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std.Target: fix cMaxIntAlignment() for a few architectures
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@ -3377,32 +3377,40 @@ pub fn cMaxIntAlignment(target: *const Target) u16 {
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.msp430 => 2,
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.xcore,
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.arc,
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.csky,
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.kalimba,
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.or1k,
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.propeller,
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.xcore,
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=> 4,
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.amdgcn,
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.arm,
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.armeb,
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.thumb,
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.thumbeb,
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.lanai,
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.hexagon,
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.lanai,
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.loongarch32,
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.m68k,
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.mips,
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.mipsel,
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.or1k,
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.powerpc,
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.powerpcle,
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.riscv32,
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.riscv32be,
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.s390x,
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.sparc,
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.thumb,
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.thumbeb,
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.x86,
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.xtensa,
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=> 8,
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// Even LLVMABIAlignmentOfType(i128) agrees on these targets.
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.aarch64,
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.aarch64_be,
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.amdgcn,
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.bpfel,
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.bpfeb,
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.loongarch64,
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.mips64,
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.mips64el,
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.nvptx,
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@ -3411,26 +3419,13 @@ pub fn cMaxIntAlignment(target: *const Target) u16 {
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.powerpc64le,
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.riscv64,
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.riscv64be,
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.sparc,
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.sparc64,
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.wasm32,
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.wasm64,
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.x86,
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.x86_64,
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=> 16,
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// Below this comment are unverified but based on the fact that C requires
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// int128_t to be 16 bytes aligned, it's a safe default.
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.arc,
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.csky,
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.kalimba,
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.loongarch32,
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.loongarch64,
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.m68k,
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.spirv32,
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.spirv64,
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.ve,
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.xtensa,
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.wasm32,
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.wasm64,
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.x86_64,
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=> 16,
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};
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}
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