diff --git a/README.md b/README.md index 197c80fb18..b7da1c3a1a 100644 --- a/README.md +++ b/README.md @@ -135,7 +135,7 @@ Zig is an open-source programming language designed for **robustness**, * Reddit: [/r/zig](https://www.reddit.com/r/zig) * Email list: [~andrewrk/ziglang@lists.sr.ht](https://lists.sr.ht/%7Eandrewrk/ziglang) -## Building +## Building from Source [![Build Status](https://dev.azure.com/ziglang/zig/_apis/build/status/ziglang.zig?branchName=master)](https://dev.azure.com/ziglang/zig/_build/latest?definitionId=1&branchName=master) @@ -151,12 +151,14 @@ Note that you can * cmake >= 2.8.5 * gcc >= 5.0.0 or clang >= 3.6.0 * LLVM, Clang, LLD development libraries == 8.x, compiled with the same gcc or clang version above + - Use the system package manager, or [build from source](https://github.com/ziglang/zig/wiki/How-to-build-LLVM,-libclang,-and-liblld-from-source#posix). ##### Windows * cmake >= 2.8.5 * Microsoft Visual Studio 2017 (version 15.8) * LLVM, Clang, LLD development libraries == 8.x, compiled with the same MSVC version above + - Use the [pre-built binaries](https://github.com/ziglang/zig/wiki/How-to-build-LLVM,-libclang,-and-liblld-from-source#pre-built-binaries) or [build from source](https://github.com/ziglang/zig/wiki/How-to-build-LLVM,-libclang,-and-liblld-from-source#windows). #### Instructions @@ -166,9 +168,7 @@ Note that you can mkdir build cd build cmake .. -make make install -bin/zig build --build-file ../build.zig test ``` ##### MacOS @@ -180,7 +180,6 @@ mkdir build cd build cmake .. -DCMAKE_PREFIX_PATH=/usr/local/Cellar/llvm/8.0.0 make install -bin/zig build --build-file ../build.zig test ``` ##### Windows @@ -223,3 +222,95 @@ use stage 1. ``` ./stage2/bin/zig build --build-file ../build.zig install -Drelease-fast ``` + +## Contributing + +### Start a Project Using Zig + +One of the best ways you can contribute to Zig is to start using it for a +personal project. Here are some great examples: + + * [Oxid](https://github.com/dbandstra/oxid) - arcade style game + * [TM35-Metronome](https://github.com/TM35-Metronome) - tools for modifying and randomizing Pokémon games + * [trOS](https://github.com/sjdh02/trOS) - tiny aarch64 baremetal OS thingy + +Without fail, these projects lead to discovering bugs and helping flesh out use +cases, which lead to further design iterations of Zig. Importantly, each issue +found this way comes with a real world motivations, so it is easy to explain +your reasoning behind proposals and feature requests. + +Ideally, such a project will help you to learn new skills and add something +to your personal portfolio at the same time. + +### Spread the Word + +Another way to contribute is to write about Zig, or speak about Zig at a +conference, or do either of those things for your project which uses Zig. +Here are some examples: + + * [Iterative Replacement of C with Zig](http://tiehuis.github.io/blog/zig1.html) + * [The Right Tool for the Right Job: Redis Modules & Zig](https://www.youtube.com/watch?v=eCHM8-_poZY) + +Zig is a brand new language, with no advertising budget. Word of mouth is the +only way people find out about the project, and the more people hear about it, +the more people will use it, and the better chance we have to take over the +world. + +### Finding Contributor Friendly Issues + +Please note that issues labeled +[Proposal](https://github.com/ziglang/zig/issues?q=is%3Aissue+is%3Aopen+label%3Aproposal) +but do not also have the +[Accepted](https://github.com/ziglang/zig/issues?q=is%3Aissue+is%3Aopen+label%3Aaccepted) +label are still under consideration, and efforts to implement such a proposal +have a high risk of being wasted. If you are interested in a proposal which is +still under consideration, please express your interest in the issue tracker, +providing extra insights and considerations that others have not yet expressed. +The most highly regarded argument in such a discussion is a real world use case. + +The issue label +[Contributor Friendly](https://github.com/ziglang/zig/issues?q=is%3Aissue+is%3Aopen+label%3A%22contributor+friendly%22) +exists to help contributors find issues that are "limited in scope and/or +knowledge of Zig internals." + +### Editing Source Code + +First, build the Stage 1 compiler as described in [the Building section](#building). + +When making changes to the standard library, be sure to edit the files in the +`std` directory and not the installed copy in the build directory. If you add a +new file to the standard library, you must also add the file path in +CMakeLists.txt. + +To test changes, do the following from the build directory: + +1. Run `make install` (on POSIX) or + `msbuild -p:Configuration=Release INSTALL.vcxproj` (on Windows). +2. `bin/zig build --build-file ../build.zig test` (on POSIX) or + `bin\zig.exe build --build-file ..\build.zig test` (on Windows). + +That runs the whole test suite, which does a lot of extra testing that you +likely won't always need, and can take upwards of 2 hours. This is what the +CI server runs when you make a pull request. + +To save time, you can add the `--help` option to the `zig build` command and +see what options are available. One of the most helpful ones is +`-Dskip-release`. Adding this option to the command in step 2 above will take +the time down from around 2 hours to about 6 minutes, and this is a good +enough amount of testing before making a pull request. + +Another example is choosing a different set of things to test. For example, +`test-std` instead of `test` will only run the standard library tests, and +not the other ones. Combining this suggestion with the previous one, you could +do this: + +`bin/zig build --build-file ../build.zig test-std -Dskip-release` (on POSIX) or +`bin\zig.exe build --build-file ..\build.zig test-std -Dskip-release` (on Windows). + +This will run only the standard library tests, in debug mode only, for all +targets (it will cross-compile the tests for non-native targets but not run +them). + +When making changes to the compiler source code, the most helpful test step to +run is `test-behavior`. When editing documentation it is `docs`. You can find +this information and more in the `--help` menu.