Merge pull request #5475 from marler8997/windowsDns

support name resolution on windows
This commit is contained in:
Andrew Kelley 2020-06-01 15:33:05 -04:00 committed by GitHub
commit c6764fd254
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6 changed files with 140 additions and 10 deletions

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@ -194,6 +194,20 @@ pub usingnamespace switch (builtin.os.tag) {
pub extern "c" fn socket(domain: c_uint, sock_type: c_uint, protocol: c_uint) c_int;
pub extern "c" fn stat(noalias path: [*:0]const u8, noalias buf: *Stat) c_int;
},
.windows => struct {
// TODO: copied the else case and removed the socket function (because its in ws2_32)
// need to verify which of these is actually supported on windows
pub extern "c" fn clock_getres(clk_id: c_int, tp: *timespec) c_int;
pub extern "c" fn clock_gettime(clk_id: c_int, tp: *timespec) c_int;
pub extern "c" fn fstat(fd: fd_t, buf: *Stat) c_int;
pub extern "c" fn getrusage(who: c_int, usage: *rusage) c_int;
pub extern "c" fn gettimeofday(noalias tv: ?*timeval, noalias tz: ?*timezone) c_int;
pub extern "c" fn nanosleep(rqtp: *const timespec, rmtp: ?*timespec) c_int;
pub extern "c" fn sched_yield() c_int;
pub extern "c" fn sigaction(sig: c_int, noalias act: *const Sigaction, noalias oact: ?*Sigaction) c_int;
pub extern "c" fn sigprocmask(how: c_int, noalias set: ?*const sigset_t, noalias oset: ?*sigset_t) c_int;
pub extern "c" fn stat(noalias path: [*:0]const u8, noalias buf: *Stat) c_int;
},
else => struct {
pub extern "c" fn clock_getres(clk_id: c_int, tp: *timespec) c_int;
pub extern "c" fn clock_gettime(clk_id: c_int, tp: *timespec) c_int;

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@ -406,7 +406,8 @@ pub fn tcpConnectToHost(allocator: *mem.Allocator, name: []const u8, port: u16)
pub fn tcpConnectToAddress(address: Address) !fs.File {
const nonblock = if (std.io.is_async) os.SOCK_NONBLOCK else 0;
const sock_flags = os.SOCK_STREAM | os.SOCK_CLOEXEC | nonblock;
const sock_flags = os.SOCK_STREAM | nonblock |
(if (builtin.os.tag == .windows) 0 else os.SOCK_CLOEXEC);
const sockfd = try os.socket(address.any.family, sock_flags, os.IPPROTO_TCP);
errdefer os.close(sockfd);
try os.connect(sockfd, &address.any, address.getOsSockLen());
@ -431,16 +432,16 @@ pub fn getAddressList(allocator: *mem.Allocator, name: []const u8, port: u16) !*
const arena = &result.arena.allocator;
errdefer result.arena.deinit();
if (builtin.link_libc) {
const c = std.c;
if (builtin.os.tag == .windows or builtin.link_libc) {
const name_c = try std.cstr.addNullByte(allocator, name);
defer allocator.free(name_c);
const port_c = try std.fmt.allocPrint(allocator, "{}\x00", .{port});
defer allocator.free(port_c);
const sys = if (builtin.os.tag == .windows) os.windows.ws2_32 else os.system;
const hints = os.addrinfo{
.flags = c.AI_NUMERICSERV,
.flags = sys.AI_NUMERICSERV,
.family = os.AF_UNSPEC,
.socktype = os.SOCK_STREAM,
.protocol = os.IPPROTO_TCP,
@ -450,8 +451,20 @@ pub fn getAddressList(allocator: *mem.Allocator, name: []const u8, port: u16) !*
.next = null,
};
var res: *os.addrinfo = undefined;
switch (os.system.getaddrinfo(name_c.ptr, @ptrCast([*:0]const u8, port_c.ptr), &hints, &res)) {
@intToEnum(os.system.EAI, 0) => {},
const rc = sys.getaddrinfo(name_c.ptr, @ptrCast([*:0]const u8, port_c.ptr), &hints, &res);
if (builtin.os.tag == .windows) switch (@intToEnum(os.windows.ws2_32.WinsockError, @intCast(u16, rc))) {
@intToEnum(os.windows.ws2_32.WinsockError, 0) => {},
.WSATRY_AGAIN => return error.TemporaryNameServerFailure,
.WSANO_RECOVERY => return error.NameServerFailure,
.WSAEAFNOSUPPORT => return error.AddressFamilyNotSupported,
.WSA_NOT_ENOUGH_MEMORY => return error.OutOfMemory,
.WSAHOST_NOT_FOUND => return error.UnknownHostName,
.WSATYPE_NOT_FOUND => return error.ServiceUnavailable,
.WSAEINVAL => unreachable,
.WSAESOCKTNOSUPPORT => unreachable,
else => |err| return os.windows.unexpectedWSAError(err),
} else switch (rc) {
@intToEnum(sys.EAI, 0) => {},
.ADDRFAMILY => return error.HostLacksNetworkAddresses,
.AGAIN => return error.TemporaryNameServerFailure,
.BADFLAGS => unreachable, // Invalid hints
@ -467,7 +480,7 @@ pub fn getAddressList(allocator: *mem.Allocator, name: []const u8, port: u16) !*
},
else => unreachable,
}
defer os.system.freeaddrinfo(res);
defer sys.freeaddrinfo(res);
const addr_count = blk: {
var count: usize = 0;

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@ -68,7 +68,10 @@ test "parse and render IPv4 addresses" {
}
test "resolve DNS" {
if (builtin.os.tag == .windows or builtin.os.tag == .wasi) {
if (std.builtin.os.tag == .windows) {
_ = try std.os.windows.WSAStartup(2, 2);
}
if (builtin.os.tag == .wasi) {
// DNS resolution not implemented on Windows yet.
return error.SkipZigTest;
}

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@ -69,6 +69,8 @@ else switch (builtin.os.tag) {
pub usingnamespace @import("os/bits.zig");
pub const socket_t = if (builtin.os.tag == .windows) windows.ws2_32.SOCKET else fd_t;
/// See also `getenv`. Populated by startup code before main().
/// TODO this is a footgun because the value will be undefined when using `zig build-lib`.
/// https://github.com/ziglang/zig/issues/4524
@ -2445,7 +2447,33 @@ pub const SocketError = error{
SocketTypeNotSupported,
} || UnexpectedError;
pub fn socket(domain: u32, socket_type: u32, protocol: u32) SocketError!fd_t {
pub fn socket(domain: u32, socket_type: u32, protocol: u32) SocketError!socket_t {
if (builtin.os.tag == .windows) {
// NOTE: windows translates the SOCK_NONBLOCK/SOCK_CLOEXEC flags into windows-analagous operations
const filtered_sock_type = socket_type & ~@as(u32, SOCK_NONBLOCK | SOCK_CLOEXEC);
const flags : u32 = if ((socket_type & SOCK_CLOEXEC) != 0) windows.ws2_32.WSA_FLAG_NO_HANDLE_INHERIT else 0;
const rc = windows.ws2_32.WSASocketW(@intCast(c_int, domain), @intCast(c_int, filtered_sock_type),
@intCast(c_int, protocol), null, 0, flags);
if (rc == windows.ws2_32.INVALID_SOCKET) switch (windows.ws2_32.WSAGetLastError()) {
.WSAEMFILE => return error.ProcessFdQuotaExceeded,
.WSAENOBUFS => return error.SystemResources,
.WSAEAFNOSUPPORT => return error.AddressFamilyNotSupported,
.WSAEPROTONOSUPPORT => return error.ProtocolNotSupported,
else => |err| return windows.unexpectedWSAError(err),
};
errdefer windows.closesocket(rc) catch unreachable;
if ((socket_type & SOCK_NONBLOCK) != 0) {
var mode : c_ulong = 1; // nonblocking
if (windows.ws2_32.SOCKET_ERROR == windows.ws2_32.ioctlsocket(rc, windows.ws2_32.FIONBIO, &mode)) {
switch (windows.ws2_32.WSAGetLastError()) {
// have not identified any error codes that should be handled yet
else => unreachable,
}
}
}
return rc;
}
const have_sock_flags = comptime !std.Target.current.isDarwin();
const filtered_sock_type = if (!have_sock_flags)
socket_type & ~@as(u32, SOCK_NONBLOCK | SOCK_CLOEXEC)
@ -2820,7 +2848,30 @@ pub const ConnectError = error{
} || UnexpectedError;
/// Initiate a connection on a socket.
pub fn connect(sockfd: fd_t, sock_addr: *const sockaddr, len: socklen_t) ConnectError!void {
pub fn connect(sockfd: socket_t, sock_addr: *const sockaddr, len: socklen_t) ConnectError!void {
if (builtin.os.tag == .windows) {
const rc = windows.ws2_32.connect(sockfd, sock_addr, len);
if (rc == 0) return;
switch (windows.ws2_32.WSAGetLastError()) {
.WSAEADDRINUSE => return error.AddressInUse,
.WSAEADDRNOTAVAIL => return error.AddressNotAvailable,
.WSAECONNREFUSED => return error.ConnectionRefused,
.WSAETIMEDOUT => return error.ConnectionTimedOut,
.WSAEHOSTUNREACH // TODO: should we return NetworkUnreachable in this case as well?
,.WSAENETUNREACH => return error.NetworkUnreachable,
.WSAEFAULT => unreachable,
.WSAEINVAL => unreachable,
.WSAEISCONN => unreachable,
.WSAENOTSOCK => unreachable,
.WSAEWOULDBLOCK => unreachable,
.WSAEACCES => unreachable,
.WSAENOBUFS => return error.SystemResources,
.WSAEAFNOSUPPORT => return error.AddressFamilyNotSupported,
else => |err| return windows.unexpectedWSAError(err),
}
return;
}
while (true) {
switch (errno(system.connect(sockfd, sock_addr, len))) {
0 => return,

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@ -177,6 +177,8 @@ pub const sockaddr_un = ws2_32.sockaddr_un;
pub const in6_addr = [16]u8;
pub const in_addr = u32;
pub const addrinfo = ws2_32.addrinfo;
pub const AF_UNSPEC = ws2_32.AF_UNSPEC;
pub const AF_UNIX = ws2_32.AF_UNIX;
pub const AF_INET = ws2_32.AF_INET;
@ -219,6 +221,15 @@ pub const SOCK_RAW = ws2_32.SOCK_RAW;
pub const SOCK_RDM = ws2_32.SOCK_RDM;
pub const SOCK_SEQPACKET = ws2_32.SOCK_SEQPACKET;
/// WARNING: this flag is not supported by windows socket functions directly,
/// it is only supported by std.os.socket. Be sure that this value does
/// not share any bits with any of the SOCK_* values.
pub const SOCK_CLOEXEC = 0x10000;
/// WARNING: this flag is not supported by windows socket functions directly,
/// it is only supported by std.os.socket. Be sure that this value does
/// not share any bits with any of the SOCK_* values.
pub const SOCK_NONBLOCK = 0x20000;
pub const IPPROTO_ICMP = ws2_32.IPPROTO_ICMP;
pub const IPPROTO_IGMP = ws2_32.IPPROTO_IGMP;
pub const BTHPROTO_RFCOMM = ws2_32.BTHPROTO_RFCOMM;

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@ -163,11 +163,35 @@ pub const IPPROTO_UDP = 17;
pub const IPPROTO_ICMPV6 = 58;
pub const IPPROTO_RM = 113;
pub const AI_PASSIVE = 0x00001;
pub const AI_CANONNAME = 0x00002;
pub const AI_NUMERICHOST = 0x00004;
pub const AI_NUMERICSERV = 0x00008;
pub const AI_ADDRCONFIG = 0x00400;
pub const AI_V4MAPPED = 0x00800;
pub const AI_NON_AUTHORITATIVE = 0x04000;
pub const AI_SECURE = 0x08000;
pub const AI_RETURN_PREFERRED_NAMES = 0x10000;
pub const AI_DISABLE_IDN_ENCODING = 0x80000;
pub const FIONBIO = -2147195266;
pub const sockaddr = extern struct {
family: ADDRESS_FAMILY,
data: [14]u8,
};
pub const addrinfo = extern struct {
flags: i32,
family: i32,
socktype: i32,
protocol: i32,
addrlen: usize,
canonname: ?[*:0]u8,
addr: ?*sockaddr,
next: ?*addrinfo,
};
/// IPv4 socket address
pub const sockaddr_in = extern struct {
family: ADDRESS_FAMILY = AF_INET,
@ -752,3 +776,17 @@ pub extern "ws2_32" fn WSASendTo(
lpOverlapped: ?*WSAOVERLAPPED,
lpCompletionRoutine: ?WSAOVERLAPPED_COMPLETION_ROUTINE,
) callconv(.Stdcall) c_int;
pub extern "ws2_32" fn getaddrinfo(
pNodeName: [*:0]const u8,
pServiceName: [*:0]const u8,
pHints: *const addrinfo,
ppResult: **addrinfo,
) callconv(.Stdcall) i32;
pub extern "ws2_32" fn freeaddrinfo(
pAddrInfo: *addrinfo,
) callconv(.Stdcall) void;
pub extern "ws2_32" fn ioctlsocket(
s: SOCKET,
cmd: c_long,
argp: *c_ulong,
) callconv(.Stdcall) c_int;