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std.Build.Step.Run: inherit build runner cwd
Right now, if you override the build root with `--build-root`, then `Run` steps can fail to execute because of incorrect path handling in the compiler: `std.process.Child` gets a cwd-relative path, but also has its cwd set to the build root. The latter behavior is really weird; it doesn't match my expectations, nor does it match how we spawn child `zig` processes. So, this commit makes the child process inherit the build runner's cwd, as `LazyPath.getPath2` *expects* it to. After investigating, this behavior dates all the way back to 2017; it was introduced in 4543413. So, there isn't any clear/documented reason for this; it should be safe to revert, since under the modern `LazyPath` system it is strictly a bug AFAICT.
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@ -1334,9 +1334,6 @@ fn spawnChildAndCollect(
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var child = std.process.Child.init(argv, arena);
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var child = std.process.Child.init(argv, arena);
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if (run.cwd) |lazy_cwd| {
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if (run.cwd) |lazy_cwd| {
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child.cwd = lazy_cwd.getPath2(b, &run.step);
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child.cwd = lazy_cwd.getPath2(b, &run.step);
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} else {
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child.cwd = b.build_root.path;
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child.cwd_dir = b.build_root.handle;
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}
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}
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child.env_map = run.env_map orelse &b.graph.env_map;
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child.env_map = run.env_map orelse &b.graph.env_map;
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child.request_resource_usage_statistics = true;
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child.request_resource_usage_statistics = true;
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