std.zig.WindowsSdk: Fix various target checks to check for thumb.

Also remove mentions of arm and armeb; these are not relevant for Windows.
This commit is contained in:
Alex Rønne Petersen 2024-08-21 15:51:32 +02:00
parent 1c6642552e
commit a3990a950d
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@ -580,10 +580,10 @@ pub const Installation = struct {
defer options_key.closeKey();
const option_name = comptime switch (builtin.target.cpu.arch) {
.arm, .armeb => "OptionId.DesktopCPParm",
.thumb => "OptionId.DesktopCPParm",
.aarch64 => "OptionId.DesktopCPParm64",
.x86_64 => "OptionId.DesktopCPPx64",
.x86 => "OptionId.DesktopCPPx86",
.x86_64 => "OptionId.DesktopCPPx64",
else => |tag| @compileError("Windows SDK cannot be detected on architecture " ++ tag),
};
@ -824,10 +824,10 @@ const MsvcLibDir = struct {
try lib_dir_buf.appendSlice("VC\\Tools\\MSVC\\");
try lib_dir_buf.appendSlice(default_tools_version);
const folder_with_arch = "\\Lib\\" ++ comptime switch (builtin.target.cpu.arch) {
.thumb => "arm",
.aarch64 => "arm64",
.x86 => "x86",
.x86_64 => "x64",
.arm, .armeb => "arm",
.aarch64 => "arm64",
else => |tag| @compileError("MSVC lib dir cannot be detected on architecture " ++ tag),
};
try lib_dir_buf.appendSlice(folder_with_arch);
@ -909,10 +909,10 @@ const MsvcLibDir = struct {
}
const folder_with_arch = "\\Lib\\" ++ comptime switch (builtin.target.cpu.arch) {
.thumb => "arm",
.aarch64 => "arm64",
.x86 => "x86",
.x86_64 => "x64",
.arm, .armeb => "arm",
.aarch64 => "arm64",
else => |tag| @compileError("MSVC lib dir cannot be detected on architecture " ++ tag),
};
@ -977,10 +977,10 @@ const MsvcLibDir = struct {
errdefer base_path.deinit();
const folder_with_arch = "\\VC\\lib\\" ++ comptime switch (builtin.target.cpu.arch) {
.thumb => "arm",
.aarch64 => "arm64",
.x86 => "", //x86 is in the root of the Lib folder
.x86_64 => "amd64",
.arm, .armeb => "arm",
.aarch64 => "arm64",
else => |tag| @compileError("MSVC lib dir cannot be detected on architecture " ++ tag),
};
try base_path.appendSlice(folder_with_arch);