20 Commits

Author SHA1 Message Date
John Schmidt
c992164dc7 Check for isDarwin() instead of linked libc 2022-01-14 13:44:38 +01:00
John Schmidt
66fe5bb0d8 Use libc if_nametoindex if available when parsing IPs
Fixes https://github.com/ziglang/zig/issues/10521 and makes a couple of
additional tests pass when linking libc.
2022-01-12 19:32:46 +01:00
Andrew Kelley
6115cf2240 migrate from std.Target.current to @import("builtin").target
closes #9388
closes #9321
2021-10-04 23:48:55 -07:00
Stephen Gregoratto
a032fd01e8 Resolve scope IDs using IPv6 sockets
On certain systems (Solaris), resolving the scope id from an interface
name can only be done on AF_INET-domain sockets. While we're here,
simplify the test while we're here, since there's only one address.

Also note that the loopback interface name is not stable across OSs.
BSDs and Solaris use `lo0` whilst Linux uses `l0`.
2021-09-24 13:50:18 -04:00
Kenta Iwasaki
c4f97d3365 os: usingnamespace fixes for std.x.os.Socket and std.os.TCP
Extract existing constants to do with TCP socket options into a 'TCP'
namespace.

Export 'MSG' and 'TCP' from std.os.{linux, windows} into std.c.

Fix compile errors to do with std.x.os.Socket methods related to setting
TCP socket options.

Handle errors in the case that an interface could not be resolved in an
IPv6 address on Windows. Tested using Wine with the loopback interface
disabled.

Have all instantiations of std.x.os.Socket on Windows instantiate an
overlapped socket descriptor. Fixes the '1ms read timeout' test in
std.x.net.tcp.Client. The test would previously deadlock, as read
timeouts only apply to overlapped sockets.

Windows documentation by default recommends that most instantiations of
sockets on Windows be overlapped sockets (s.t. they may operate in both
blocking or nonblocking mode when operated with WSA* syscalls). Refer to
the documentation for WSASocketA for more info.
2021-09-12 23:36:44 -04:00
Andrew Kelley
cca57042df std: fix regressions from this branch
Also move some usingnamespace test cases from compare_output to
behavior.
2021-09-01 17:54:07 -07:00
Andrew Kelley
7f03cfe161 std.os: more reorganization efforts
* std lib tests are passing on x86_64-linux with and without -lc
 * stage2 is building from source on x86_64-linux
 * down to 38 remaining uses of `usingnamespace`
2021-09-01 17:54:06 -07:00
Andrew Kelley
d29871977f remove redundant license headers from zig standard library
We already have a LICENSE file that covers the Zig Standard Library. We
no longer need to remind everyone that the license is MIT in every single
file.

Previously this was introduced to clarify the situation for a fork of
Zig that made Zig's LICENSE file harder to find, and replaced it with
their own license that required annual payments to their company.
However that fork now appears to be dead. So there is no need to
reinforce the copyright notice in every single file.
2021-08-24 12:25:09 -07:00
Jacob G-W
9fffffb07b fix code broken from previous commit 2021-06-21 17:03:03 -07:00
Kenta Iwasaki
6950e4c294 x/os/net: remove unnecessary comptime prefix in resolveScopeID() 2021-06-01 18:24:43 +09:00
Kenta Iwasaki
278e5d398e x: replace std.builtin with std.Target.current 2021-06-01 18:24:43 +09:00
Andrew Kelley
c9cc09a3bf Merge remote-tracking branch 'origin/master' into stage2-whole-file-astgen
Conflicts:
 * lib/std/os/linux.zig
 * lib/std/os/windows/bits.zig
 * src/Module.zig
 * src/Sema.zig
 * test/stage2/test.zig

Mainly I wanted Jakub's new macOS code for respecting stack size, since
we now depend on it for debug builds able to pass one of the test cases
for recursive comptime function calls with `@setEvalBranchQuota`.

The conflicts were all trivial.
2021-05-12 16:41:20 -07:00
lithdew
d7b601b35e std/os, x/os/socket: windows support, socket helpers, getpeername()
Socket I/O methods such as read, readv, write, writev, send, recv,
sendmsg, recvmsg have been generalized to read(buf, flags), write(buf,
flags), readVectorized(vectors, flags), and writeVectorized(vectors,
flags). There is still some work left to be done abstracting both
readVectorized and writeVectorized properly across platforms, which is
work to be done in a future PR.

Support for setting the linger timeout of a socket, querying the remote
address of a socket, setting whether or not keep-alive messages are to
be sent through a connection-oriented socket periodically depending on
host operating system settings has been added.

`std.io.Reader` and `std.io.Writer` wrappers around `Socket` has been
implemented, which wrap around Socket.read(buf, flags) and
Socket.write(buf, flags). Both wrappers may be provided flags which are
passed to Socket.read / Socket.write accordingly.

Cross-platform support for `getpeername()` has been implemented.

Windows support for the new `std.x.os.Socket` has been implemented. To
accomplish this, a full refactor of `std.os.windows.ws2_32` has been
done to supply any missing definitions and constants based on
auto-generated Windows syscall bindings by @marler8997.

`std.x.net.TCP.Listener.setQuickACK` has been moved to
`std.x.net.TCP.Client.setQuickACK`.

Windows support for resolving the scope ID of an interface name
specified in an IPv6 address has been provided.

`sockaddr_storage` definitions have been provided for Windows, Linux,
and Darwin. `sockaddr_storage` is used to allocate space before any
socket addresses are queried via. calls such as accept(), getsockname(),
and getpeername().

Zig-friendly wrappers for GetQueuedCompletionStatusEx(), getpeername(),
SetConsoleCtrlHandler(), SetFileCompletionNotificationModes() syscalls
on Windows have been provided.

Socket.setOption() was provided to set the value of a socket option in
place of os.setsockopt. Socket.getOption() will be provided in a future
PR.

There is still further work to be done regarding querying socket option
values on Windows, which is to be done in a subsequent PR.
2021-05-10 19:22:31 +09:00
Andrew Kelley
5619ce2406 Merge remote-tracking branch 'origin/master' into stage2-whole-file-astgen
Conflicts:
 * doc/langref.html.in
 * lib/std/enums.zig
 * lib/std/fmt.zig
 * lib/std/hash/auto_hash.zig
 * lib/std/math.zig
 * lib/std/mem.zig
 * lib/std/meta.zig
 * test/behavior/alignof.zig
 * test/behavior/bitcast.zig
 * test/behavior/bugs/1421.zig
 * test/behavior/cast.zig
 * test/behavior/ptrcast.zig
 * test/behavior/type_info.zig
 * test/behavior/vector.zig

Master branch added `try` to a bunch of testing function calls, and some
lines also had changed how to refer to the native architecture and other
`@import("builtin")` stuff.
2021-05-08 14:45:21 -07:00
Veikka Tuominen
fd77f2cfed std: update usage of std.testing 2021-05-08 15:15:30 +03:00
Andrew Kelley
6b5d0b3711 std: fix compile errors found by stage2
* redundant `comptime`
 * `try` outside function
 * `extern enum`
2021-05-05 11:03:54 -07:00
lithdew
aa15699269 x/os/net: skip ipv6 scope id parse test on unsupported platforms 2021-05-03 14:49:10 +09:00
lithdew
8ef9d98e6d x/os: fix compile errors on mac and linux
Use i32 instead of isize for os.timeval's for socket read/write
timeouts.

Add a comptime check to resolveScopeID to see if `IFNAMESIZE` is
available on the host. If it is not available, return an error
indicating that resolving the scope ID of a IPv6 address is not yet
supported on the host platform.
2021-05-03 14:49:10 +09:00
lithdew
13068da43e x/os, x/net: re-approach Address, rename namespace TCP -> tcp
Address comments from @ifreund and @MasterQ32 to address unsafeness and
ergonomics of the `Address` API.

Rename the `TCP` namespace to `tcp` as it does not contain any
top-level fields.

Fix missing reference to `sockaddr` which was identified by @kprotty in
os/bits/linux/arm64.zig.
2021-05-03 14:49:10 +09:00
lithdew
2ab588049e x/os, x/net: layout tcp, ipv4/ipv6, and socket abstractions
The `Socket` abstraction was refactored to only comprise of methods that
can be generically used/applied to all socket domains and protocols.

A more comprehensive IPv4/IPv6 module derived from @LemonBoy's earlier
work was implemented under `std.x.os.IPv4` and `std.x.os.IPv6`. Using
this module, one can then combine them together into a union for example
in order to optimize memory usage when dealing with socket addresses.

A `TCP.Client` and `TCP.Listener` abstraction is introduced that is one
layer over the `Socket` abstraction, which isolates methods that can
only be applied to a "client socket" and a "listening socket". All prior
tests from the `Socket` abstraction, which all previously operated
assuming the socket is operating via. TCP/IP, were moved. All TCP socket
options were also moved into the `TCP.Client` and `TCP.Listener`
abstractions respectively away from the `Socket` abstraction.

Some additional socket options from @LemonBoy's prior PR for Darwin were
also moved in (i.e. SIGNOPIPE).
2021-05-03 14:49:10 +09:00