZIR memory layout; overhaul source locations
The memory layout for ZIR instructions is completely reworked. See
zir.zig for those changes. Some new types:

 * `zir.Code`: a "finished" set of ZIR instructions. Instead of allocating
   each instruction independently, there is now a Tag and 8 bytes of
   data available for all ZIR instructions. Small instructions fit
   within these 8 bytes; larger ones use 4 bytes for an index into
   `extra`. There is also `string_bytes` so that we can have 4 byte
   references to strings. `zir.Inst.Tag` describes how to interpret
   those 8 bytes of data.
   - This is shared by all `Block` scopes.

 * `Module.WipZirCode`: represents an in-progress `zir.Code`. In this
   structure, the arrays are mutable, and get resized as we add/delete
   things. There is extra state to keep track of things. This struct is
   stored on the stack. Once it is finished, it produces an immutable
   `zir.Code`, which will remain on the heap for the duration of a
   function's existence.
   - This is shared by all `GenZir` scopes.

 * `Sema`: represents in-progress semantic analysis of a `zir.Code`.
   This data is stored on the stack and is shared among all `Block`
   scopes. It is now the main "self" argument to everything in the file
   that was previously named `zir_sema.zig`.
   Additionally, I moved some logic that was in `Module` into here.

`Module.Fn` now stores its parameter names inside the `zir.Code`,
instead of inside ZIR instructions. When the TZIR memory layout
reworking time comes, codegen will be able to reference this data
directly instead of duplicating it.

astgen.zig is (so far) almost entirely untouched, but nearly all of it
will need to be reworked to adhere to this new memory layout structure.

I have no benchmarks to report yet, as I am still working through
compile errors and fixing various things that I broke in this branch.

Overhaul of Source Locations:

Previously we used `usize` everywhere to mean byte offset, but sometimes
also mean other stuff. This was error prone and also made us do
unnecessary work, and store unnecessary bytes in memory.

Now there are more types involved into source locations, and more ways
to describe a source location.

 * AllErrors.Message: embrace the assumption that files always have less
   than 2 << 32 bytes.
 * SrcLoc gets more complicated, to model more complicated source
   locations.
 * Introduce LazySrcLoc, which can model interesting source locations
   with very little stored state. Useful for avoiding doing unnecessary
   work when no compile errors occur.

Also, previously, we had `src: usize` on every ZIR instruction. This is
no longer the case. Each instruction now determines whether it even cares
about source location, and if so, how that source location is stored.
This requires more careful work inside `Sema`, but it results in fewer
bytes stored on the heap, without compromising accuracy and power of
compile error messages.

Miscellaneous:

 * std.zig: string literals have more helpful result values for
   reporting errors. There is now a lower level API and a higher level
   API.
   - side note: I noticed that the string literal logic needs some love.
     There is some unnecessarily hacky code there.
 * cut & pasted some TZIR logic that was in zir.zig to ir.zig. This
   probably broke stuff and needs to get fixed.
 * Removed type/Enum.zig, type/Union.zig, and type/Struct.zig. I don't
   think this quite how this code will be organized. Need some more
   careful planning about how to implement structs, unions, enums. They
   need to be independent Decls, just like a top level function.
2021-03-16 00:03:22 -07:00
Frank Denis
6c2e0c2046 Year++ 2020-12-31 15:45:24 -08:00
Vexu
e8ca1b254d
std: remove renderStringLiteral in favor of std.fmt specifier 2020-10-17 23:20:38 +03:00
Andrew Kelley
4a69b11e74 add license header to all std lib files
add SPDX license identifier
copyright ownership is zig contributors
2020-08-20 16:07:04 -04:00
Andrew Kelley
a36772ee64
Merge pull request #5693 from antlilja/switch-unreachable-else
Add error message for unreachable else prong in switch
2020-07-26 05:46:18 +00:00
Vexu
e85fe13e44
run zig fmt on std lib and self hosted 2020-07-11 20:41:19 +03:00
antlilja
e60be30824 Remove unreachable else prongs 2020-06-24 19:03:32 +02:00
Andrew Kelley
91ca0e4b02 implement rendering escaped zig string literals 2020-04-19 20:33:15 -04:00