mirror of
https://github.com/ziglang/zig.git
synced 2026-02-12 20:37:54 +00:00
windows_sdk: Replace COM with what the COM code was doing under-the-hood
Removes the dependency on ole32.dll
This commit is contained in:
parent
2c326d4390
commit
f2768e5564
@ -88,7 +88,7 @@ const RegistryUtf8 = struct {
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key: windows.HKEY,
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/// Assert that `key` is valid UTF-8 string
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pub fn openKey(key: []const u8) error{KeyNotFound}!RegistryUtf8 {
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pub fn openKey(hkey: windows.HKEY, key: []const u8) error{KeyNotFound}!RegistryUtf8 {
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const key_utf16le: [:0]const u16 = key_utf16le: {
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var key_utf16le_buf: [RegistryUtf16Le.key_name_max_len]u16 = undefined;
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const key_utf16le_len: usize = std.unicode.utf8ToUtf16Le(key_utf16le_buf[0..], key) catch |err| switch (err) {
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@ -98,7 +98,7 @@ const RegistryUtf8 = struct {
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break :key_utf16le key_utf16le_buf[0..key_utf16le_len :0];
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};
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const registry_utf16le = try RegistryUtf16Le.openKey(key_utf16le);
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const registry_utf16le = try RegistryUtf16Le.openKey(hkey, key_utf16le);
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return RegistryUtf8{ .key = registry_utf16le.key };
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}
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@ -191,10 +191,10 @@ const RegistryUtf16Le = struct {
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/// Under HKEY_LOCAL_MACHINE with flags:
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/// KEY_QUERY_VALUE, KEY_WOW64_32KEY, and KEY_ENUMERATE_SUB_KEYS.
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/// After finishing work, call `closeKey`.
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fn openKey(key_utf16le: [:0]const u16) error{KeyNotFound}!RegistryUtf16Le {
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fn openKey(hkey: windows.HKEY, key_utf16le: [:0]const u16) error{KeyNotFound}!RegistryUtf16Le {
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var key: windows.HKEY = undefined;
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const return_code_int: windows.HRESULT = windows.advapi32.RegOpenKeyExW(
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windows.HKEY_LOCAL_MACHINE,
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hkey,
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key_utf16le,
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0,
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windows.KEY_QUERY_VALUE | windows.KEY_WOW64_32KEY | windows.KEY_ENUMERATE_SUB_KEYS,
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@ -352,7 +352,7 @@ pub const Windows10Sdk = struct {
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/// Caller owns the result's fields.
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/// After finishing work, call `free(allocator)`.
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fn find(allocator: std.mem.Allocator) error{ OutOfMemory, Windows10SdkNotFound, PathTooLong, VersionTooLong }!Windows10Sdk {
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const v10_key = RegistryUtf8.openKey("SOFTWARE\\Microsoft\\Microsoft SDKs\\Windows\\v10.0") catch |err| switch (err) {
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const v10_key = RegistryUtf8.openKey(windows.HKEY_LOCAL_MACHINE, "SOFTWARE\\Microsoft\\Microsoft SDKs\\Windows\\v10.0") catch |err| switch (err) {
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error.KeyNotFound => return error.Windows10SdkNotFound,
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};
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defer v10_key.closeKey();
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@ -417,7 +417,7 @@ pub const Windows10Sdk = struct {
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error.NoSpaceLeft => return false,
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};
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const options_key = RegistryUtf8.openKey(reg_query_as_utf8) catch |err| switch (err) {
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const options_key = RegistryUtf8.openKey(windows.HKEY_LOCAL_MACHINE, reg_query_as_utf8) catch |err| switch (err) {
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error.KeyNotFound => return false,
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};
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defer options_key.closeKey();
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@ -523,7 +523,7 @@ pub const ZigWindowsSDK = struct {
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if (builtin.os.tag != .windows) return error.NotFound;
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//note(dimenus): If this key doesn't exist, neither the Win 8 SDK nor the Win 10 SDK is installed
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const roots_key = RegistryUtf8.openKey(WINDOWS_KIT_REG_KEY) catch |err| switch (err) {
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const roots_key = RegistryUtf8.openKey(windows.HKEY_LOCAL_MACHINE, WINDOWS_KIT_REG_KEY) catch |err| switch (err) {
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error.KeyNotFound => return error.NotFound,
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};
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defer roots_key.closeKey();
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@ -581,113 +581,169 @@ pub const ZigWindowsSDK = struct {
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};
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const MsvcLibDir = struct {
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// https://learn.microsoft.com/en-us/dotnet/api/microsoft.visualstudio.setup.configuration
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fn findInstancesDirViaCLSID(allocator: std.mem.Allocator) error{ OutOfMemory, PathNotFound }!std.fs.Dir {
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const setup_configuration_clsid = "{177f0c4a-1cd3-4de7-a32c-71dbbb9fa36d}";
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const setup_config_key = RegistryUtf8.openKey(windows.HKEY_CLASSES_ROOT, "CLSID\\" ++ setup_configuration_clsid) catch |err| switch (err) {
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error.KeyNotFound => return error.PathNotFound,
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};
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defer setup_config_key.closeKey();
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const dll_path = setup_config_key.getString(allocator, "InprocServer32", "") catch |err| switch (err) {
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error.NotAString,
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error.ValueNameNotFound,
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error.StringNotFound,
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=> return error.PathNotFound,
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error.OutOfMemory => return error.OutOfMemory,
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};
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defer allocator.free(dll_path);
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var path_it = std.fs.path.componentIterator(dll_path) catch return error.PathNotFound;
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// the .dll filename
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_ = path_it.last();
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const root_path = while (path_it.previous()) |dir_component| {
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if (std.ascii.eqlIgnoreCase(dir_component.name, "VisualStudio")) {
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break dir_component.path;
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}
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} else {
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return error.PathNotFound;
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};
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const instances_path = try std.fs.path.join(allocator, &.{ root_path, "Packages", "_Instances" });
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defer allocator.free(instances_path);
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return std.fs.openDirAbsolute(instances_path, .{ .iterate = true }) catch return error.PathNotFound;
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}
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fn findInstancesDir(allocator: std.mem.Allocator) error{ OutOfMemory, PathNotFound }!std.fs.Dir {
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// First try to get the path from the .dll that would have been
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// loaded via COM for SetupConfiguration.
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return findInstancesDirViaCLSID(allocator) catch |orig_err| {
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// If that can't be found, fall back to manually appending
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// `Microsoft\VisualStudio\Packages\_Instances` to %PROGRAMDATA%
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const program_data = std.process.getEnvVarOwned(allocator, "PROGRAMDATA") catch |err| switch (err) {
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error.OutOfMemory => |e| return e,
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else => return orig_err,
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};
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defer allocator.free(program_data);
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const instances_path = try std.fs.path.join(allocator, &.{ program_data, "Microsoft", "VisualStudio", "Packages", "_Instances" });
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defer allocator.free(instances_path);
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return std.fs.openDirAbsolute(instances_path, .{ .iterate = true }) catch return orig_err;
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};
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}
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/// Intended to be equivalent to `ISetupHelper.ParseVersion`
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/// Example: 17.4.33205.214 -> 0x0011000481b500d6
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fn parseVersionQuad(version: []const u8) error{InvalidVersion}!u64 {
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var it = std.mem.splitScalar(u8, version, '.');
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const a = it.next() orelse return error.InvalidVersion;
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const b = it.next() orelse return error.InvalidVersion;
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const c = it.next() orelse return error.InvalidVersion;
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const d = it.next() orelse return error.InvalidVersion;
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if (it.next()) |_| return error.InvalidVersion;
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var result: u64 = undefined;
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var result_bytes = std.mem.asBytes(&result);
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std.mem.writeInt(
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u16,
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result_bytes[0..2],
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std.fmt.parseUnsigned(u16, d, 10) catch return error.InvalidVersion,
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.little,
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);
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std.mem.writeInt(
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u16,
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result_bytes[2..4],
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std.fmt.parseUnsigned(u16, c, 10) catch return error.InvalidVersion,
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.little,
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);
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std.mem.writeInt(
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u16,
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result_bytes[4..6],
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std.fmt.parseUnsigned(u16, b, 10) catch return error.InvalidVersion,
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.little,
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);
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std.mem.writeInt(
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u16,
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result_bytes[6..8],
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std.fmt.parseUnsigned(u16, a, 10) catch return error.InvalidVersion,
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.little,
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);
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return result;
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}
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/// Intended to be equivalent to ISetupConfiguration.EnumInstances:
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/// https://learn.microsoft.com/en-us/dotnet/api/microsoft.visualstudio.setup.configuration
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/// but without the use of COM in order to avoid a dependency on ole32.dll
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///
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/// The logic in this function is intended to match what ISetupConfiguration does
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/// under-the-hood, as verified using Procmon.
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fn findViaCOM(allocator: std.mem.Allocator) error{ OutOfMemory, PathNotFound }![]const u8 {
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switch (windows.ole32.CoInitializeEx(null, windows.COINIT.MULTITHREADED)) {
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windows.S_OK, windows.S_FALSE => {},
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windows.E_OUTOFMEMORY => return error.OutOfMemory,
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else => return error.PathNotFound,
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}
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// > To close the COM library gracefully on a thread, each successful
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// > call to CoInitialize or CoInitializeEx, including any call that
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// > returns S_FALSE, must be balanced by a corresponding call to CoUninitialize.
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// https://learn.microsoft.com/en-us/windows/win32/api/combaseapi/nf-combaseapi-coinitializeex
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defer windows.ole32.CoUninitialize();
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// Typically `%PROGRAMDATA%\Microsoft\VisualStudio\Packages\_Instances`
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// This will contain directories with names of instance IDs like 80a758ca,
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// which will contain `state.json` files that have the version and
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// installation directory.
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var instances_dir = try findInstancesDir(allocator);
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defer instances_dir.close();
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var setup_config: *ISetupConfiguration = undefined;
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switch (CoCreateInstance(
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SetupConfiguration.CLSID,
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null,
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CLSCTX.INPROC_SERVER | CLSCTX.INPROC_HANDLER,
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ISetupConfiguration.IID,
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@ptrCast(&setup_config),
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)) {
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windows.S_OK => {},
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windows.E_OUTOFMEMORY => return error.OutOfMemory,
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else => return error.PathNotFound,
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}
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defer _ = setup_config.vtable.unknown.Release(setup_config);
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var state_subpath_buf: [std.fs.MAX_NAME_BYTES + 32]u8 = undefined;
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var latest_version_lib_dir = std.ArrayListUnmanaged(u8){};
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errdefer latest_version_lib_dir.deinit(allocator);
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var setup_helper: *ISetupHelper = undefined;
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switch (setup_config.vtable.unknown.QueryInterface(
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setup_config,
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ISetupHelper.IID,
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@ptrCast(&setup_helper),
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)) {
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windows.S_OK => {},
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else => return error.PathNotFound,
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}
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var latest_version: u64 = 0;
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var instances_dir_it = instances_dir.iterateAssumeFirstIteration();
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while (instances_dir_it.next() catch return error.PathNotFound) |entry| {
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if (entry.kind != .directory) continue;
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var all_instances: *IEnumSetupInstances = undefined;
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switch (setup_config.vtable.setup_configuration.EnumInstances(setup_config, &all_instances)) {
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windows.S_OK => {},
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windows.E_OUTOFMEMORY => return error.OutOfMemory,
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else => return error.PathNotFound,
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}
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defer _ = all_instances.vtable.unknown.Release(all_instances);
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var fbs = std.io.fixedBufferStream(&state_subpath_buf);
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const writer = fbs.writer();
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var latest_version: windows.ULONGLONG = 0;
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var latest_version_lib_dir: ?[]const u8 = null;
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while (true) {
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var cur: *ISetupInstance = undefined;
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switch (all_instances.vtable.enum_setup_instances.Next(all_instances, 1, &cur, null)) {
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windows.S_OK => {},
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windows.S_FALSE => break,
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windows.E_OUTOFMEMORY => return error.OutOfMemory,
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else => return error.PathNotFound,
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}
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defer _ = cur.vtable.unknown.Release(cur);
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writer.writeAll(entry.name) catch unreachable;
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writer.writeByte(std.fs.path.sep) catch unreachable;
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writer.writeAll("state.json") catch unreachable;
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var installation_version_bstr: windows.BSTR = undefined;
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switch (cur.vtable.setup_instance.GetInstallationVersion(cur, &installation_version_bstr)) {
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windows.S_OK => {},
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windows.E_OUTOFMEMORY => return error.OutOfMemory,
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else => continue,
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}
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defer SysFreeString(installation_version_bstr);
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const json_contents = instances_dir.readFileAlloc(allocator, fbs.getWritten(), std.math.maxInt(usize)) catch continue;
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defer allocator.free(json_contents);
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var parsed_version: windows.ULONGLONG = undefined;
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switch (setup_helper.vtable.setup_helper.ParseVersion(setup_helper, installation_version_bstr, &parsed_version)) {
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windows.S_OK => {},
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else => continue,
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}
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var parsed = std.json.parseFromSlice(std.json.Value, allocator, json_contents, .{}) catch continue;
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defer parsed.deinit();
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if (parsed.value != .object) continue;
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const catalog_info = parsed.value.object.get("catalogInfo") orelse continue;
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if (catalog_info != .object) continue;
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const product_version_value = catalog_info.object.get("buildVersion") orelse continue;
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if (product_version_value != .string) continue;
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const product_version_text = product_version_value.string;
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const parsed_version = parseVersionQuad(product_version_text) catch continue;
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// We want to end up with the most recent version installed
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if (parsed_version <= latest_version) continue;
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var installation_path_bstr: windows.BSTR = undefined;
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switch (cur.vtable.setup_instance.GetInstallationPath(cur, &installation_path_bstr)) {
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windows.S_OK => {},
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windows.E_OUTOFMEMORY => return error.OutOfMemory,
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else => continue,
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}
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defer SysFreeString(installation_path_bstr);
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const installation_path = parsed.value.object.get("installationPath") orelse continue;
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if (installation_path != .string) continue;
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const installation_path_w = std.mem.span(installation_path_bstr);
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const lib_dir_path = libDirFromInstallationPath(allocator, installation_path_w) catch |err| switch (err) {
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const lib_dir_path = libDirFromInstallationPath(allocator, installation_path.string) catch |err| switch (err) {
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error.OutOfMemory => |e| return e,
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error.PathNotFound => continue,
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};
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errdefer allocator.free(lib_dir_path);
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defer allocator.free(lib_dir_path);
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if (latest_version_lib_dir) |prev_lib_dir| {
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allocator.free(prev_lib_dir);
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}
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latest_version_lib_dir = lib_dir_path;
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latest_version_lib_dir.clearRetainingCapacity();
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try latest_version_lib_dir.appendSlice(allocator, lib_dir_path);
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latest_version = parsed_version;
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}
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return latest_version_lib_dir orelse error.PathNotFound;
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if (latest_version_lib_dir.items.len == 0) return error.PathNotFound;
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return latest_version_lib_dir.toOwnedSlice(allocator);
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}
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fn libDirFromInstallationPath(allocator: std.mem.Allocator, installation_path_w: []const u16) error{ OutOfMemory, PathNotFound }![]const u8 {
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// Each UTF-16LE code unit may be expanded to 3 UTF-8 bytes.
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var lib_dir_buf = try std.ArrayList(u8).initCapacity(allocator, installation_path_w.len * 3);
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fn libDirFromInstallationPath(allocator: std.mem.Allocator, installation_path: []const u8) error{ OutOfMemory, PathNotFound }![]const u8 {
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var lib_dir_buf = try std.ArrayList(u8).initCapacity(allocator, installation_path.len + 64);
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errdefer lib_dir_buf.deinit();
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lib_dir_buf.items.len = std.unicode.utf16leToUtf8(lib_dir_buf.unusedCapacitySlice(), installation_path_w) catch {
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return error.PathNotFound;
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};
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lib_dir_buf.appendSliceAssumeCapacity(installation_path);
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if (!std.fs.path.isSep(lib_dir_buf.getLast())) {
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try lib_dir_buf.append('\\');
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@ -838,7 +894,7 @@ const MsvcLibDir = struct {
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}
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}
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const vs7_key = RegistryUtf8.openKey("SOFTWARE\\Microsoft\\VisualStudio\\SxS\\VS7") catch return error.PathNotFound;
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const vs7_key = RegistryUtf8.openKey(windows.HKEY_LOCAL_MACHINE, "SOFTWARE\\Microsoft\\VisualStudio\\SxS\\VS7") catch return error.PathNotFound;
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defer vs7_key.closeKey();
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try_vs7_key: {
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const path_maybe_with_trailing_slash = vs7_key.getString(allocator, "", "14.0") catch |err| switch (err) {
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@ -910,174 +966,3 @@ const MsvcLibDir = struct {
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return full_path;
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}
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};
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const IUnknown = extern struct {
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vtable: *VTable(IUnknown),
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const IID_Value = windows.GUID.parse("{00000000-0000-0000-c000-000000000046}");
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pub const IID = &IID_Value;
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pub fn VTable(comptime T: type) type {
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return extern struct {
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QueryInterface: *const fn (
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self: *T,
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riid: ?*const windows.GUID,
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ppvObject: ?*?*anyopaque,
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) callconv(windows.WINAPI) windows.HRESULT,
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AddRef: *const fn (
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self: *T,
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) callconv(windows.WINAPI) u32,
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Release: *const fn (
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self: *T,
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) callconv(windows.WINAPI) u32,
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};
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}
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};
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const ISetupConfiguration = extern struct {
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vtable: *extern struct {
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unknown: IUnknown.VTable(ISetupConfiguration),
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setup_configuration: VTable(ISetupConfiguration),
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},
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const IID_Value = windows.GUID.parse("{42843719-db4c-46c2-8e7c-64f1816efd5b}");
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pub const IID = &IID_Value;
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pub fn VTable(comptime T: type) type {
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return extern struct {
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EnumInstances: *const fn (
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self: *T,
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ppEnumInstances: **IEnumSetupInstances, // [out]
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) callconv(windows.WINAPI) windows.HRESULT,
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GetInstanceForCurrentProcess: *const fn (
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self: *T,
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ppInstance: **ISetupInstance, // [out]
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) callconv(windows.WINAPI) windows.HRESULT,
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GetInstanceForPath: *const fn (
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self: *T,
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wzPath: windows.LPCWSTR, // [in]
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ppInstance: **ISetupInstance, // [out]
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) callconv(windows.WINAPI) windows.HRESULT,
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};
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}
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};
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const IEnumSetupInstances = extern struct {
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vtable: *extern struct {
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unknown: IUnknown.VTable(IEnumSetupInstances),
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enum_setup_instances: VTable(IEnumSetupInstances),
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},
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|
||||
const IID_Value = windows.GUID.parse("{6380bcff-41d3-4b2e-8b2e-bf8a6810c848}");
|
||||
pub const IID = &IID_Value;
|
||||
|
||||
pub fn VTable(comptime T: type) type {
|
||||
return extern struct {
|
||||
/// Returns S_OK if the number of elements were fetched,
|
||||
/// S_FALSE if nothing was fetched (at end of enumeration),
|
||||
/// E_INVALIDARG if `celt` is greater than 1 and pceltFetched is NULL,
|
||||
/// or E_OUTOFMEMORY if an ISetupInstance could not be allocated.
|
||||
Next: *const fn (
|
||||
self: *T,
|
||||
/// The number of product instances to retrieve
|
||||
celt: windows.ULONG, // [in]
|
||||
/// A pointer to an array of ISetupInstance
|
||||
rgelt: **ISetupInstance, // [out]
|
||||
/// A pointer to the number of product instances retrieved.
|
||||
/// If `celt` is 1 this paramter may be NULL
|
||||
pceltFetched: ?*windows.ULONG,
|
||||
) callconv(windows.WINAPI) windows.HRESULT,
|
||||
Skip: *const fn (
|
||||
self: *T,
|
||||
/// The number of product instances to skip
|
||||
celt: windows.ULONG, // [in]
|
||||
) callconv(windows.WINAPI) windows.HRESULT,
|
||||
Reset: *const fn (
|
||||
self: *T,
|
||||
) callconv(windows.WINAPI) void,
|
||||
Clone: *const fn (
|
||||
self: *T,
|
||||
ppenum: **IEnumSetupInstances, // [out]
|
||||
) callconv(windows.WINAPI) windows.HRESULT,
|
||||
};
|
||||
}
|
||||
};
|
||||
|
||||
const ISetupInstance = extern struct {
|
||||
vtable: *extern struct {
|
||||
unknown: IUnknown.VTable(ISetupInstance),
|
||||
setup_instance: VTable(ISetupInstance),
|
||||
},
|
||||
|
||||
const IID_Value = windows.GUID.parse("{b41463c3-8866-43b5-bc33-2b0676f7f42e}");
|
||||
pub const IID = &IID_Value;
|
||||
|
||||
pub fn VTable(comptime T: type) type {
|
||||
return extern struct {
|
||||
GetInstanceId: *const fn (
|
||||
self: *T,
|
||||
pbstrInstanceId: *windows.BSTR, // [out]
|
||||
) callconv(windows.WINAPI) windows.HRESULT,
|
||||
GetInstallDate: *const fn (
|
||||
self: *T,
|
||||
pInstallDate: *windows.FILETIME, // [out]
|
||||
) callconv(windows.WINAPI) windows.HRESULT,
|
||||
GetInstallationName: *const fn (
|
||||
self: *T,
|
||||
pbstrInstallationName: *windows.BSTR, // [out]
|
||||
) callconv(windows.WINAPI) windows.HRESULT,
|
||||
GetInstallationPath: *const fn (
|
||||
self: *T,
|
||||
pbstrInstallationPath: *windows.BSTR, // [out]
|
||||
) callconv(windows.WINAPI) windows.HRESULT,
|
||||
GetInstallationVersion: *const fn (
|
||||
self: *T,
|
||||
pbstrInstallationVersion: *windows.BSTR, // [out]
|
||||
) callconv(windows.WINAPI) windows.HRESULT,
|
||||
GetDisplayName: *anyopaque,
|
||||
GetDescription: *anyopaque,
|
||||
ResolvePath: *anyopaque,
|
||||
};
|
||||
}
|
||||
};
|
||||
|
||||
const ISetupHelper = extern struct {
|
||||
vtable: *extern struct {
|
||||
unknown: IUnknown.VTable(ISetupHelper),
|
||||
setup_helper: VTable(ISetupHelper),
|
||||
},
|
||||
|
||||
const IID_Value = windows.GUID.parse("{42b21b78-6192-463e-87bf-d577838f1d5c}");
|
||||
pub const IID = &IID_Value;
|
||||
|
||||
pub fn VTable(comptime T: type) type {
|
||||
return extern struct {
|
||||
ParseVersion: *const fn (
|
||||
self: *T,
|
||||
pwszVersion: windows.BSTR, // [in]
|
||||
pullVersion: *windows.ULONGLONG, // [out]
|
||||
) callconv(windows.WINAPI) windows.HRESULT,
|
||||
ParseVersionRange: *anyopaque,
|
||||
};
|
||||
}
|
||||
};
|
||||
|
||||
const SetupConfiguration = extern struct {
|
||||
const CLSID_Value = windows.GUID.parse("{177f0c4a-1cd3-4de7-a32c-71dbbb9fa36d}");
|
||||
pub const CLSID = &CLSID_Value;
|
||||
};
|
||||
|
||||
extern "ole32" fn CoCreateInstance(
|
||||
rclsid: ?*const windows.GUID, // [in]
|
||||
pUnkOuter: ?*IUnknown, // [in]
|
||||
dwClsContext: windows.DWORD, // [in]
|
||||
riid: ?*const windows.GUID, // [in]
|
||||
ppv: **anyopaque, // [out]
|
||||
) callconv(windows.WINAPI) windows.HRESULT;
|
||||
|
||||
extern "oleaut32" fn SysFreeString(bstrString: ?windows.BSTR) callconv(windows.WINAPI) void;
|
||||
|
||||
const CLSCTX = struct {
|
||||
const INPROC_SERVER = 0x1;
|
||||
const INPROC_HANDLER = 0x2;
|
||||
};
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user