stage2: fix ELF linking to include compiler_rt

There was duplicated logic for whether to include compiler_rt in the
linker line both in the frontend and in the linker backends. Now the
logic is only in the frontend; the linker puts it on the linker line if
the frontend provides it.

Fixes the CI failures.
This commit is contained in:
Andrew Kelley 2021-09-29 15:37:34 -07:00
parent bdbedff910
commit ba7f40c430

View File

@ -1282,20 +1282,11 @@ fn linkWithLLD(self: *Elf, comp: *Compilation) !void {
const gc_sections = self.base.options.gc_sections orelse !is_obj;
const stack_size = self.base.options.stack_size_override orelse 16777216;
const allow_shlib_undefined = self.base.options.allow_shlib_undefined orelse !self.base.options.is_native_os;
const compiler_rt_path: ?[]const u8 = if (self.base.options.include_compiler_rt) blk: {
// TODO: remove when stage2 can build compiler_rt.zig
if (!self.base.options.use_llvm) break :blk null;
// In the case of build-obj we include the compiler-rt symbols directly alongside
// the symbols of the root source file, in the same compilation unit.
if (is_obj) break :blk null;
if (is_exe_or_dyn_lib) {
break :blk comp.compiler_rt_static_lib.?.full_object_path;
} else {
break :blk comp.compiler_rt_obj.?.full_object_path;
}
} else null;
const compiler_rt_path: ?[]const u8 = blk: {
if (comp.compiler_rt_static_lib) |x| break :blk x.full_object_path;
if (comp.compiler_rt_obj) |x| break :blk x.full_object_path;
break :blk null;
};
// Here we want to determine whether we can save time by not invoking LLD when the
// output is unchanged. None of the linker options or the object files that are being