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std.process: fix compilation on 32-bit targets
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e820173467
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@ -1836,11 +1836,15 @@ pub fn createEnvironFromMap(
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break :a .nothing;
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};
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const envp_count: usize = @intCast(@as(isize, map.count()) + @as(isize, switch (zig_progress_action) {
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.add => 1,
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.delete => -1,
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.nothing, .edit => 0,
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}));
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const envp_count: usize = c: {
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var count: usize = map.count();
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switch (zig_progress_action) {
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.add => count += 1,
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.delete => count -= 1,
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.nothing, .edit => {},
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}
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break :c count;
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};
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const envp_buf = try arena.allocSentinel(?[*:0]u8, envp_count, null);
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var i: usize = 0;
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@ -1901,11 +1905,15 @@ pub fn createEnvironFromExisting(
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break :a .nothing;
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};
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const envp_count: usize = @intCast(@as(isize, @intCast(existing_count)) + @as(isize, switch (zig_progress_action) {
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.add => 1,
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.delete => -1,
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.nothing, .edit => 0,
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}));
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const envp_count: usize = c: {
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var count: usize = existing_count;
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switch (zig_progress_action) {
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.add => count += 1,
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.delete => count -= 1,
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.nothing, .edit => {},
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}
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break :c count;
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};
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const envp_buf = try arena.allocSentinel(?[*:0]u8, envp_count, null);
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var i: usize = 0;
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