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update rand example
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@ -32,7 +32,7 @@ struct Rand {
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var bytes_left = r.get_bytes_aligned(buf, count);
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if (bytes_left > 0) {
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var rand_val_array : [u8; #sizeof(u32)];
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*(rand_val_array.ptr as &u32) = r.get();
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*(rand_val_array.ptr as &u32) = r.get_u32();
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while (bytes_left > 0) {
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buf[count - bytes_left] = rand_val_array[#sizeof(u32) - bytes_left];
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bytes_left -= 1;
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@ -55,6 +55,9 @@ struct Rand {
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return start + (rand_val % range);
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}
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}
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// TODO detect simple constant in while loop and no breaks and turn it into unreachable
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// type. then we can remove this unreachable.
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unreachable;
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}
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fn generate_numbers(r: &Rand) {
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@ -77,7 +80,7 @@ struct Rand {
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var bytes_left = count;
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var buf_ptr = buf;
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while (bytes_left > 4) {
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*(buf_ptr as &u32) = r.get();
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*(buf_ptr as &u32) = r.get_u32();
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bytes_left -= #sizeof(u32);
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buf_ptr += #sizeof(u32);
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}
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