* update to the new cache hash API
* std.Target defaultVersionRange moves to std.Target.Os.Tag
* std.Target.Os gains getVersionRange which returns a tagged union
* start the process of splitting Module into Compilation and "zig
module".
- The parts of Module having to do with only compiling zig code are
extracted into ZigModule.zig.
- Next step is to rename Module to Compilation.
- After that rename ZigModule back to Module.
* implement proper cache hash usage when compiling C objects, and
properly manage the file lock of the build artifacts.
* make versions optional to match recent changes to master branch.
* proper cache hash integration for compiling zig code
* proper cache hash integration for linking even when not compiling zig
code.
* ELF LLD linking integrates with the caching system. A comment from
the source code:
Here we want to determine whether we can save time by not invoking LLD when the
output is unchanged. None of the linker options or the object files that are being
linked are in the hash that namespaces the directory we are outputting to. Therefore,
we must hash those now, and the resulting digest will form the "id" of the linking
job we are about to perform.
After a successful link, we store the id in the metadata of a symlink named "id.txt" in
the artifact directory. So, now, we check if this symlink exists, and if it matches
our digest. If so, we can skip linking. Otherwise, we proceed with invoking LLD.
* implement disable_c_depfile option
* add tracy to a few more functions
* implement --debug-cc and --debug-link
* implement C source files having extra flags
- TODO a way to pass them on the CLI
* introduce the Directory abstraction which contains both an open file
descriptor and a file path name. The former is preferred but the
latter is needed when communicating paths over a command line (e.g.
to Clang or LLD).
* use the cache hash to choose an artifact directory
- TODO: use separate cache hash instances for the zig module and
each C object
* Module: introduce the crt_files table for keeping track of built libc
artifacts for linking.
* Add the ability to build 4/6 of the glibc static CRT lib files.
* The zig-cache directory is now passed as a parameter to Module.
* Implement the CLI logic of -femit-bin and -femit-h
- TODO: respect -fno-emit-bin
- TODO: the emit .h feature
* Add the -fvalgrind, -fstack-check, and --single-threaded CLI options.
* Implement the logic for auto detecting whether to enable PIC,
sanitize-C, stack-check, valgrind, and single-threaded.
* Properly add PIC args (or not) to clang argv.
* Implement renaming clang-compiled object files into their proper
place within the cache artifact directory.
- TODO: std lib needs a proper higher level abstraction for
std.os.renameat.
* Package is cleaned up to use the "Unmanaged" StringHashMap and use the
new Directory abstraction.
* Clean up zig lib directory detection to make proper use of directory
handles.
* Linker code invokes LLD.
- TODO properly deal with the stdout and stderr that we get from it
and expose diagnostics from the Module API that match the expected
error message format.
* Delete the bitrotted LLVM C ABI bindings. We'll resurrect just the
functions we need as we introduce dependencies on them. So far it
only has ZigLLDLink in it.
* Remove dead timer code.
* `zig env` now prints the path to the zig executable as well.
* add `zig libc` command
* add `--libc` CLI and integrate it with Module and linker code
* implement libc detection and paths resolution
* port LLD ELF linker line construction to stage2
* integrate dynamic linker option into Module and linker code
* implement default link_mode detection and error handling if
user requests static when it cannot be fulfilled
* integrate more linker options
* implement detection of .so.X.Y.Z file extension as a shared object
file. nice try, you can't fool me.
* correct usage text for -dynamic and -static
For when linking with LLD, we always create an object rather than going
straight to the executable. Next step is putting this object on the LLD
linker line.
* add target_util.zig which has ported code from src/target.cpp
* Module gains an arena that owns memory used during initialization
that has the same lifetime as the Module. Useful for constructing
file paths and lists of strings that have mixed lifetimes.
- The Module memory itself is allocated in this arena. init/deinit
are modified to be create/destroy.
- root_name moves to the arena and no longer needs manual free
* implement the ability to invoke `zig clang` as a subprocess
- there are lots of TODOs that should be solved before merging
* Module now requires a Random object and zig_lib_dir
* Module now requires a path to its own executable or any zig
executable that can do `zig clang`.
* Wire up more CLI options.
* Module creates "zig-cache" directory and "tmp" and "o" subdirectories
("h" is created by the cache_hash)
* stubbed out some of the things linker code needs to do with TODO
prints
* delete dead code for computing compiler id. the previous commit
eliminated the need for it.
* add `zig translate-c` CLI option but it's not fully hooked up yet.
It should be possible for this to be fully wired up before merging
this branch.
* `zig targets` now uses canonical data for available_libcs
Instead, append a "dirty suffix" to the version string when there are
dirty git changes and use the version string as the compiler id.
This avoids a dependency on the cache hash system, and saves time on
first invocation of the compiler since it does not have to compute its
compiler id. It also saves time by not having to check the cache for a
saved compiler id.
* std.cache_hash exposes Hasher type
* std.cache_hash makes hasher_init a global const
* std.cache_hash supports cloning so that clones can share the same
open manifest dir handle as well as fork from shared hasher state
* start to populate the cache_hash for stage2 builds
* remove a footgun from std.cache_hash add function
* get rid of std.Target.ObjectFormat.unknown
* rework stage2 logic for resolving output artifact names by adding
object_format as an optional parameter to std.zig.binNameAlloc
* support -Denable-llvm in stage2 tests
* Module supports the use case when there are no .zig files
* introduce c_object_table and failed_c_objects to Module
* propagate many new kinds of data from CLI into Module and into
linker.Options
* introduce -fLLVM, -fLLD, -fClang and their -fno- counterparts.
closes#6251.
- add logic for choosing when to use LLD or zig's self-hosted linker
* stub code for implementing invoking Clang to build C objects
* add -femit-h, -femit-h=foo, and -fno-emit-h CLI options
* Add a size_hint parameter to the read{toEnd,File}AllocOptions fns
* Rename readAllAlloc{,Options} to readToEndAlloc{,Options} as they
don't rewind the file before reading
* Fix missing rewind in test case
Added std.coff.MachineType
Added image characteristic and section flag valued to std.coff
Added std.Target.Cpu.Arch.toCoffMachine
Fixed stage2 --watch flag on windows
* improve the ZIR generated of variable decls
- utilize the same ZIR for the type and init value when possible
- init value gets a result location with the variable type.
no manual coercion is required.
* no longer use return instructions to extract values out of comptime
blocks. Instead run the analysis and then look at the corresponding
analyzed instruction, relying on the comptime mechanism to report
errors when something could not be comptime evaluated.
`is_pub` added to `Fn` would cost us an additional 8
bytes of memory per function, which is a real bummer
since it's only 1 bit of information.
If we wanted to really remove this, I suspect we could
make this a function isPub() which looks at the AST of
the corresponding Decl and finds if the FnProto AST node
has the pub token. However I saw an easier approach -
The data of whether something is pub or not is actually
a property of a Decl anyway, not a function, so we can
look at moving the field into Decl. Indeed, doing this,
we see that Decl already has deletion_flag: bool which
is hiding in the padding bytes between the enum (1 byte)
and the following u32 field (generation). So if we put
the is_pub bool there, it actually will take up no
additional space, with 1 byte of padding remaining.
This was an easy reworking of the code since any
func.is_pub could be changed simply to func.owner_decl.is_pub.
I also modified `Var` to make the init value non-optional
and moved the optional bit to a has_init: bool field. This is worse from
the perspective of control flow and safety, however it makes
`@sizeOf(Var)` go from 32 bytes to 24 bytes. The more code we can fit
into memory at once, the more justified we are in using the compiler as
a long-running process that does incremental updates.
Exports now have a dirty flag and are rewritten on flush if this flag
has been set.
A couple other minor changes have been made based on Andrew's review.
Thus far, we only generate the type, function, export, and code
sections. These are sufficient to generate and export simple functions.
Codegen is currently hardcoded to `i32.const 42`, the main goal of this
commit is to create infrastructure for the container format which will
work with incremental compilation.
This is part of an ongoing effort to reduce size of in-memory AST. This
enum flattening pattern is widespread throughout the self-hosted
compiler.
This is a API breaking change for consumers of the self-hosted parser.