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Redo GetFinalPathNameByHandle using DeviceIoControl
This commit reimagines `std.os.windows.GetFinalPathNameByHandle` using `DeviceIoControl` to query the OS mount manager for the DOS (symlink) paths for the given NT volume name. In particular, it uses `IOCTL_MOUNTMGR_QUERY_POINTS` ioctl opcode to query the manager for the available moount points.
This commit is contained in:
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@ -4094,7 +4094,7 @@ pub fn realpathW(pathname: []const u16, out_buffer: *[MAX_PATH_BYTES]u8) RealPat
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defer w.CloseHandle(h_file);
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var wide_buf: [w.PATH_MAX_WIDE]u16 = undefined;
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const wide_slice = try w.GetFinalPathNameByHandle(h_file, wide_buf[0..]);
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const wide_slice = try w.GetFinalPathNameByHandle(h_file, .{}, wide_buf[0..]);
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// Trust that Windows gives us valid UTF-16LE.
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const end_index = std.unicode.utf16leToUtf8(out_buffer, wide_slice) catch unreachable;
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@ -902,135 +902,142 @@ pub const GetFinalPathNameByHandleError = error{
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Unexpected,
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};
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/// Returns canonical (normalized) path of handle. The output path assumes
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/// Win32 namespace, however, '\\?\' prefix is *not* prepended to the result.
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/// TODO support other namespaces/volume names.
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pub fn GetFinalPathNameByHandle(hFile: HANDLE, out_buffer: []u16) GetFinalPathNameByHandleError![]u16 {
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// The implementation is based on implementation found in Wine sources, however,
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// we make the following tweaks. First of all, if `NtQueryInformationFile` supports
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// `FILE_INFORMATION_CLASS.FileNormalizedNameInformation` and `FileVolumeNameInformation`,
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// we use those two calls to generate a valid Win32/DOS path. Otherwise, we fallback to
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// more widely supported `NtQueryObject` generic routine.
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// Wine source: https://source.winehq.com/git/wine.git/blob/HEAD:/dlls/kernelbase/file.c#l1708
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var buffer: [PATH_MAX_WIDE]u16 = undefined;
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const object_path = blk: {
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var path_buffer: [PATH_MAX_WIDE * 2]u8 = undefined;
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var io: IO_STATUS_BLOCK = undefined;
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var rc = ntdll.NtQueryInformationFile(hFile, &io, &path_buffer, path_buffer.len, FILE_INFORMATION_CLASS.FileNormalizedNameInformation);
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switch (rc) {
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.SUCCESS => {
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var nt_volume_buffer: [MAX_PATH]u8 = undefined;
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rc = ntdll.NtQueryInformationFile(hFile, &io, &nt_volume_buffer, nt_volume_buffer.len, FILE_INFORMATION_CLASS.FileVolumeNameInformation);
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switch (rc) {
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.SUCCESS => {
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const file_name = @ptrCast(*const FILE_NAME_INFORMATION, @alignCast(@alignOf(FILE_NAME_INFORMATION), &path_buffer[0]));
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const file_name_u16 = @ptrCast([*]const u16, &file_name.FileName[0])[0..file_name.FileNameLength / 2];
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/// Specifies how to format volume path in the result of `GetFinalPathNameByHandle`.
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/// Defaults to DOS volume names.
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pub const GetFinalPathNameByHandleFormat = struct {
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volume_name: enum {
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/// Format as DOS volume name
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Dos,
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/// Format as NT volume name
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Nt,
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} = .Dos,
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};
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if (file_name_u16.len > PATH_MAX_WIDE) return error.NameTooLong;
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const volume_name = @ptrCast(*const FILE_NAME_INFORMATION, @alignCast(@alignOf(FILE_NAME_INFORMATION), &nt_volume_buffer[0]));
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const volume_name_u16 = @ptrCast([*]const u16, &volume_name.FileName[0])[0..volume_name.FileNameLength / 2];
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std.mem.copy(u16, buffer[0..], volume_name_u16);
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std.mem.copy(u16, buffer[volume_name_u16.len..], file_name_u16);
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break :blk buffer[0..volume_name_u16.len + file_name_u16.len];
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},
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.INVALID_PARAMETER => {}, // fall through
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else => return unexpectedStatus(rc),
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}
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},
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.INVALID_PARAMETER => {}, // fall through
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else => return unexpectedStatus(rc),
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}
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var dummy: ULONG = undefined;
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rc = ntdll.NtQueryObject(hFile, OBJECT_INFORMATION_CLASS.ObjectNameInformation, &path_buffer, path_buffer.len, &dummy);
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switch (rc) {
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.SUCCESS => {},
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else => return unexpectedStatus(rc),
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}
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const object_name = @ptrCast(*const OBJECT_NAME_INFORMATION, @alignCast(@alignOf(OBJECT_NAME_INFORMATION), &buffer));
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// Apparently, `NtQueryObject` has a bug when signalling an error condition.
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// To check for error, i.e., FileNotFound, we check if the result Buffer is non null
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// and Length is greater than zero.
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// Source: https://stackoverflow.com/questions/65170/how-to-get-name-associated-with-open-handle
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if (object_name.Name.Length == 0) return error.FileNotFound;
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break :blk @as([*]const u16, object_name.Name.Buffer)[0..object_name.Name.Length / 2];
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};
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// By now, we got a a fully-qualified NT path, which we need to translate
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// into a Win32/DOS path, for instance:
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// \Device\HarddiskVolume4\foo => C:\foo
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//
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// NOTE:
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// I couldn't figure out a better way of doing this unfortunately...
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// This snippet below is in part based around `QueryDosDeviceW` implementation
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// found in Wine. The trick with `NtQueryDirectoryObject` for some reason
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// only lists `\DosDevices\Global` as the only SymblinkObject available, which
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// means it's not possible to query the kernel for all available DOS volume name
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// symlinks.
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// TODO investigate!
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// Wine source: https://source.winehq.com/git/wine.git/blob/HEAD:/dlls/kernelbase/volume.c#l1009
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const dos_drive_letters = &[_]u16{ 'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J', 'K', 'L', 'M', 'N', 'O', 'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X', 'Y', 'Z' };
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var query_path = [_]u16{ '\\', 'D', 'o', 's', 'D', 'e', 'v', 'i', 'c', 'e', 's', '\\', 'C', ':' };
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for (dos_drive_letters) |drive_letter| {
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const drive = &[_]u16{ drive_letter, ':' };
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std.mem.copy(u16, query_path[query_path.len - 2..], drive[0..]);
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var sym_handle: HANDLE = undefined;
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const len_bytes = @intCast(u16, query_path.len) * 2;
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var nt_name = UNICODE_STRING{
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.Length = len_bytes,
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.MaximumLength = len_bytes,
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.Buffer = @intToPtr([*]u16, @ptrToInt(&query_path)),
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};
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var attr = OBJECT_ATTRIBUTES{
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.Length = @sizeOf(OBJECT_ATTRIBUTES),
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.RootDirectory = null,
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.Attributes = 0,
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.ObjectName = &nt_name,
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.SecurityDescriptor = null,
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.SecurityQualityOfService = null,
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};
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var rc = ntdll.NtOpenSymbolicLinkObject(&sym_handle, SYMBOLIC_LINK_QUERY, attr);
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switch (rc) {
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.SUCCESS => {},
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.OBJECT_NAME_NOT_FOUND => continue,
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else => return unexpectedStatus(rc),
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}
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var link_buffer: [MAX_PATH]u8 = undefined;
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var link = UNICODE_STRING{
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.Length = 0,
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.MaximumLength = MAX_PATH,
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.Buffer = @intToPtr([*]u16, @ptrToInt(&link_buffer[0])),
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};
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rc = ntdll.NtQuerySymbolicLinkObject(sym_handle, &link, null);
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CloseHandle(sym_handle);
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switch (rc) {
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.SUCCESS => {},
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else => return unexpectedStatus(rc),
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}
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const link_path = @as([*]const u16, link.Buffer)[0..link.Length / 2];
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const idx = std.mem.indexOf(u16, object_path, link_path) orelse continue;
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// TODO is this the most appropriate error here?
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if (out_buffer.len < drive.len + object_path.len) return error.NameTooLong;
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std.mem.copy(u16, out_buffer[0..], drive[0..]);
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std.mem.copy(u16, out_buffer[2..], object_path[link_path.len..]);
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return out_buffer[0..object_path.len - link_path.len + 2];
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/// Returns canonical (normalized) path of handle.
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/// Use `GetFinalPathNameByHandleFormat` to specify whether the path is meant to include
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/// NT or DOS volume name (e.g., `\Device\HarddiskVolume0\foo.txt` versus `C:\foo.txt`).
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/// If DOS volume name format is selected, note that this function does *not* prepend
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/// `\\?\` prefix to the resultant path.
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pub fn GetFinalPathNameByHandle(
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hFile: HANDLE,
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fmt: GetFinalPathNameByHandleFormat,
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out_buffer: []u16,
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) GetFinalPathNameByHandleError![]u16 {
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// Get normalized path; doesn't include volume name though.
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var path_buffer: [@sizeOf(FILE_NAME_INFORMATION) + PATH_MAX_WIDE * 2 + 2]u8 = undefined;
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var io: IO_STATUS_BLOCK = undefined;
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var rc = ntdll.NtQueryInformationFile(hFile, &io, &path_buffer, path_buffer.len, FILE_INFORMATION_CLASS.FileNormalizedNameInformation);
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switch (rc) {
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.SUCCESS => {},
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.INVALID_PARAMETER => unreachable,
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else => return unexpectedStatus(rc),
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}
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// If we're here, that means there was no match so we panic!
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// TODO should we actually panic here or return an error instead?
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unreachable;
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// Get NT volume name.
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var volume_buffer: [MAX_PATH]u8 = undefined; // MAX_PATH bytes should be enough since it's Windows-defined name
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rc = ntdll.NtQueryInformationFile(hFile, &io, &volume_buffer, volume_buffer.len, FILE_INFORMATION_CLASS.FileVolumeNameInformation);
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switch (rc) {
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.SUCCESS => {},
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.INVALID_PARAMETER => unreachable,
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else => return unexpectedStatus(rc),
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}
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const file_name = @ptrCast(*const FILE_NAME_INFORMATION, @alignCast(@alignOf(FILE_NAME_INFORMATION), &path_buffer[0]));
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const file_name_u16 = @ptrCast([*]const u16, &file_name.FileName[0])[0 .. file_name.FileNameLength / 2];
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const volume_name = @ptrCast(*const FILE_NAME_INFORMATION, @alignCast(@alignOf(FILE_NAME_INFORMATION), &volume_buffer[0]));
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switch (fmt.volume_name) {
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.Nt => {
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// Nothing to do, we simply copy the bytes to the user-provided buffer.
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const volume_name_u16 = @ptrCast([*]const u16, &volume_name.FileName[0])[0 .. volume_name.FileNameLength / 2];
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if (out_buffer.len < volume_name_u16.len + file_name_u16.len) return error.NameTooLong;
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std.mem.copy(u16, out_buffer[0..], volume_name_u16);
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std.mem.copy(u16, out_buffer[volume_name_u16.len..], file_name_u16);
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return out_buffer[0 .. volume_name_u16.len + file_name_u16.len];
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},
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.Dos => {
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// Get DOS volume name. DOS volume names are actually symbolic link objects to the
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// actual NT volume. For example:
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// (NT) \Device\HarddiskVolume4 => (DOS) \DosDevices\C: == (DOS) C:
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const MIN_SIZE = @sizeOf(MOUNTMGR_MOUNT_POINT) + MAX_PATH;
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// We initialize the input buffer to all zeros for convenience since
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// `DeviceIoControl` with `IOCTL_MOUNTMGR_QUERY_POINTS` expects this.
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var input_buf = [_]u8{0} ** MIN_SIZE;
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var output_buf: [MIN_SIZE * 4]u8 = undefined;
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// This surprising path is a filesystem path to the mount manager on Windows.
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// Source: https://stackoverflow.com/questions/3012828/using-ioctl-mountmgr-query-points
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const mgmt_path = "\\MountPointManager";
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const mgmt_path_u16 = sliceToPrefixedFileW(mgmt_path) catch unreachable;
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const mgmt_handle = OpenFile(mgmt_path_u16.span(), .{
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.access_mask = SYNCHRONIZE,
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.share_access = FILE_SHARE_READ | FILE_SHARE_WRITE,
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.creation = FILE_OPEN,
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.io_mode = .blocking,
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}) catch |err| switch (err) {
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error.IsDir => unreachable,
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error.NotDir => unreachable,
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error.NoDevice => unreachable,
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error.AccessDenied => unreachable,
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error.PipeBusy => unreachable,
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error.PathAlreadyExists => unreachable,
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error.WouldBlock => unreachable,
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else => |e| return e,
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};
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defer CloseHandle(mgmt_handle);
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var input_struct = @ptrCast(*MOUNTMGR_MOUNT_POINT, @alignCast(@alignOf(MOUNTMGR_MOUNT_POINT), &input_buf[0]));
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input_struct.DeviceNameOffset = @sizeOf(MOUNTMGR_MOUNT_POINT);
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input_struct.DeviceNameLength = @intCast(USHORT, volume_name.FileNameLength);
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@memcpy(input_buf[@sizeOf(MOUNTMGR_MOUNT_POINT)..], @ptrCast([*]const u8, &volume_name.FileName[0]), volume_name.FileNameLength);
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try DeviceIoControl(
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mgmt_handle,
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IOCTL_MOUNTMGR_QUERY_POINTS,
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input_buf[0 .. @sizeOf(MOUNTMGR_MOUNT_POINT) + volume_name.FileNameLength],
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output_buf[0..],
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);
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const mount_points_struct = @ptrCast(*const MOUNTMGR_MOUNT_POINTS, @alignCast(@alignOf(MOUNTMGR_MOUNT_POINTS), &output_buf[0]));
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const mount_points = @ptrCast(
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[*]const MOUNTMGR_MOUNT_POINT,
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@alignCast(@alignOf(MOUNTMGR_MOUNT_POINT), &mount_points_struct.MountPoints[0]),
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)[0..mount_points_struct.NumberOfMountPoints];
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var found: bool = false;
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for (mount_points) |mount_point| {
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const symlink = @ptrCast(
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[*]const u16,
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@alignCast(@alignOf(u16), &output_buf[mount_point.SymbolicLinkNameOffset]),
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)[0 .. mount_point.SymbolicLinkNameLength / 2];
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// Look for `\DosDevices\` prefix. We don't really care if there are more than one symlinks
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// with traditional DOS drive letters, so pick the first one available.
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const prefix = &[_]u16{ '\\', 'D', 'o', 's', 'D', 'e', 'v', 'i', 'c', 'e', 's', '\\' };
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if (std.mem.indexOf(u16, symlink, prefix)) |idx| {
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if (idx != 0) continue;
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const drive_letter = symlink[prefix.len..];
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if (out_buffer.len < drive_letter.len + file_name_u16.len) return error.NameTooLong;
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std.mem.copy(u16, out_buffer[0..], drive_letter);
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std.mem.copy(u16, out_buffer[drive_letter.len..], file_name_u16);
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return out_buffer[0 .. drive_letter.len + file_name_u16.len];
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}
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}
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// If we've ended up here, then something went wrong/is corrupted in the OS,
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// so error out!
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return error.FileNotFound;
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},
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}
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}
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pub const GetFileSizeError = error{Unexpected};
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@ -1574,28 +1574,20 @@ pub const SYMLINK_FLAG_RELATIVE: ULONG = 0x1;
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pub const SYMBOLIC_LINK_FLAG_DIRECTORY: DWORD = 0x1;
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pub const SYMBOLIC_LINK_FLAG_ALLOW_UNPRIVILEGED_CREATE: DWORD = 0x2;
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pub const OBJECT_INFORMATION_CLASS = extern enum {
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ObjectBasicInformation,
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ObjectNameInformation,
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ObjectTypeInformation,
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ObjectAllInformation,
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ObjectDataInformation,
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pub const MOUNTMGR_MOUNT_POINT = extern struct {
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SymbolicLinkNameOffset: ULONG,
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SymbolicLinkNameLength: USHORT,
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Reserved1: USHORT,
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UniqueIdOffset: ULONG,
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UniqueIdLength: USHORT,
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Reserved2: USHORT,
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DeviceNameOffset: ULONG,
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DeviceNameLength: USHORT,
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Reserved3: USHORT,
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};
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pub const OBJECT_NAME_INFORMATION = extern struct {
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Name: UNICODE_STRING,
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pub const MOUNTMGR_MOUNT_POINTS = extern struct {
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Size: ULONG,
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NumberOfMountPoints: ULONG,
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MountPoints: [1]MOUNTMGR_MOUNT_POINT,
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};
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pub const DIRECTORY_QUERY: DWORD = 0x0001;
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pub const DIRECTORY_TRAVERSE: DWORD = 0x0002;
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pub const DIRECTORY_CREATE_OBJECT: DWORD = 0x0004;
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pub const DIRECTORY_CREATE_SUBDIRECTORY: DWORD = 0x0008;
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pub const DIRECTORY_ALL_ACCESS: DWORD = STANDARD_RIGHTS_REQUIRED | 0xF;
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pub const OBJDIR_INFORMATION = extern struct {
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ObjectName: UNICODE_STRING,
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ObjectTypeName: UNICODE_STRING,
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Data: [1]BYTE,
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};
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pub const SYMBOLIC_LINK_QUERY: DWORD = 0x0001;
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pub const SYMBOLIC_LINK_ALL_ACCESS: DWORD = STANDARD_RIGHTS_REQUIRED | 0x1;
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pub const IOCTL_MOUNTMGR_QUERY_POINTS: ULONG = 0x6d0008;
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@ -106,37 +106,3 @@ pub extern "NtDll" fn NtWaitForKeyedEvent(
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Alertable: BOOLEAN,
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Timeout: ?*LARGE_INTEGER,
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) callconv(.Stdcall) NTSTATUS;
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pub extern "NtDll" fn NtQueryObject(
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Handle: HANDLE,
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ObjectInformationClass: OBJECT_INFORMATION_CLASS,
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ObjectInformation: *c_void,
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ObjectInformationLength: ULONG,
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ReturnLength: *ULONG,
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) callconv(.Stdcall) NTSTATUS;
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pub extern "NtDll" fn NtOpenSymbolicLinkObject(
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pHandle: *HANDLE,
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DesiredAccess: DWORD,
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ObjectAttributes: OBJECT_ATTRIBUTES,
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) callconv(.Stdcall) NTSTATUS;
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pub extern "NtDll" fn NtQuerySymbolicLinkObject(
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SymbolicLinkHandle: HANDLE,
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pLinkName: *UNICODE_STRING,
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pDataWritten: ?*ULONG,
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) callconv(.Stdcall) NTSTATUS;
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pub extern "NtDll" fn NtOpenDirectoryObject(
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DirectoryObjectHandle: *HANDLE,
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DesiredAccess: DWORD,
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ObjectAttributes: OBJECT_ATTRIBUTES,
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) callconv(.Stdcall) NTSTATUS;
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pub extern "NtDll" fn NtQueryDirectoryObject(
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DirectoryHandle: HANDLE,
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Buffer: ?*c_void,
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Length: ULONG,
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ReturnSingleEntry: BOOLEAN,
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RestartScan: BOOLEAN,
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Context: *ULONG,
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ReturnLength: *ULONG,
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) callconv(.Stdcall) NTSTATUS;
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