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std.Thread.Mutex.Recursive: alternate implementation
This version is simpler. Thanks King!
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@ -30,7 +30,13 @@ pub const init: Recursive = .{
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/// Otherwise, returns `true` and the caller should `unlock()` the Mutex to release it.
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pub fn tryLock(r: *Recursive) bool {
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const current_thread_id = std.Thread.getCurrentId();
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return tryLockInner(r, current_thread_id);
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if (@atomicLoad(std.Thread.Id, &r.thread_id, .unordered) != current_thread_id) {
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if (!r.mutex.tryLock()) return false;
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assert(r.lock_count == 0);
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@atomicStore(std.Thread.Id, &r.thread_id, current_thread_id, .unordered);
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}
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r.lock_count += 1;
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return true;
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}
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/// Acquires the `Mutex`, blocking the current thread while the mutex is
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@ -42,12 +48,12 @@ pub fn tryLock(r: *Recursive) bool {
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/// of whether the lock was already held by the same thread.
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pub fn lock(r: *Recursive) void {
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const current_thread_id = std.Thread.getCurrentId();
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if (!tryLockInner(r, current_thread_id)) {
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if (@atomicLoad(std.Thread.Id, &r.thread_id, .unordered) != current_thread_id) {
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r.mutex.lock();
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assert(r.lock_count == 0);
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r.lock_count = 1;
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@atomicStore(std.Thread.Id, &r.thread_id, current_thread_id, .monotonic);
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@atomicStore(std.Thread.Id, &r.thread_id, current_thread_id, .unordered);
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}
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r.lock_count += 1;
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}
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/// Releases the `Mutex` which was previously acquired with `lock` or `tryLock`.
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@ -57,30 +63,10 @@ pub fn lock(r: *Recursive) void {
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pub fn unlock(r: *Recursive) void {
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r.lock_count -= 1;
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if (r.lock_count == 0) {
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// Prevent race where:
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// * Thread A obtains lock and has not yet stored the new thread id.
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// * Thread B loads the thread id after tryLock() false and observes stale thread id.
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@atomicStore(std.Thread.Id, &r.thread_id, invalid_thread_id, .seq_cst);
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@atomicStore(std.Thread.Id, &r.thread_id, invalid_thread_id, .unordered);
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r.mutex.unlock();
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}
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}
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fn tryLockInner(r: *Recursive, current_thread_id: std.Thread.Id) bool {
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if (r.mutex.tryLock()) {
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assert(r.lock_count == 0);
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r.lock_count = 1;
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@atomicStore(std.Thread.Id, &r.thread_id, current_thread_id, .monotonic);
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return true;
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}
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const locked_thread_id = @atomicLoad(std.Thread.Id, &r.thread_id, .monotonic);
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if (locked_thread_id == current_thread_id) {
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r.lock_count += 1;
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return true;
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}
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return false;
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}
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/// A value that does not alias any other thread id.
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const invalid_thread_id: std.Thread.Id = 0;
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const invalid_thread_id: std.Thread.Id = std.math.maxInt(std.Thread.Id);
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