There were only a few dozen lines of common logic, and they frankly
introduced more complexity than they eliminated. Instead, let's accept
that the implementations of `SelfInfo` are all pretty different and want
to track different state. This probably fixes some synchronization and
memory bugs by simplifying a bunch of stuff. It also improves the DWARF
unwind cache, making it around twice as fast in a debug build with the
self-hosted x86_64 backend, because we no longer have to redundantly go
through the hashmap lookup logic to find the module. Unwinding on
Windows will also see a slight performance boost from this change,
because `RtlVirtualUnwind` does not need to know the module whatsoever,
so the old `SelfInfo` implementation was doing redundant work. Lastly,
this makes it even easier to implement `SelfInfo` on freestanding
targets; there is no longer a need to emulate a real module system,
since the user controls the whole implementation!
There are various other small refactors here in the `SelfInfo`
implementations as well as in the DWARF unwinding logic. This change
turned out to make a lot of stuff simpler!
Apparently the `__eh_frame` in Mach-O binaries doesn't include the
terminator entry, but in all other respects it acts like `.eh_frame`
rather than `.debug_frame`. I have no idea.
By my estimation, these changes speed up DWARF unwinding when using the
self-hosted x86_64 backend by around 7x. There are two very significant
enhancements: we no longer iterate frames which don't fit in the stack
trace buffer, and we cache register rules (in a fixed buffer) to avoid
re-parsing and evaluating CFI instructions in most cases. Alongside this
are a bunch of smaller enhancements, such as pre-caching the result of
evaluating the CIE's initial instructions, avoiding re-parsing of CIEs,
and big simplifications to the `Dwarf.Unwind.VirtualMachine` logic.