std: Rename TailQueue to DoublyLinkedList

`TailQueue` was implemented as a doubly-linked list, but named after an
abstract data type. This was inconsistent with `SinglyLinkedList`, which
can be used to implement an abstract data type, but is still named after
the implementation. Renaming `TailQueue` to `DoublyLinkedList` improves
consistency between the two type names, and should help discoverability.

`TailQueue` is now a deprecated alias of `DoublyLinkedList`.

Related to issues #1629 and #8233.
This commit is contained in:
Jay Petacat 2023-08-27 16:06:39 -06:00 committed by Andrew Kelley
parent 750998eef6
commit ff61c42879
6 changed files with 29 additions and 22 deletions

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@ -14,7 +14,7 @@ pub fn Queue(comptime T: type) type {
mutex: std.Thread.Mutex,
pub const Self = @This();
pub const Node = std.TailQueue(T).Node;
pub const Node = std.DoublyLinkedList(T).Node;
/// Initializes a new queue. The queue does not provide a `deinit()`
/// function, so the user must take care of cleaning up the queue elements.

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@ -36,7 +36,7 @@ pub const ConnectionPool = struct {
is_tls: bool,
};
const Queue = std.TailQueue(Connection);
const Queue = std.DoublyLinkedList(Connection);
pub const Node = Queue.Node;
mutex: std.Thread.Mutex = .{},

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@ -4,7 +4,7 @@ const assert = debug.assert;
const testing = std.testing;
/// A singly-linked list is headed by a single forward pointer. The elements
/// are singly linked for minimum space and pointer manipulation overhead at
/// are singly-linked for minimum space and pointer manipulation overhead at
/// the expense of O(n) removal for arbitrary elements. New elements can be
/// added to the list after an existing element or at the head of the list.
/// A singly-linked list may only be traversed in the forward direction.
@ -171,13 +171,20 @@ test "basic SinglyLinkedList test" {
try testing.expect(list.first.?.next.?.next == null);
}
/// A tail queue is headed by a pair of pointers, one to the head of the
/// list and the other to the tail of the list. The elements are doubly
/// linked so that an arbitrary element can be removed without a need to
/// traverse the list. New elements can be added to the list before or
/// after an existing element, at the head of the list, or at the end of
/// the list. A tail queue may be traversed in either direction.
pub fn TailQueue(comptime T: type) type {
/// deprecated: use `DoublyLinkedList`.
pub const TailQueue = DoublyLinkedList;
/// A doubly-linked list has a pair of pointers to both the head and
/// tail of the list. List elements have pointers to both the previous
/// and next elements in the sequence. The list can be traversed both
/// forward and backward. Some operations that take linear O(n) time
/// with a singly-linked list can be done without traversal in constant
/// O(1) time with a doubly-linked list:
///
/// - Removing an element.
/// - Inserting a new element before an existing element.
/// - Pushing or popping an element from the end of the list.
pub fn DoublyLinkedList(comptime T: type) type {
return struct {
const Self = @This();
@ -336,8 +343,8 @@ pub fn TailQueue(comptime T: type) type {
};
}
test "basic TailQueue test" {
const L = TailQueue(u32);
test "basic DoublyLinkedList test" {
const L = DoublyLinkedList(u32);
var list = L{};
var one = L.Node{ .data = 1 };
@ -381,8 +388,8 @@ test "basic TailQueue test" {
try testing.expect(list.len == 2);
}
test "TailQueue concatenation" {
const L = TailQueue(u32);
test "DoublyLinkedList concatenation" {
const L = DoublyLinkedList(u32);
var list1 = L{};
var list2 = L{};

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@ -43,7 +43,7 @@ pub const StringHashMap = hash_map.StringHashMap;
pub const StringHashMapUnmanaged = hash_map.StringHashMapUnmanaged;
pub const StringArrayHashMap = array_hash_map.StringArrayHashMap;
pub const StringArrayHashMapUnmanaged = array_hash_map.StringArrayHashMapUnmanaged;
pub const TailQueue = @import("linked_list.zig").TailQueue;
pub const DoublyLinkedList = @import("linked_list.zig").DoublyLinkedList;
pub const Target = @import("target.zig").Target;
pub const Thread = @import("Thread.zig");
pub const Treap = @import("treap.zig").Treap;

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@ -130,17 +130,17 @@ pub fn add(pkg: *Package, gpa: Allocator, name: []const u8, package: *Package) !
/// package. It should only be used for error output.
pub fn getName(target: *const Package, gpa: Allocator, mod: Module) ![]const u8 {
// we'll do a breadth-first search from the root module to try and find a short name for this
// module, using a TailQueue of module/parent pairs. note that the "parent" there is just the
// first-found shortest path - a module may be children of arbitrarily many other modules.
// also, this path may vary between executions due to hashmap iteration order, but that doesn't
// matter too much.
// module, using a DoublyLinkedList of module/parent pairs. note that the "parent" there is
// just the first-found shortest path - a module may be children of arbitrarily many other
// modules. This path may vary between executions due to hashmap iteration order, but that
// doesn't matter too much.
var node_arena = std.heap.ArenaAllocator.init(gpa);
defer node_arena.deinit();
const Parented = struct {
parent: ?*const @This(),
mod: *const Package,
};
const Queue = std.TailQueue(Parented);
const Queue = std.DoublyLinkedList(Parented);
var to_check: Queue = .{};
{

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@ -4,7 +4,7 @@ const builtin = @import("builtin");
const mystruct = struct {
pending: ?listofstructs,
};
pub fn TailQueue(comptime T: type) type {
pub fn DoublyLinkedList(comptime T: type) type {
return struct {
const Self = @This();
@ -27,7 +27,7 @@ pub fn TailQueue(comptime T: type) type {
}
};
}
const listofstructs = TailQueue(mystruct);
const listofstructs = DoublyLinkedList(mystruct);
const a = struct {
const Self = @This();