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std: general purpose allocator: use AutoHashMap
As pointed out by Sahnvour, AutoHashMap is both more convenient and will have better performance in this case.
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@ -189,7 +189,7 @@ pub fn GeneralPurposeAllocator(comptime config: Config) type {
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std.debug.dumpStackTrace(stack_trace);
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}
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};
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const LargeAllocTable = std.HashMapUnmanaged(usize, LargeAlloc, hash_addr, eql_addr, false);
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const LargeAllocTable = std.AutoHashMapUnmanaged(usize, LargeAlloc);
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// Bucket: In memory, in order:
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// * BucketHeader
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@ -609,17 +609,6 @@ const TraceKind = enum {
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free,
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};
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fn hash_addr(addr: usize) u32 {
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if (@sizeOf(usize) == @sizeOf(u32))
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return addr;
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comptime assert(@sizeOf(usize) == 8);
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return @intCast(u32, addr >> 32) ^ @truncate(u32, addr);
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}
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fn eql_addr(a: usize, b: usize) bool {
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return a == b;
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}
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const test_config = Config{};
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test "small allocations - free in same order" {
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