Redo GetFinalPathNameByHandle using DeviceIoControl

This commit reimagines `std.os.windows.GetFinalPathNameByHandle`
using `DeviceIoControl` to query the OS mount manager for the DOS
(symlink) paths for the given NT volume name. In particular,
it uses `IOCTL_MOUNTMGR_QUERY_POINTS` ioctl opcode to query the
manager for the available moount points.
This commit is contained in:
Jakub Konka 2020-08-06 18:51:17 +02:00
parent e8abfef2aa
commit bdda8fa7a8
4 changed files with 149 additions and 184 deletions

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@ -4094,7 +4094,7 @@ pub fn realpathW(pathname: []const u16, out_buffer: *[MAX_PATH_BYTES]u8) RealPat
defer w.CloseHandle(h_file);
var wide_buf: [w.PATH_MAX_WIDE]u16 = undefined;
const wide_slice = try w.GetFinalPathNameByHandle(h_file, wide_buf[0..]);
const wide_slice = try w.GetFinalPathNameByHandle(h_file, .{}, wide_buf[0..]);
// Trust that Windows gives us valid UTF-16LE.
const end_index = std.unicode.utf16leToUtf8(out_buffer, wide_slice) catch unreachable;

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@ -902,135 +902,142 @@ pub const GetFinalPathNameByHandleError = error{
Unexpected,
};
/// Returns canonical (normalized) path of handle. The output path assumes
/// Win32 namespace, however, '\\?\' prefix is *not* prepended to the result.
/// TODO support other namespaces/volume names.
pub fn GetFinalPathNameByHandle(hFile: HANDLE, out_buffer: []u16) GetFinalPathNameByHandleError![]u16 {
// The implementation is based on implementation found in Wine sources, however,
// we make the following tweaks. First of all, if `NtQueryInformationFile` supports
// `FILE_INFORMATION_CLASS.FileNormalizedNameInformation` and `FileVolumeNameInformation`,
// we use those two calls to generate a valid Win32/DOS path. Otherwise, we fallback to
// more widely supported `NtQueryObject` generic routine.
// Wine source: https://source.winehq.com/git/wine.git/blob/HEAD:/dlls/kernelbase/file.c#l1708
var buffer: [PATH_MAX_WIDE]u16 = undefined;
const object_path = blk: {
var path_buffer: [PATH_MAX_WIDE * 2]u8 = undefined;
var io: IO_STATUS_BLOCK = undefined;
var rc = ntdll.NtQueryInformationFile(hFile, &io, &path_buffer, path_buffer.len, FILE_INFORMATION_CLASS.FileNormalizedNameInformation);
switch (rc) {
.SUCCESS => {
var nt_volume_buffer: [MAX_PATH]u8 = undefined;
rc = ntdll.NtQueryInformationFile(hFile, &io, &nt_volume_buffer, nt_volume_buffer.len, FILE_INFORMATION_CLASS.FileVolumeNameInformation);
switch (rc) {
.SUCCESS => {
const file_name = @ptrCast(*const FILE_NAME_INFORMATION, @alignCast(@alignOf(FILE_NAME_INFORMATION), &path_buffer[0]));
const file_name_u16 = @ptrCast([*]const u16, &file_name.FileName[0])[0..file_name.FileNameLength / 2];
/// Specifies how to format volume path in the result of `GetFinalPathNameByHandle`.
/// Defaults to DOS volume names.
pub const GetFinalPathNameByHandleFormat = struct {
volume_name: enum {
/// Format as DOS volume name
Dos,
/// Format as NT volume name
Nt,
} = .Dos,
};
if (file_name_u16.len > PATH_MAX_WIDE) return error.NameTooLong;
const volume_name = @ptrCast(*const FILE_NAME_INFORMATION, @alignCast(@alignOf(FILE_NAME_INFORMATION), &nt_volume_buffer[0]));
const volume_name_u16 = @ptrCast([*]const u16, &volume_name.FileName[0])[0..volume_name.FileNameLength / 2];
std.mem.copy(u16, buffer[0..], volume_name_u16);
std.mem.copy(u16, buffer[volume_name_u16.len..], file_name_u16);
break :blk buffer[0..volume_name_u16.len + file_name_u16.len];
},
.INVALID_PARAMETER => {}, // fall through
else => return unexpectedStatus(rc),
}
},
.INVALID_PARAMETER => {}, // fall through
else => return unexpectedStatus(rc),
}
var dummy: ULONG = undefined;
rc = ntdll.NtQueryObject(hFile, OBJECT_INFORMATION_CLASS.ObjectNameInformation, &path_buffer, path_buffer.len, &dummy);
switch (rc) {
.SUCCESS => {},
else => return unexpectedStatus(rc),
}
const object_name = @ptrCast(*const OBJECT_NAME_INFORMATION, @alignCast(@alignOf(OBJECT_NAME_INFORMATION), &buffer));
// Apparently, `NtQueryObject` has a bug when signalling an error condition.
// To check for error, i.e., FileNotFound, we check if the result Buffer is non null
// and Length is greater than zero.
// Source: https://stackoverflow.com/questions/65170/how-to-get-name-associated-with-open-handle
if (object_name.Name.Length == 0) return error.FileNotFound;
break :blk @as([*]const u16, object_name.Name.Buffer)[0..object_name.Name.Length / 2];
};
// By now, we got a a fully-qualified NT path, which we need to translate
// into a Win32/DOS path, for instance:
// \Device\HarddiskVolume4\foo => C:\foo
//
// NOTE:
// I couldn't figure out a better way of doing this unfortunately...
// This snippet below is in part based around `QueryDosDeviceW` implementation
// found in Wine. The trick with `NtQueryDirectoryObject` for some reason
// only lists `\DosDevices\Global` as the only SymblinkObject available, which
// means it's not possible to query the kernel for all available DOS volume name
// symlinks.
// TODO investigate!
// Wine source: https://source.winehq.com/git/wine.git/blob/HEAD:/dlls/kernelbase/volume.c#l1009
const dos_drive_letters = &[_]u16{ 'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J', 'K', 'L', 'M', 'N', 'O', 'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X', 'Y', 'Z' };
var query_path = [_]u16{ '\\', 'D', 'o', 's', 'D', 'e', 'v', 'i', 'c', 'e', 's', '\\', 'C', ':' };
for (dos_drive_letters) |drive_letter| {
const drive = &[_]u16{ drive_letter, ':' };
std.mem.copy(u16, query_path[query_path.len - 2..], drive[0..]);
var sym_handle: HANDLE = undefined;
const len_bytes = @intCast(u16, query_path.len) * 2;
var nt_name = UNICODE_STRING{
.Length = len_bytes,
.MaximumLength = len_bytes,
.Buffer = @intToPtr([*]u16, @ptrToInt(&query_path)),
};
var attr = OBJECT_ATTRIBUTES{
.Length = @sizeOf(OBJECT_ATTRIBUTES),
.RootDirectory = null,
.Attributes = 0,
.ObjectName = &nt_name,
.SecurityDescriptor = null,
.SecurityQualityOfService = null,
};
var rc = ntdll.NtOpenSymbolicLinkObject(&sym_handle, SYMBOLIC_LINK_QUERY, attr);
switch (rc) {
.SUCCESS => {},
.OBJECT_NAME_NOT_FOUND => continue,
else => return unexpectedStatus(rc),
}
var link_buffer: [MAX_PATH]u8 = undefined;
var link = UNICODE_STRING{
.Length = 0,
.MaximumLength = MAX_PATH,
.Buffer = @intToPtr([*]u16, @ptrToInt(&link_buffer[0])),
};
rc = ntdll.NtQuerySymbolicLinkObject(sym_handle, &link, null);
CloseHandle(sym_handle);
switch (rc) {
.SUCCESS => {},
else => return unexpectedStatus(rc),
}
const link_path = @as([*]const u16, link.Buffer)[0..link.Length / 2];
const idx = std.mem.indexOf(u16, object_path, link_path) orelse continue;
// TODO is this the most appropriate error here?
if (out_buffer.len < drive.len + object_path.len) return error.NameTooLong;
std.mem.copy(u16, out_buffer[0..], drive[0..]);
std.mem.copy(u16, out_buffer[2..], object_path[link_path.len..]);
return out_buffer[0..object_path.len - link_path.len + 2];
/// Returns canonical (normalized) path of handle.
/// Use `GetFinalPathNameByHandleFormat` to specify whether the path is meant to include
/// NT or DOS volume name (e.g., `\Device\HarddiskVolume0\foo.txt` versus `C:\foo.txt`).
/// If DOS volume name format is selected, note that this function does *not* prepend
/// `\\?\` prefix to the resultant path.
pub fn GetFinalPathNameByHandle(
hFile: HANDLE,
fmt: GetFinalPathNameByHandleFormat,
out_buffer: []u16,
) GetFinalPathNameByHandleError![]u16 {
// Get normalized path; doesn't include volume name though.
var path_buffer: [@sizeOf(FILE_NAME_INFORMATION) + PATH_MAX_WIDE * 2 + 2]u8 = undefined;
var io: IO_STATUS_BLOCK = undefined;
var rc = ntdll.NtQueryInformationFile(hFile, &io, &path_buffer, path_buffer.len, FILE_INFORMATION_CLASS.FileNormalizedNameInformation);
switch (rc) {
.SUCCESS => {},
.INVALID_PARAMETER => unreachable,
else => return unexpectedStatus(rc),
}
// If we're here, that means there was no match so we panic!
// TODO should we actually panic here or return an error instead?
unreachable;
// Get NT volume name.
var volume_buffer: [MAX_PATH]u8 = undefined; // MAX_PATH bytes should be enough since it's Windows-defined name
rc = ntdll.NtQueryInformationFile(hFile, &io, &volume_buffer, volume_buffer.len, FILE_INFORMATION_CLASS.FileVolumeNameInformation);
switch (rc) {
.SUCCESS => {},
.INVALID_PARAMETER => unreachable,
else => return unexpectedStatus(rc),
}
const file_name = @ptrCast(*const FILE_NAME_INFORMATION, @alignCast(@alignOf(FILE_NAME_INFORMATION), &path_buffer[0]));
const file_name_u16 = @ptrCast([*]const u16, &file_name.FileName[0])[0 .. file_name.FileNameLength / 2];
const volume_name = @ptrCast(*const FILE_NAME_INFORMATION, @alignCast(@alignOf(FILE_NAME_INFORMATION), &volume_buffer[0]));
switch (fmt.volume_name) {
.Nt => {
// Nothing to do, we simply copy the bytes to the user-provided buffer.
const volume_name_u16 = @ptrCast([*]const u16, &volume_name.FileName[0])[0 .. volume_name.FileNameLength / 2];
if (out_buffer.len < volume_name_u16.len + file_name_u16.len) return error.NameTooLong;
std.mem.copy(u16, out_buffer[0..], volume_name_u16);
std.mem.copy(u16, out_buffer[volume_name_u16.len..], file_name_u16);
return out_buffer[0 .. volume_name_u16.len + file_name_u16.len];
},
.Dos => {
// Get DOS volume name. DOS volume names are actually symbolic link objects to the
// actual NT volume. For example:
// (NT) \Device\HarddiskVolume4 => (DOS) \DosDevices\C: == (DOS) C:
const MIN_SIZE = @sizeOf(MOUNTMGR_MOUNT_POINT) + MAX_PATH;
// We initialize the input buffer to all zeros for convenience since
// `DeviceIoControl` with `IOCTL_MOUNTMGR_QUERY_POINTS` expects this.
var input_buf = [_]u8{0} ** MIN_SIZE;
var output_buf: [MIN_SIZE * 4]u8 = undefined;
// This surprising path is a filesystem path to the mount manager on Windows.
// Source: https://stackoverflow.com/questions/3012828/using-ioctl-mountmgr-query-points
const mgmt_path = "\\MountPointManager";
const mgmt_path_u16 = sliceToPrefixedFileW(mgmt_path) catch unreachable;
const mgmt_handle = OpenFile(mgmt_path_u16.span(), .{
.access_mask = SYNCHRONIZE,
.share_access = FILE_SHARE_READ | FILE_SHARE_WRITE,
.creation = FILE_OPEN,
.io_mode = .blocking,
}) catch |err| switch (err) {
error.IsDir => unreachable,
error.NotDir => unreachable,
error.NoDevice => unreachable,
error.AccessDenied => unreachable,
error.PipeBusy => unreachable,
error.PathAlreadyExists => unreachable,
error.WouldBlock => unreachable,
else => |e| return e,
};
defer CloseHandle(mgmt_handle);
var input_struct = @ptrCast(*MOUNTMGR_MOUNT_POINT, @alignCast(@alignOf(MOUNTMGR_MOUNT_POINT), &input_buf[0]));
input_struct.DeviceNameOffset = @sizeOf(MOUNTMGR_MOUNT_POINT);
input_struct.DeviceNameLength = @intCast(USHORT, volume_name.FileNameLength);
@memcpy(input_buf[@sizeOf(MOUNTMGR_MOUNT_POINT)..], @ptrCast([*]const u8, &volume_name.FileName[0]), volume_name.FileNameLength);
try DeviceIoControl(
mgmt_handle,
IOCTL_MOUNTMGR_QUERY_POINTS,
input_buf[0 .. @sizeOf(MOUNTMGR_MOUNT_POINT) + volume_name.FileNameLength],
output_buf[0..],
);
const mount_points_struct = @ptrCast(*const MOUNTMGR_MOUNT_POINTS, @alignCast(@alignOf(MOUNTMGR_MOUNT_POINTS), &output_buf[0]));
const mount_points = @ptrCast(
[*]const MOUNTMGR_MOUNT_POINT,
@alignCast(@alignOf(MOUNTMGR_MOUNT_POINT), &mount_points_struct.MountPoints[0]),
)[0..mount_points_struct.NumberOfMountPoints];
var found: bool = false;
for (mount_points) |mount_point| {
const symlink = @ptrCast(
[*]const u16,
@alignCast(@alignOf(u16), &output_buf[mount_point.SymbolicLinkNameOffset]),
)[0 .. mount_point.SymbolicLinkNameLength / 2];
// Look for `\DosDevices\` prefix. We don't really care if there are more than one symlinks
// with traditional DOS drive letters, so pick the first one available.
const prefix = &[_]u16{ '\\', 'D', 'o', 's', 'D', 'e', 'v', 'i', 'c', 'e', 's', '\\' };
if (std.mem.indexOf(u16, symlink, prefix)) |idx| {
if (idx != 0) continue;
const drive_letter = symlink[prefix.len..];
if (out_buffer.len < drive_letter.len + file_name_u16.len) return error.NameTooLong;
std.mem.copy(u16, out_buffer[0..], drive_letter);
std.mem.copy(u16, out_buffer[drive_letter.len..], file_name_u16);
return out_buffer[0 .. drive_letter.len + file_name_u16.len];
}
}
// If we've ended up here, then something went wrong/is corrupted in the OS,
// so error out!
return error.FileNotFound;
},
}
}
pub const GetFileSizeError = error{Unexpected};

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@ -1574,28 +1574,20 @@ pub const SYMLINK_FLAG_RELATIVE: ULONG = 0x1;
pub const SYMBOLIC_LINK_FLAG_DIRECTORY: DWORD = 0x1;
pub const SYMBOLIC_LINK_FLAG_ALLOW_UNPRIVILEGED_CREATE: DWORD = 0x2;
pub const OBJECT_INFORMATION_CLASS = extern enum {
ObjectBasicInformation,
ObjectNameInformation,
ObjectTypeInformation,
ObjectAllInformation,
ObjectDataInformation,
pub const MOUNTMGR_MOUNT_POINT = extern struct {
SymbolicLinkNameOffset: ULONG,
SymbolicLinkNameLength: USHORT,
Reserved1: USHORT,
UniqueIdOffset: ULONG,
UniqueIdLength: USHORT,
Reserved2: USHORT,
DeviceNameOffset: ULONG,
DeviceNameLength: USHORT,
Reserved3: USHORT,
};
pub const OBJECT_NAME_INFORMATION = extern struct {
Name: UNICODE_STRING,
pub const MOUNTMGR_MOUNT_POINTS = extern struct {
Size: ULONG,
NumberOfMountPoints: ULONG,
MountPoints: [1]MOUNTMGR_MOUNT_POINT,
};
pub const DIRECTORY_QUERY: DWORD = 0x0001;
pub const DIRECTORY_TRAVERSE: DWORD = 0x0002;
pub const DIRECTORY_CREATE_OBJECT: DWORD = 0x0004;
pub const DIRECTORY_CREATE_SUBDIRECTORY: DWORD = 0x0008;
pub const DIRECTORY_ALL_ACCESS: DWORD = STANDARD_RIGHTS_REQUIRED | 0xF;
pub const OBJDIR_INFORMATION = extern struct {
ObjectName: UNICODE_STRING,
ObjectTypeName: UNICODE_STRING,
Data: [1]BYTE,
};
pub const SYMBOLIC_LINK_QUERY: DWORD = 0x0001;
pub const SYMBOLIC_LINK_ALL_ACCESS: DWORD = STANDARD_RIGHTS_REQUIRED | 0x1;
pub const IOCTL_MOUNTMGR_QUERY_POINTS: ULONG = 0x6d0008;

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@ -106,37 +106,3 @@ pub extern "NtDll" fn NtWaitForKeyedEvent(
Alertable: BOOLEAN,
Timeout: ?*LARGE_INTEGER,
) callconv(.Stdcall) NTSTATUS;
pub extern "NtDll" fn NtQueryObject(
Handle: HANDLE,
ObjectInformationClass: OBJECT_INFORMATION_CLASS,
ObjectInformation: *c_void,
ObjectInformationLength: ULONG,
ReturnLength: *ULONG,
) callconv(.Stdcall) NTSTATUS;
pub extern "NtDll" fn NtOpenSymbolicLinkObject(
pHandle: *HANDLE,
DesiredAccess: DWORD,
ObjectAttributes: OBJECT_ATTRIBUTES,
) callconv(.Stdcall) NTSTATUS;
pub extern "NtDll" fn NtQuerySymbolicLinkObject(
SymbolicLinkHandle: HANDLE,
pLinkName: *UNICODE_STRING,
pDataWritten: ?*ULONG,
) callconv(.Stdcall) NTSTATUS;
pub extern "NtDll" fn NtOpenDirectoryObject(
DirectoryObjectHandle: *HANDLE,
DesiredAccess: DWORD,
ObjectAttributes: OBJECT_ATTRIBUTES,
) callconv(.Stdcall) NTSTATUS;
pub extern "NtDll" fn NtQueryDirectoryObject(
DirectoryHandle: HANDLE,
Buffer: ?*c_void,
Length: ULONG,
ReturnSingleEntry: BOOLEAN,
RestartScan: BOOLEAN,
Context: *ULONG,
ReturnLength: *ULONG,
) callconv(.Stdcall) NTSTATUS;