* Export invalidFmtErr
To allow consistent use of "invalid format string" compile error
response for badly formatted format strings.
See https://github.com/ziglang/zig/pull/13489#issuecomment-1311759340.
* Replace format compile errors with invalidFmtErr
- Provides more consistent compile errors.
- Gives user info about the type of the badly formated value.
* Rename invalidFmtErr as invalidFmtError
For consistency. Zig seems to use “Error” more often than “Err”.
* std: add invalid format string checks to remaining custom formatters
* pass reference-trace to comp when building build file; fix checkobjectstep
* std.os.uefi: integer backed structs, add tests to catch regressions
device_path_protocol now uses extern structs with align(1) fields because
the transition to integer backed packed struct broke alignment
added comptime asserts that device_path_protocol structs do not violate
alignment and size specifications
Beyond adding default zero-initialization, this commit changes undefined
initialization to zero, as some cases reserved the padding and on other
cases, I've found some systems act strange when giving uninit instead of
zero even when it shouldn't be an issue, one example being
FileProtocol.Open's attributes, which *should* be ignored when not
creating a file, but ended up giving an unrelated error.
We already have a LICENSE file that covers the Zig Standard Library. We
no longer need to remind everyone that the license is MIT in every single
file.
Previously this was introduced to clarify the situation for a fork of
Zig that made Zig's LICENSE file harder to find, and replaced it with
their own license that required annual payments to their company.
However that fork now appears to be dead. So there is no need to
reinforce the copyright notice in every single file.
This change was mostly made with `zig fmt` and this also modified some whitespace. Note that in some files, `zig fmt` produced incorrect code, so the change was made manually.
It had the downside of running all the comptime blocks and resolving
all the usingnamespaces of each system, when just trying to discover if
the current system is a particular one.
For Darwin, where it's nice to use `std.Target.current.isDarwin()`, this
demonstrates the utility that #425 would provide.