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std.Build.Step.Run: account for new environment variable
Introduces `disable_zig_progress` which prevents the build runner from assigning the child process a progress node. This is needed for the empty_env test which requires the environment to be completely empty.
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@ -23,6 +23,11 @@ cwd: ?Build.LazyPath,
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/// Override this field to modify the environment, or use setEnvironmentVariable
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env_map: ?*EnvMap,
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/// When `true` prevents `ZIG_PROGRESS` environment variable from being passed
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/// to the child process, which otherwise would be used for the child to send
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/// progress updates to the parent.
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disable_zig_progress: bool,
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/// Configures whether the Run step is considered to have side-effects, and also
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/// whether the Run step will inherit stdio streams, forwarding them to the
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/// parent process, in which case will require a global lock to prevent other
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@ -152,6 +157,7 @@ pub fn create(owner: *std.Build, name: []const u8) *Run {
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.argv = .{},
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.cwd = null,
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.env_map = null,
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.disable_zig_progress = false,
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.stdio = .infer_from_args,
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.stdin = .none,
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.extra_file_dependencies = &.{},
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@ -1235,7 +1241,7 @@ fn spawnChildAndCollect(
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child.stdin_behavior = .Pipe;
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}
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if (run.stdio != .zig_test) {
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if (run.stdio != .zig_test and !run.disable_zig_progress) {
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child.progress_node = prog_node;
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}
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@ -21,6 +21,7 @@ pub fn build(b: *std.Build) void {
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const run = b.addRunArtifact(main);
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run.clearEnvironment();
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run.disable_zig_progress = true;
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test_step.dependOn(&run.step);
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}
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