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temporary fix for stage2/stage1 f128 rounding discrepency
This is only to get tests running again. The root issue should be fixed in stage1 so rounding is consistent between stages.
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@ -1842,7 +1842,6 @@ pub const ParseFloatError = @import("fmt/parse_float.zig").ParseFloatError;
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test {
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_ = parseFloat;
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_ = parseHexFloat;
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}
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pub fn charToDigit(c: u8, radix: u8) (error{InvalidCharacter}!u8) {
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@ -778,8 +778,14 @@ test "quad hex float literal parsing accurate" {
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try expect(@bitCast(u128, f) == 0x40042eab345678439abcdefea5678234);
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}
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{
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var f: f128 = 0x1.edcb34a235253948765432134674fp-1;
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try expect(@bitCast(u128, f) == 0x3ffeedcb34a235253948765432134674);
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// TODO: modify stage1/parse_f128.c to use round-to-even
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if (builtin.zig_backend == .stage1) {
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var f: f128 = 0x1.edcb34a235253948765432134674fp-1;
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try expect(@bitCast(u128, f) == 0x3ffeedcb34a235253948765432134674); // round-down
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} else {
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var f: f128 = 0x1.edcb34a235253948765432134674fp-1;
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try expect(@bitCast(u128, f) == 0x3ffeedcb34a235253948765432134675); // round-to-even
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}
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}
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{
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var f: f128 = 0x1.353e45674d89abacc3a2ebf3ff4ffp-50;
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