macho: put dSYM bundle in zig-cache

Originally, I thought that the dSYM bundle has to reside side-by-side
with the binary it carries the debugging information for. However, it
turns out macOS is clever enough that it auto-searches for matching
dSYM bundle based on the embedded UUID of the binary.

To verify this, run this on your macOS:

```
mdfind "com_apple_xcode_dsym_uuids == <UUID from LC_UUID>"
```

See [here] for more info.

[here]: https://developer.apple.com/documentation/xcode/adding-identifiable-symbol-names-to-a-crash-report
This commit is contained in:
Jakub Konka 2021-05-14 13:09:40 +02:00
parent 00ebbe6df2
commit af9c6f2c69

View File

@ -363,18 +363,30 @@ pub fn openPath(allocator: *Allocator, sub_path: []const u8, options: link.Optio
self.base.file = file;
// Create dSYM bundle.
const d_sym_path = try fmt.allocPrint(allocator, "{s}.dSYM/Contents/Resources/DWARF/", .{sub_path});
defer allocator.free(d_sym_path);
var d_sym_bundle = try options.emit.?.directory.handle.makeOpenPath(d_sym_path, .{});
defer d_sym_bundle.close();
const d_sym_file = try d_sym_bundle.createFile(sub_path, .{
.truncate = false,
.read = true,
});
self.d_sym = .{
.base = self,
.file = d_sym_file,
};
if (options.module) |mod| {
const dir = mod.zig_cache_artifact_directory;
log.debug("creating {s}.dSYM bundle in {s}", .{ sub_path, dir.path });
const d_sym_path = try fmt.allocPrint(
allocator,
"{s}.dSYM" ++ fs.path.sep_str ++ "Contents" ++ fs.path.sep_str ++ "Resources" ++ fs.path.sep_str ++ "DWARF",
.{sub_path},
);
defer allocator.free(d_sym_path);
var d_sym_bundle = try dir.handle.makeOpenPath(d_sym_path, .{});
defer d_sym_bundle.close();
const d_sym_file = try d_sym_bundle.createFile(sub_path, .{
.truncate = false,
.read = true,
});
self.d_sym = .{
.base = self,
.file = d_sym_file,
};
}
// Index 0 is always a null symbol.
try self.locals.append(allocator, .{
@ -387,7 +399,7 @@ pub fn openPath(allocator: *Allocator, sub_path: []const u8, options: link.Optio
switch (options.output_mode) {
.Exe => {},
.Obj => {},
.Obj => return error.TODOImplementWritingObjFiles,
.Lib => return error.TODOImplementWritingLibFiles,
}