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@ -919,6 +919,13 @@ pub fn testAllocator(base_allocator: *mem.Allocator) !void {
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const zero_bit_ptr = try allocator.create(u0);
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zero_bit_ptr.* = 0;
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allocator.destroy(zero_bit_ptr);
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const oversize = try allocator.allocAdvanced(u32, null, 5, .at_least);
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testing.expect(oversize.len >= 5);
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for (oversize) |*item| {
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item.* = 0xDEADBEEF;
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}
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allocator.free(oversize);
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}
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pub fn testAllocatorAligned(base_allocator: *mem.Allocator, comptime alignment: u29) !void {
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@ -75,14 +75,23 @@ pub const ArenaAllocator = struct {
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const adjusted_addr = mem.alignForward(addr, ptr_align);
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const adjusted_index = self.state.end_index + (adjusted_addr - addr);
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const new_end_index = adjusted_index + n;
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if (new_end_index > cur_buf.len) {
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cur_node = try self.createNode(cur_buf.len, n + ptr_align);
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continue;
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}
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if (new_end_index <= cur_buf.len) {
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const result = cur_buf[adjusted_index..new_end_index];
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self.state.end_index = new_end_index;
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return result;
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}
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const bigger_buf_size = @sizeOf(BufNode) + new_end_index;
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// Try to grow the buffer in-place
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cur_node.data = self.child_allocator.resize(cur_node.data, bigger_buf_size) catch |err| switch (err) {
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error.OutOfMemory => {
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// Allocate a new node if that's not possible
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cur_node = try self.createNode(cur_buf.len, n + ptr_align);
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continue;
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},
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};
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}
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}
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fn resize(allocator: *Allocator, buf: []u8, buf_align: u29, new_len: usize, len_align: u29, ret_addr: usize) Allocator.Error!usize {
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