docs: add Variables section

closes #1927
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Andrew Kelley 2019-04-04 12:26:47 -04:00
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@ -718,6 +718,142 @@ test "init with undefined" {
{#header_close#}
{#header_close#}
{#header_close#}
{#header_open|Variables#}
<p>
A variable is a unit of {#link|Memory#} storage.
</p>
<p>
Variables are never allowed to shadow identifiers from an outer scope.
</p>
<p>
It is generally preferable to use {#syntax#}const{#endsyntax#} rather than
{#syntax#}var{#endsyntax#} when declaring a variable. This causes less work for both
humans and computers to do when reading code, and creates more optimization opportunities.
</p>
{#header_open|Global Variables#}
<p>
Global variables are considered to be a top level declaration, which means that they are
order-independent and lazily analyzed. The initialization value of global variables is implicitly
{#link|comptime#}. If a global variable is {#syntax#}const{#endsyntax#} then its value is
{#syntax#}comptime{#endsyntax#}-known, otherwise it is runtime-known.
</p>
{#code_begin|test|global_variables#}
var y: i32 = add(10, x);
const x: i32 = add(12, 34);
test "global variables" {
assert(x == 46);
assert(y == 56);
}
fn add(a: i32, b: i32) i32 {
return a + b;
}
const std = @import("std");
const assert = std.debug.assert;
{#code_end#}
<p>
Global variables may be declared inside a {#link|struct#}, {#link|union#}, or {#link|enum#}:
</p>
{#code_begin|test|namespaced_global#}
const std = @import("std");
const assert = std.debug.assert;
test "namespaced global variable" {
assert(foo() == 1235);
assert(foo() == 1236);
}
fn foo() i32 {
const S = struct {
var x: i32 = 1234;
};
S.x += 1;
return S.x;
}
{#code_end#}
<p>
The {#syntax#}extern{#endsyntax#} keyword can be used to link against a variable that is exported
from another object. The {#syntax#}export{#endsyntax#} keyword or {#link|@export#} builtin function
can be used to make a variable available to other objects at link time. In both cases,
the type of the variable must be C ABI compatible.
</p>
{#see_also|Exporting a C Library#}
{#header_close#}
{#header_open|Thread Local Variables#}
<p>A variable may be specified to be a thread-local variable using the
{#syntax#}threadlocal{#endsyntax#} keyword:</p>
{#code_begin|test|tls#}
const std = @import("std");
const assert = std.debug.assert;
threadlocal var x: i32 = 1234;
test "thread local storage" {
const thread1 = try std.os.spawnThread({}, testTls);
const thread2 = try std.os.spawnThread({}, testTls);
testTls({});
thread1.wait();
thread2.wait();
}
fn testTls(context: void) void {
assert(x == 1234);
x += 1;
assert(x == 1235);
}
{#code_end#}
<p>
For {#link|Single Threaded Builds#}, all thread local variables are treated as {#link|Global Variables#}.
</p>
<p>
Thread local variables may not be {#syntax#}const{#endsyntax#}.
</p>
{#header_close#}
{#header_open|Local Variables#}
<p>
Local variables occur inside {#link|Functions#}, {#link|comptime#} blocks, and {#link|@cImport#} blocks.
</p>
<p>
When a local variable is {#syntax#}const{#endsyntax#}, it means that after initialization, the variable's
value will not change. If the initialization value of a {#syntax#}const{#endsyntax#} variable is
{#link|comptime#}-known, then the variable is also {#syntax#}comptime{#endsyntax#}-known.
</p>
<p>
A local variable may be qualified with the {#syntax#}comptime{#endsyntax#} keyword. This causes
the variable's value to be {#syntax#}comptime{#endsyntax#}-known, and all loads and stores of the
variable to happen during semantic analysis of the program, rather than at runtime.
All variables declared in a {#syntax#}comptime{#endsyntax#} expression are implicitly
{#syntax#}comptime{#endsyntax#} variables.
</p>
{#code_begin|test|comptime_vars#}
const std = @import("std");
const assert = std.debug.assert;
test "comptime vars" {
var x: i32 = 1;
comptime var y: i32 = 1;
x += 1;
y += 1;
assert(x == 2);
assert(y == 2);
if (y != 2) {
// This compile error never triggers because y is a comptime variable,
// and so `y != 2` is a comptime value, and this if is statically evaluated.
@compileError("wrong y value");
}
}
{#code_end#}
{#header_close#}
{#header_close#}
{#header_open|Integers#}
{#header_open|Integer Literals#}
{#code_begin|syntax#}
@ -7568,7 +7704,7 @@ pub fn build(b: *Builder) void {
{#header_open|Single Threaded Builds#}
<p>Zig has a compile option <code>--single-threaded</code> which has the following effects:
<ul>
<li>Variables which have Thread Local Storage instead become globals.</li>
<li>All {#link|Thread Local Variables#} are treated as {#link|Global Variables#}.</li>
<li>The overhead of {#link|Coroutines#} becomes equivalent to function call overhead.
TODO: please note this will not be implemented until the upcoming Coroutine Rewrite</li>
<li>The {#syntax#}@import("builtin").single_threaded{#endsyntax#} becomes {#syntax#}true{#endsyntax#}