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stage2: comptime saturating shl
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parent
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commit
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10
src/Sema.zig
10
src/Sema.zig
@ -6502,13 +6502,13 @@ fn zirShl(
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if (rhs_val.compareWithZero(.eq)) {
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return sema.addConstant(lhs_ty, lhs_val);
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}
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const val = try lhs_val.shl(rhs_val, sema.arena);
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switch (air_tag) {
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const val = switch (air_tag) {
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.shl_exact => return sema.fail(block, lhs_src, "TODO implement Sema for comptime shl_exact", .{}),
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.shl_sat => return sema.fail(block, lhs_src, "TODO implement Sema for comptime shl_sat", .{}),
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.shl => {},
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.shl_sat => try lhs_val.shlSat(rhs_val, lhs_ty, sema.arena, sema.mod.getTarget()),
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.shl => try lhs_val.shl(rhs_val, sema.arena),
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else => unreachable,
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}
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};
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return sema.addConstant(lhs_ty, val);
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} else rs: {
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if (maybe_rhs_val) |rhs_val| {
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@ -2404,6 +2404,39 @@ pub const Value = extern union {
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}
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}
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pub fn shlSat(
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lhs: Value,
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rhs: Value,
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ty: Type,
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arena: *Allocator,
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target: Target,
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) !Value {
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// TODO is this a performance issue? maybe we should try the operation without
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// resorting to BigInt first.
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const info = ty.intInfo(target);
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var lhs_space: Value.BigIntSpace = undefined;
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const lhs_bigint = lhs.toBigInt(&lhs_space);
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const shift = rhs.toUnsignedInt();
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const limbs = try arena.alloc(
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std.math.big.Limb,
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std.math.big.int.calcTwosCompLimbCount(info.bits),
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);
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var result_bigint = BigIntMutable{
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.limbs = limbs,
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.positive = undefined,
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.len = undefined,
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};
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result_bigint.shiftLeftSat(lhs_bigint, shift, info.signedness, info.bits);
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const result_limbs = result_bigint.limbs[0..result_bigint.len];
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if (result_bigint.positive) {
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return Value.Tag.int_big_positive.create(arena, result_limbs);
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} else {
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return Value.Tag.int_big_negative.create(arena, result_limbs);
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}
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}
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pub fn shr(lhs: Value, rhs: Value, allocator: *Allocator) !Value {
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// TODO is this a performance issue? maybe we should try the operation without
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// resorting to BigInt first.
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@ -146,7 +146,6 @@ test {
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{
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// Checklist for getting saturating_arithmetic.zig passing for stage2:
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// * add __muloti4 to compiler-rt
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// * implement comptime saturating shift-left
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_ = @import("behavior/saturating_arithmetic.zig");
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}
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_ = @import("behavior/shuffle.zig");
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