22 Commits

Author SHA1 Message Date
Techatrix
4a1594fbde update zig env to respect ZIG_LIB_DIR and support wasi 2025-07-30 09:45:03 +01:00
Andrew Kelley
0fb7a0a94b std.zon: better namespace for Serializer 2025-07-19 18:27:09 -07:00
Andrew Kelley
b956b02187 zig env: update std.json API 2025-07-19 16:24:37 -07:00
Andrew Kelley
f71d97e4cb update compiler source to new APIs 2025-07-07 22:43:52 -07:00
mlugg
37a9a4e0f1
compiler: refactor Zcu.File and path representation
This commit makes some big changes to how we track state for Zig source
files. In particular, it changes:

* How `File` tracks its path on-disk
* How AstGen discovers files
* How file-level errors are tracked
* How `builtin.zig` files and modules are created

The original motivation here was to address incremental compilation bugs
with the handling of files, such as #22696. To fix this, a few changes
are necessary.

Just like declarations may become unreferenced on an incremental update,
meaning we suppress analysis errors associated with them, it is also
possible for all imports of a file to be removed on an incremental
update, in which case file-level errors for that file should be
suppressed. As such, after AstGen, the compiler must traverse files
(starting from analysis roots) and discover the set of "live files" for
this update.

Additionally, the compiler's previous handling of retryable file errors
was not very good; the source location the error was reported as was
based only on the first discovered import of that file. This source
location also disappeared on future incremental updates. So, as a part
of the file traversal above, we also need to figure out the source
locations of imports which errors should be reported against.

Another observation I made is that the "file exists in multiple modules"
error was not implemented in a particularly good way (I get to say that
because I wrote it!). It was subject to races, where the order in which
different imports of a file were discovered affects both how errors are
printed, and which module the file is arbitrarily assigned, with the
latter in turn affecting which other files are considered for import.
The thing I realised here is that while the AstGen worker pool is
running, we cannot know for sure which module(s) a file is in; we could
always discover an import later which changes the answer.

So, here's how the AstGen workers have changed. We initially ensure that
`zcu.import_table` contains the root files for all modules in this Zcu,
even if we don't know any imports for them yet. Then, the AstGen
workers do not need to be aware of modules. Instead, they simply ignore
module imports, and only spin off more workers when they see a by-path
import.

During AstGen, we can't use module-root-relative paths, since we don't
know which modules files are in; but we don't want to unnecessarily use
absolute files either, because those are non-portable and can make
`error.NameTooLong` more likely. As such, I have introduced a new
abstraction, `Compilation.Path`. This type is a way of representing a
filesystem path which has a *canonical form*. The path is represented
relative to one of a few special directories: the lib directory, the
global cache directory, or the local cache directory. As a fallback, we
use absolute (or cwd-relative on WASI) paths. This is kind of similar to
`std.Build.Cache.Path` with a pre-defined list of possible
`std.Build.Cache.Directory`, but has stricter canonicalization rules
based on path resolution to make sure deduplicating files works
properly. A `Compilation.Path` can be trivially converted to a
`std.Build.Cache.Path` from a `Compilation`, but is smaller, has a
canonical form, and has a digest which will be consistent across
different compiler processes with the same lib and cache directories
(important when we serialize incremental compilation state in the
future). `Zcu.File` and `Zcu.EmbedFile` both contain a
`Compilation.Path`, which is used to access the file on-disk;
module-relative sub paths are used quite rarely (`EmbedFile` doesn't
even have one now for simplicity).

After the AstGen workers all complete, we know that any file which might
be imported is definitely in `import_table` and up-to-date. So, we
perform a single-threaded graph traversal; similar to what
`resolveReferences` plays for `AnalUnit`s, but for files instead. We
figure out which files are alive, and which module each file is in. If a
file turns out to be in multiple modules, we set a field on `Zcu` to
indicate this error. If a file is in a different module to a prior
update, we set a flag instructing `updateZirRefs` to invalidate all
dependencies on the file. This traversal also discovers "import errors";
these are errors associated with a specific `@import`. With Zig's
current design, there is only one possible error here: "import outside
of module root". This must be identified during this traversal instead
of during AstGen, because it depends on which module the file is in. I
tried also representing "module not found" errors in this same way, but
it turns out to be much more useful to report those in Sema, because of
use cases like optional dependencies where a module import is behind a
comptime-known build option.

For simplicity, `failed_files` now just maps to `?[]u8`, since the
source location is always the whole file. In fact, this allows removing
`LazySrcLoc.Offset.entire_file` completely, slightly simplifying some
error reporting logic. File-level errors are now directly built in the
`std.zig.ErrorBundle.Wip`. If the payload is not `null`, it is the
message for a retryable error (i.e. an error loading the source file),
and will be reported with a "file imported here" note pointing to the
import site discovered during the single-threaded file traversal.

The last piece of fallout here is how `Builtin` works. Rather than
constructing "builtin" modules when creating `Package.Module`s, they are
now constructed on-the-fly by `Zcu`. The map `Zcu.builtin_modules` maps
from digests to `*Package.Module`s. These digests are abstract hashes of
the `Builtin` value; i.e. all of the options which are placed into
"builtin.zig". During the file traversal, we populate `builtin_modules`
as needed, so that when we see this imports in Sema, we just grab the
relevant entry from this map. This eliminates a bunch of awkward state
tracking during construction of the module graph. It's also now clearer
exactly what options the builtin module has, since previously it
inherited some options arbitrarily from the first-created module with
that "builtin" module!

The user-visible effects of this commit are:
* retryable file errors are now consistently reported against the whole
  file, with a note pointing to a live import of that file
* some theoretical bugs where imports are wrongly considered distinct
  (when the import path moves out of the cwd and then back in) are fixed
* some consistency issues with how file-level errors are reported are
  fixed; these errors will now always be printed in the same order
  regardless of how the AstGen pass assigns file indices
* incremental updates do not print retryable file errors differently
  between updates or depending on file structure/contents
* incremental updates support files changing modules
* incremental updates support files becoming unreferenced

Resolves: #22696
2025-05-18 17:37:02 +01:00
mlugg
0fe3fd01dd
std: update std.builtin.Type fields to follow naming conventions
The compiler actually doesn't need any functional changes for this: Sema
does reification based on the tag indices of `std.builtin.Type` already!
So, no zig1.wasm update is necessary.

This change is necessary to disallow name clashes between fields and
decls on a type, which is a prerequisite of #9938.
2024-08-28 08:39:59 +01:00
Andrew Kelley
a4380a30f5 move zig libc command to be lazily built
part of #19063

This is a prerequisite for doing the same for Resinator.
2024-02-27 22:55:00 -07:00
Andrew Kelley
dbdb87502d std.Target: add DynamicLinker 2024-01-01 17:51:18 -07:00
Andrew Kelley
63f9af87d3 zig env: back to json output
changed my mind I liked it better before. this reverts
053119083c2c93cb1fc4129bc647c03301f4010d.
2023-10-18 15:50:00 -07:00
Andrew Kelley
09dea957ed rework zig env
Introduce introspect.EnvVar which tracks all the environment variables
that are observed by the compiler, so that we can print them with `zig
env`.

The `zig env` command now prints both the resolved values as well as all
the possibly observed environment variables.
2023-10-17 21:27:09 -07:00
Manlio Perillo
053119083c zig env: remove the json output
The current json output is not very convenient to use from the shell or
a Zig program.
An example using the shell: `zig env | jq -r .lib_dir`.

Remove the json output, and instead use the POSIX shell syntax:
  name="value"

Additionally, when args is not empty, assume each argument is the
environment variable name and print the associated value.
Unrecognized environment variables are ignored.

The new output format has been copied from `go env`, with the difference
that `go env` uses OS specific syntax for windows and plan9.

Define the environment variables in a single place, in order to avoid
possible bugs.
2023-10-17 20:10:23 -07:00
Josh Wolfe
8924f81d8c
std.json: Unify stringify and writeStream (#16405) 2023-07-21 19:56:46 -04:00
Josh Wolfe
018b743c7a
std: Rewrite low-level json api to support streaming (#15602) 2023-05-13 14:31:53 -04:00
Andrew Kelley
17596c79a9 stage2: fix compile error merge conflict
3250b20ceabea044bd4c7b1653d76d7069840058 had a silent merge conflict
with master branch; fixed now.
2022-09-14 16:41:53 -07:00
Manlio Perillo
3250b20cea src/print_env: print the native target
Add the native target triple to the zig env command output.

The target triple is formatted the same way as it is done in the
zig targets command.
2022-09-14 19:28:47 -04:00
Cody Tapscott
bb9cd6db1c stage2: Move WASI/Zig-specific selfExePath to introspect.zig 2022-04-18 23:06:49 -07:00
Lee Cannon
85de022c56
allocgate: std Allocator interface refactor 2021-11-30 23:32:47 +00:00
Jacob G-W
9fffffb07b fix code broken from previous commit 2021-06-21 17:03:03 -07:00
Jay Petacat
a9b505fa77 Reduce use of deprecated IO types
Related: #4917
2021-01-07 23:48:58 -08:00
LemonBoy
1c13ca5a05 stage2: Use {s} instead of {} when formatting strings 2021-01-02 17:12:57 -07:00
g-w1
51a904677c
update depreciated code (#7502)
* `zig env`:

* fix depreciated interface, update outStream -> writer
* make code more readable by updating `anytype` -> `std.fs.File.Writer`
2020-12-23 13:01:29 +02:00
Andrew Kelley
528832bd3a rename src-self-hosted/ to src/ 2020-09-21 18:38:55 -07:00