Acts as a replacement for `addSharedLibrary` and `addStaticLibrary`, but
linking mode can be changed more easily in build.zig, for example:
In library:
```zig
const linkage = b.option(std.builtin.LinkMode, "linkage", "Link mode for a foo_bar library") orelse .static; // or other default
const lib = b.addLibrary(.{
.linkage = linkage,
.name = "foo_bar",
.root_module = mod,
});
```
In consumer:
```zig
const dep_foo_bar = b.dependency("foo_bar", .{
.target = target,
.optimize = optimize,
.linkage = .static // or dynamic
});
mod.linkLibrary(dep_foor_bar.artifact("foo_bar"));
```
It also matches nicely with `linkLibrary` name.
Signed-off-by: Eric Joldasov <bratishkaerik@landless-city.net>
This was the cause of aarch64-windows shared libraries causing "bad image" errors
during load-time linking. I also re-enabled the tests that were surfacing this bug.
...which have a ucontext_t but not a PC register. The current stack
unwinding implementation does not yet support this architecture.
Also fix name of `std.debug.SelfInfo.openSelf` to remove redundancy.
Also removed this hook into root providing an "openSelfDebugInfo"
function. Sorry, this debugging code is not of sufficient quality to
offer a plugin API right now.
* `doc/langref` formatting
* upgrade `.{ .path = "..." }` to `b.path("...")`
* avoid using arguments named `self`
* make `Build.Step.Id` usage more consistent
* add `Build.pathResolve`
* use `pathJoin` and `pathResolve` everywhere
* make sure `Build.LazyPath.getPath2` returns an absolute path