std.http.Server.accept can no longer fail from OOM

This commit is contained in:
Andrew Kelley 2024-02-18 17:09:13 -07:00
parent c44a902836
commit f1565e3d09

View File

@ -672,17 +672,15 @@ pub fn listen(server: *Server, address: net.Address) ListenError!void {
try server.socket.listen(address);
}
pub const AcceptError = net.StreamServer.AcceptError || Allocator.Error;
pub const AcceptError = net.StreamServer.AcceptError;
pub const AcceptOptions = struct {
allocator: Allocator,
/// Externally-owned memory used to store the client's entire HTTP header.
/// `error.HttpHeadersOversize` is returned from read() when a
/// client sends too many bytes of HTTP headers.
client_header_buffer: []u8,
};
/// Accept a new connection.
pub fn accept(server: *Server, options: AcceptOptions) AcceptError!Response {
const in = try server.socket.accept();