Previously, various doc comments heavily disagreed with the
implementation on both what lives where on the filesystem at what time,
and how that was represented in code. Notably, the combination of emit
paths outside the cache and `disable_lld_caching` created a kind of
ad-hoc "cache disable" mechanism -- which didn't actually *work* very
well, 'most everything still ended up in this cache. There was also a
long-standing issue where building using the LLVM backend would put a
random object file in your cwd.
This commit reworks how emit paths are specified in
`Compilation.CreateOptions`, how they are represented internally, and
how the cache usage is specified.
There are now 3 options for `Compilation.CacheMode`:
* `.none`: do not use the cache. The paths we have to emit to are
relative to the compiler cwd (they're either user-specified, or
defaults inferred from the root name). If we create any temporary
files (e.g. the ZCU object when using the LLVM backend) they are
emitted to a directory in `local_cache/tmp/`, which is deleted once
the update finishes.
* `.whole`: cache the compilation based on all inputs, including file
contents. All emit paths are computed by the compiler (and will be
stored as relative to the local cache directory); it is a CLI error to
specify an explicit emit path. Artifacts (including temporary files)
are written to a directory under `local_cache/tmp/`, which is later
renamed to an appropriate `local_cache/o/`. The caller (who is using
`--listen`; e.g. the build system) learns the name of this directory,
and can get the artifacts from it.
* `.incremental`: similar to `.whole`, but Zig source file contents, and
anything else which incremental compilation can handle changes for, is
not included in the cache manifest. We don't need to do the dance
where the output directory is initially in `tmp/`, because our digest
is computed entirely from CLI inputs.
To be clear, the difference between `CacheMode.whole` and
`CacheMode.incremental` is unchanged. `CacheMode.none` is new
(previously it was sort of poorly imitated with `CacheMode.whole`). The
defined behavior for temporary/intermediate files is new.
`.none` is used for direct CLI invocations like `zig build-exe foo.zig`.
The other cache modes are reserved for `--listen`, and the cache mode in
use is currently just based on the presence of the `-fincremental` flag.
There are two cases in which `CacheMode.whole` is used despite there
being no `--listen` flag: `zig test` and `zig run`. Unless an explicit
`-femit-bin=xxx` argument is passed on the CLI, these subcommands will
use `CacheMode.whole`, so that they can put the output somewhere without
polluting the cwd (plus, caching is potentially more useful for direct
usage of these subcommands).
Users of `--listen` (such as the build system) can now use
`std.zig.EmitArtifact.cacheName` to find out what an output will be
named. This avoids having to synchronize logic between the compiler and
all users of `--listen`.
My original goal here was just to get the self-hosted Wasm backend
compiling again after the pipeline change, but it turned out that from
there it was pretty simple to entirely eliminate the shared state
between `codegen.wasm` and `link.Wasm`. As such, this commit not only
fixes the backend, but makes it the second backend (after CBE) to
support the new 1:N:1 threading model.
For directory arguments that need both prefix and suffix strings
appended.
Needed to unbreak ffmpeg package after fe855691f6f742a14678cb617422977c2a55be39
Representing this with a `GenZir` field is incredibly bug-prone.
Instead, just pass this data directly to the relevant expression in the
very few places which actually provide a name strategy.
Resolves: #22798
We have no control over memory usage on arbitrary systems in the wild. But we
would still like to get the warnings so we can adjust the values based on
observations in the official ZSF CI.
Closes#23254.
Closes#23638.
`castTruncatedData` was a poorly worded error (all shrinking casts
"truncate bits", it's just that we assume those bits to be zext/sext of
the other bits!), and `negativeToUnsigned` was a pointless distinction
which forced the compiler to emit worse code (since two separate safety
checks were required for casting e.g. 'i32' to 'u16') and wasn't even
implemented correctly. This commit combines those safety panics into one
function, `integerOutOfBounds`. The name maybe isn't perfect, but that's
not hugely important; what matters is the new default message, which is
clearer than the old ones: "integer does not fit in destination type".
This defines a WinMain() function that can be potentially problematic when it
isn't wanted. If we add back support for this library in the future, it should
be built separately from mingw32.lib and on demand.
Pointers to thread-local variables do not have their addresses known
until runtime, so it is nonsensical for them to be comptime-known. There
was logic in the compiler which was essentially attempting to treat them
as not being comptime-known despite the pointer being an interned value.
This was a bit of a mess, the check was frequent enough to actually show
up in compiler profiles, and it was very awkward for backends to deal
with, because they had to grapple with the fact that a "constant" they
were lowering might actually require runtime operations.
So, instead, do not consider these pointers to be comptime-known in
*any* way. Never intern such a pointer; instead, when the address of a
threadlocal is taken, emit an AIR instruction which computes the pointer
at runtime. This avoids lots of special handling for TLVs across
basically all codegen backends; of all somewhat-functional backends, the
only one which wasn't improved by this change was the LLVM backend,
because LLVM pretends this complexity around threadlocals doesn't exist.
This change simplifies Sema and codegen, avoids a potential source of
bugs, and potentially improves Sema performance very slightly by
avoiding a non-trivial check on a hot path.
In a compiler built with debug extensions, pass `--debug-incremental` to
spawn the "incremental debug server". This is a TCP server exposing a
REPL which allows querying a bunch of compiler state, some of which is
stored only when that flag is passed. Eventually, this will probably
move into `std.zig.Server`/`std.zig.Client`, but this is easier to work
with right now. The easiest way to interact with the server is `telnet`.
The doc comment here agreed with the implementation, but not with *any*
`Step` which populates a `GeneratedFile`, where they are treated as
cwd-relative. This is the obvious correct choice, because these paths
usually come from joining onto a cache root, and those are cwd-relative
if not absolute.
This was a pre-existing bug, but #23836 caused it to trigger more often,
because the compiler now commonly passes the local cache directory to
the build runner process as a relative path where it was previously an
absolute path.
Resolves: #23954